Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
JonPSK506
Anhur
Level 148
God Stats
4W - 0L
1,768 SR
Queue Stats
400W - 413L
1,409 Elo+
Solo
Janus
Janus
Queen D va1451
Janus
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 15L
1,206 Elo+
Solo
Medusa
Medusa
bfggwaa
Medusa
Level 82
God Stats
4W - 3L
1,437 SR
Queue Stats
139W - 126L
1,427 Elo+
Solo
Fafnir
Fafnir
clubelectrolyte
Fafnir
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 51L
1,490 Elo+
Solo
Team Averages
Level 113
1,541 SR
1,406 Elo+

VS

Team Averages
Level 99
1,555 SR
1,438 Elo+
Medusa
Medusa
BeetDemKids
Medusa
Level 28
God Stats
2W - 3L
1,477 SR
Queue Stats
49W - 57L
1,407 Elo+
Party 2
Ishtar
Ishtar
Kivlov88
Ishtar
Level 72
God Stats
4W - 2L
1,745 SR
Queue Stats
260W - 295L
1,421 Elo+
Party 2
Guan Yu
Guan Yu
LaZuSaK TR
Guan Yu
Level 156
God Stats
1W - 3L
1,187 SR
Queue Stats
411W - 430L
1,450 Elo+
Solo
Bastet
Bastet
UnBeKnOwNPhNx
Bastet
Level 82
God Stats
4W - 1L
1,940 SR
Queue Stats
247W - 274L
1,411 Elo+
Party 1
Neith
Neith
darkestreaper94
Neith
Level 156
God Stats
3W - 4L
1,427 SR
Queue Stats
140W - 147L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
2 / 1 / 17
9,187
919
6,835
11,630
3,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
JonPSK506
Anhur
16
6 / 4 / 9
10,054
1,005
7,965
11,745
4,062
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
8 / 4 / 12
10,180
1,018
13,106
9,113
3,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
bfggwaa
Medusa
16
7 / 4 / 8
9,747
975
7,966
11,472
4,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
2 / 4 / 19
9,449
945
5,109
13,324
24,240
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
2 / 7 / 6
7,409
741
6,389
10,828
3,368
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ishtar
Kivlov88
Ishtar
11
1 / 8 / 6
6,846
685
2,650
9,501
2,595
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
LaZuSaK TR
Guan Yu
2
0 / 2 / 1
2,756
276
0
1,310
181
15
6 / 6 / 5
8,385
839
9,521
11,582
3,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
6 / 2 / 5
9,921
992
16,008
10,274
3,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
38
25
Kills
15
17
Deaths
25
65
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
1
17
10.5
L
Medusa
2
7
6
0.71
W
Anhur
JonPSK506
Anhur
6
4
9
2.63
L
Ishtar
Kivlov88
Ishtar
1
8
6
0.5
L
Guan Yu
LaZuSaK TR
Guan Yu
0
2
1
0.25
W
8
4
12
3.5
L
6
6
5
1.42
W
Medusa
bfggwaa
Medusa
7
4
8
2.75
W
2
4
19
2.88
L
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,981
Damage
34,568
57,284
Taken
43,495
39,883
Mitigated
12,984
23,889
Healing
7,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
6,835
449
6,984
6,890
11,630
3,968
1,611
0
11,630
20,964
445
L
Medusa
6,389
1,543
204
1,188
10,828
3,368
0
5,770
4,814
0
9,444
W
Anhur
JonPSK506
Anhur
7,965
2,763
1,434
3,769
11,745
4,062
2,457
0
11,745
0
20,370
L
Ishtar
Kivlov88
Ishtar
2,650
1,477
0
0
9,501
2,595
0
6,224
3,109
0
5,309
L
Guan Yu
LaZuSaK TR
Guan Yu
0
0
0
0
1,310
181
0
615
655
0
0
W
13,106
240
232
417
9,113
3,117
436
0
9,113
19,929
624
L
9,521
2,312
433
1,685
11,582
3,526
0
5,676
5,704
0
13,919
W
Medusa
bfggwaa
Medusa
7,966
2,700
941
1,383
11,472
4,496
2,845
0
11,472
0
27,374
W
5,109
1,745
153
1,686
13,324
24,240
645
0
13,324
12,699
0
L
16,008
2,880
283
4,047
10,274
3,314
0
5,632
4,438
0
42,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,617
Gold Earned
35,317
140
Minions Killed
79
0
Camps Cleared
0
938,335
Distance Traveled
591,849
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,187
919
32
3
0
211,911
0
L
Medusa
7,409
741
4
0
0
114,654
0
W
Anhur
10,054
1,005
30
3
0
180,530
0
L
Ishtar
6,846
685
8
1
0
93,797
0
L
Guan Yu
2,756
276
0
0
0
0
0
W
Janus
10,180
1,018
18
2
0
180,851
0
L
Bastet
8,385
839
17
2
0
186,267
0
W
Medusa
9,747
975
46
5
0
203,661
0
W
Fafnir
9,449
945
14
1
0
161,382
0
L
Neith
9,921
992
50
5
0
197,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role