Player Matchup

Geb
Geb
HotBoiFresca
Geb
Level 110
God Stats
12W - 20L
1,499 SR
Queue Stats
191W - 183L
1,531 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MrSudowoodooo
Morgan Le Fay
Level 157
God Stats
1W - 1L
1,768 SR
Queue Stats
198W - 195L
1,556 Elo+
Solo
Bakasura
Bakasura
PhallusPower
Bakasura
Level 89
God Stats
3W - 3L
1,530 SR
Queue Stats
237W - 232L
1,527 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SaintFester
Ah Muzen Cab
Level 128
God Stats
5W - 3L
1,528 SR
Queue Stats
45W - 46L
1,555 Elo+
Solo
Mulan
Mulan
SubwayCut
Mulan
Level 131
God Stats
5W - 4L
1,613 SR
Queue Stats
250W - 221L
1,494 Elo+
Solo
Team Averages
Level 123
1,587 SR
1,533 Elo+

VS

Team Averages
Level 116
1,482 SR
1,520 Elo+
Danzaburou
Danzaburou
Iyabu
Danzaburou
Level 119
God Stats
16W - 4L
1,819 SR
Queue Stats
238W - 211L
1,557 Elo+
Solo
Cerberus
Cerberus
LoboEvolution1
Cerberus
Level 88
God Stats
1W - 1L
1,136 SR
Queue Stats
211W - 240L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Pepino1300
Ah Puch
Level 175
God Stats
2W - 1L
1,798 SR
Queue Stats
114W - 96L
1,602 Elo+
Solo
Hercules
Hercules
PeryvSage
Hercules
Level 129
God Stats
1W - 2L
1,279 SR
Queue Stats
21W - 31L
1,429 Elo+
Solo
Thoth
Thoth
vS iTemper
Thoth
Level 69
God Stats
2W - 2L
1,379 SR
Queue Stats
202W - 188L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 4
7,274
428
4,748
18,486
13,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Morgan Le Fay
MrSudowoodooo
Morgan Le Fay
16
5 / 5 / 0
9,705
571
11,559
12,601
4,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
PhallusPower
Bakasura
16
0 / 3 / 1
8,928
525
3,753
13,423
5,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
SaintFester
Ah Muzen Cab
16
2 / 1 / 1
9,838
579
7,372
7,760
2,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
SubwayCut
Mulan
1
0 / 0 / 0
5,118
301
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Iyabu
Danzaburou
17
3 / 0 / 3
10,592
623
10,769
10,412
3,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
14
1 / 4 / 3
7,924
466
5,767
13,457
8,434
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Puch
Pepino1300
Ah Puch
16
4 / 2 / 3
10,116
595
6,674
10,502
7,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
PeryvSage
Hercules
18
7 / 0 / 2
10,559
621
7,407
10,627
4,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
6
0 / 2 / 1
6,098
359
291
2,027
457
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
7
Kills
15
15
Deaths
8
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
W
Danzaburou
Iyabu
Danzaburou
3
0
3
4.5
W
Cerberus
1
4
3
0.63
L
Morgan Le Fay
MrSudowoodooo
Morgan Le Fay
5
5
0
1
W
Ah Puch
Pepino1300
Ah Puch
4
2
3
2.75
W
Hercules
PeryvSage
Hercules
7
0
2
8
L
Bakasura
PhallusPower
Bakasura
0
3
1
0.17
L
Ah Muzen Cab
SaintFester
Ah Muzen Cab
2
1
1
2.5
L
Mulan
SubwayCut
Mulan
0
0
0
0
W
Thoth
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,432
Damage
30,908
52,270
Taken
47,025
26,413
Mitigated
24,336
13,153
Healing
18,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,748
261
0
3,228
18,486
13,835
0
2,828
15,531
28,010
0
W
Danzaburou
Iyabu
Danzaburou
10,769
5,119
0
6,153
10,412
3,052
2,867
2,733
7,259
0
91,447
W
Cerberus
5,767
144
0
2,139
13,457
8,434
82
5,076
8,326
41,754
0
L
Morgan Le Fay
MrSudowoodooo
Morgan Le Fay
11,559
1,011
0
1,252
12,601
4,187
493
4,947
7,566
75,789
1,178
W
Ah Puch
Pepino1300
Ah Puch
6,674
232
0
3,059
10,502
7,739
721
4,112
5,955
56,302
3,324
W
Hercules
PeryvSage
Hercules
7,407
2,247
0
7,028
10,627
4,654
0
2,998
7,519
0
95,126
L
Bakasura
PhallusPower
Bakasura
3,753
2,392
0
5,756
13,423
5,547
937
2,738
10,382
0
65,650
L
Ah Muzen Cab
SaintFester
Ah Muzen Cab
7,372
3,752
0
2,917
7,760
2,844
531
1,490
6,180
0
87,250
L
Mulan
SubwayCut
Mulan
0
0
0
0
0
0
0
0
0
0
0
W
Thoth
291
90
0
480
2,027
457
0
1,369
658
9,113
363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,863
Gold Earned
45,289
463
Minions Killed
548
0
Camps Cleared
0
1,438,774
Distance Traveled
1,505,340
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,274
428
29
2
0
359,964
3
W
Danzaburou
10,592
623
184
11
0
343,010
2
W
Cerberus
7,924
466
84
5
0
350,268
2
L
Morgan Le Fay
9,705
571
129
8
0
337,319
0
W
Ah Puch
10,116
595
103
6
0
325,157
0
W
Hercules
10,559
621
157
9
0
408,261
3
L
Bakasura
8,928
525
139
8
0
373,971
0
L
Ah Muzen Cab
9,838
579
166
10
0
367,520
4
L
Mulan
5,118
301
0
0
0
0
0
W
Thoth
6,098
359
20
1
0
78,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role