Player Matchup

Mulan
Mulan
Silver IV
IHO Il OWI
Mulan
Silver IV
Level 89
God Stats
2W - 3L
1,381 SR
Queue Stats
7W - 12L
1,344 MMR
Party 1
Sol
Sol
Silver IV
Lou232256
Sol
Silver IV
Level 158
God Stats
2W - 0L
1,730 SR
Queue Stats
276W - 304L
667 MMR
Solo
Terra
Terra
Silver II
Rigby900
Terra
Silver II
Level 146
God Stats
2W - 2L
1,762 SR
Queue Stats
55W - 58L
1,176 MMR
Party 1
Cernunnos
Cernunnos
Silver III
XxIkalTanokxX
Cernunnos
Silver III
Level 104
God Stats
1W - 1L
1,315 SR
Queue Stats
26W - 40L
1,195 MMR
Solo
Hun Batz
Hun Batz
Gold IV
vTxmz
Hun Batz
Gold IV
Level 124
God Stats
46W - 31L
1,442 SR
Queue Stats
322W - 333L
1,240 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 124
1,526 SR
1,124 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 137
1,482 SR
1,117 MMR
Morgan Le Fay
Morgan Le Fay
Silver II
ForgottenRituaL
Morgan Le Fay
Silver II
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
305W - 338L
1,014 MMR
Solo
Geb
Geb
Silver III
JaketheRuss
Geb
Silver III
Level 167
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 147L
986 MMR
Solo
Xbalanque
Xbalanque
Silver I
MiamiDeli
Xbalanque
Silver I
Level 123
God Stats
1W - 2L
1,465 SR
Queue Stats
284W - 297L
1,292 MMR
Solo
Camazotz
Camazotz
Silver II
Pic912
Camazotz
Silver II
Level 192
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 183L
1,047 MMR
Solo
Freya
Freya
Gold V
XxBlackSoundxX
Freya
Gold V
Level 49
God Stats
6W - 10L
1,447 SR
Queue Stats
64W - 65L
1,248 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
15
4 / 1 / 2
10,194
600
9,970
12,613
7,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 4 / 7
9,520
560
10,148
12,958
4,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Terra
Rigby900
Terra
13
1 / 0 / 8
7,700
453
8,029
11,858
9,609
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cernunnos
XxIkalTanokxX
Cernunnos
16
1 / 1 / 7
9,535
561
7,134
9,605
3,573
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
vTxmz
Hun Batz
17
12 / 0 / 5
10,984
646
11,801
11,196
4,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bans
CthulhuAgniCharybdisBastet

VS

Bans
MedusaArachneKuzenboKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ForgottenRituaL
Morgan Le Fay
12
1 / 6 / 2
7,253
427
6,815
10,757
3,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 7 / 2
6,817
401
5,467
14,220
6,897
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
MiamiDeli
Xbalanque
14
0 / 1 / 0
7,463
439
4,388
11,118
3,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Camazotz
Pic912
Camazotz
13
1 / 6 / 0
7,907
465
5,037
15,636
4,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

13
3 / 4 / 2
8,025
472
11,800
13,223
3,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
23
Kills
5
6
Deaths
24
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
ForgottenRituaL
Morgan Le Fay
1
6
2
0.33
W
Mulan
4
1
2
5
L
0
7
2
0.14
W
5
4
7
2.13
L
Xbalanque
MiamiDeli
Xbalanque
0
1
0
0
L
Camazotz
Pic912
Camazotz
1
6
0
0.17
W
Terra
Rigby900
Terra
1
0
8
5
L
3
4
2
1
W
Cernunnos
XxIkalTanokxX
Cernunnos
1
1
7
4.5
W
Hun Batz
vTxmz
Hun Batz
12
0
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,082
Damage
33,507
58,230
Taken
64,954
29,107
Mitigated
22,291
17,927
Healing
16,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
ForgottenRituaL
Morgan Le Fay
6,815
1,106
0
1,508
10,757
3,419
0
4,180
6,577
38,696
1,347
W
Mulan
9,970
839
0
4,127
12,613
7,175
564
3,597
9,016
0
63,083
L
5,467
319
0
2,322
14,220
6,897
0
6,636
7,584
30,747
0
W
10,148
4,403
0
5,468
12,958
4,125
191
8,031
4,927
61,756
6,196
L
Xbalanque
MiamiDeli
Xbalanque
4,388
1,784
0
4,302
11,118
3,461
0
2,576
8,542
0
67,599
L
Camazotz
Pic912
Camazotz
5,037
1,143
0
3,815
15,636
4,673
0
1,055
14,581
0
45,488
W
Terra
Rigby900
Terra
8,029
716
419
2,815
11,858
9,609
0
5,876
5,982
25,573
573
L
11,800
3,782
0
4,501
13,223
3,841
0
3,055
10,168
47,538
8,786
W
Cernunnos
XxIkalTanokxX
Cernunnos
7,134
4,030
0
3,660
9,605
3,573
749
3,357
6,248
0
73,716
W
Hun Batz
vTxmz
Hun Batz
11,801
2,235
0
1,438
11,196
4,625
0
2,363
8,833
0
94,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,933
Gold Earned
37,465
513
Minions Killed
375
0
Camps Cleared
0
1,752,400
Distance Traveled
1,680,635
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,253
427
73
4
0
338,262
7
W
Mulan
10,194
600
121
7
0
335,665
2
L
Geb
6,817
401
37
2
0
332,499
2
W
Sol
9,520
560
104
6
0
348,272
2
L
Xbalanque
7,463
439
101
6
0
315,554
3
L
Camazotz
7,907
465
86
5
0
314,326
0
W
Terra
7,700
453
33
2
0
331,054
2
L
Freya
8,025
472
78
5
0
379,994
0
W
Cernunnos
9,535
561
119
7
0
320,627
2
W
Hun Batz
10,984
646
136
8
0
416,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role