Player Matchup

King Arthur
King Arthur
Fristixx
King Arthur
Level 106
God Stats
7W - 7L
1,337 SR
Queue Stats
329W - 321L
1,535 Elo+
Solo
Osiris
Osiris
Helpfullbard
Osiris
Level 46
God Stats
7W - 5L
1,459 SR
Queue Stats
103W - 109L
1,457 Elo+
Solo
Hachiman
Hachiman
Jor_Nic
Hachiman
Level 149
God Stats
8W - 1L
1,826 SR
Queue Stats
240W - 231L
1,500 Elo+
Solo
Bacchus
Bacchus
Minoa64
Bacchus
Level 123
God Stats
16W - 12L
1,553 SR
Queue Stats
463W - 447L
1,555 Elo+
Solo
Ra
Ra
aspross__
Ra
Level 108
God Stats
8W - 3L
1,839 SR
Queue Stats
114W - 95L
1,513 Elo+
Solo
Team Averages
Level 106
1,603 SR
1,512 Elo+

VS

Team Averages
Level 129
1,461 SR
1,514 Elo+
Zeus
Zeus
 
Zeus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
All Dilligence
King Arthur
Level 156
God Stats
12W - 13L
1,545 SR
Queue Stats
387W - 373L
1,551 Elo+
Solo
Maman Brigitte
Maman Brigitte
DARKSTEELBATMAN
Maman Brigitte
Level 133
God Stats
4W - 5L
1,431 SR
Queue Stats
40W - 40L
1,468 Elo+
Solo
Nut
Nut
UtilityWolf15
Nut
Level 146
God Stats
1W - 2L
1,763 SR
Queue Stats
51W - 55L
1,506 Elo+
Solo
Bacchus
Bacchus
mapadre13
Bacchus
Level 63
God Stats
0W - 7L
1,067 SR
Queue Stats
222W - 203L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fristixx
King Arthur
9
0 / 4 / 0
5,029
503
4,651
11,475
5,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Osiris
10
2 / 2 / 1
5,808
581
2,715
7,519
3,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
Jor_Nic
Hachiman
11
3 / 0 / 1
6,083
608
5,750
4,656
1,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Minoa64
Bacchus
10
0 / 0 / 3
6,010
601
1,639
5,177
3,711
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 0 / 1
6,855
686
2,924
2,966
1,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
6
0 / 1 / 0
4,261
426
663
2,172
425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
All Dilligence
King Arthur
11
5 / 0 / 0
6,491
649
10,027
10,792
6,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Maman Brigitte
DARKSTEELBATMAN
Maman Brigitte
11
0 / 3 / 1
5,443
544
2,395
7,738
2,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 0
4,863
486
2,709
3,646
887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
mapadre13
Bacchus
8
0 / 1 / 1
4,968
497
2,009
6,342
5,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
7
Kills
6
6
Deaths
7
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
1
0
0
L
King Arthur
All Dilligence
King Arthur
5
0
0
5
L
Maman Brigitte
DARKSTEELBATMAN
Maman Brigitte
0
3
1
0.17
W
King Arthur
Fristixx
King Arthur
0
4
0
0
W
Osiris
2
2
1
1.25
W
Hachiman
Jor_Nic
Hachiman
3
0
1
3.5
W
Bacchus
Minoa64
Bacchus
0
0
3
1.5
L
1
2
0
0.5
W
2
0
1
2.5
L
Bacchus
mapadre13
Bacchus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,679
Damage
17,803
31,793
Taken
30,690
15,262
Mitigated
15,091
13,913
Healing
12,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
663
0
0
889
2,172
425
0
660
1,464
16,258
0
L
King Arthur
All Dilligence
King Arthur
10,027
1,289
0
3,616
10,792
6,180
0
928
9,812
0
44,383
L
Maman Brigitte
DARKSTEELBATMAN
Maman Brigitte
2,395
376
0
3,745
7,738
2,343
0
1,084
6,502
37,117
522
W
King Arthur
Fristixx
King Arthur
4,651
262
0
2,885
11,475
5,645
0
0
11,475
0
31,319
W
Osiris
2,715
1,179
0
2,103
7,519
3,527
0
1,686
5,833
0
38,028
W
Hachiman
Jor_Nic
Hachiman
5,750
3,336
0
2,361
4,656
1,343
0
1,002
3,654
0
50,319
W
Bacchus
Minoa64
Bacchus
1,639
142
1,627
2,915
5,177
3,711
31
914
4,263
14,947
27
L
2,709
1,436
0
1,293
3,646
887
0
900
2,746
0
29,805
W
2,924
456
240
1,782
2,966
1,036
164
1,457
1,509
48,136
1,063
L
Bacchus
mapadre13
Bacchus
2,009
168
0
2,758
6,342
5,256
0
739
5,603
14,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,785
Gold Earned
26,026
330
Minions Killed
268
0
Camps Cleared
0
1,025,281
Distance Traveled
944,745
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
4,261
426
37
4
0
97,429
0
L
King Arthur
6,491
649
70
7
0
196,741
1
L
Maman Brigitte
5,443
544
81
8
0
219,099
0
W
King Arthur
5,029
503
55
6
0
171,574
0
W
Osiris
5,808
581
67
7
0
236,150
0
W
Hachiman
6,083
608
81
8
0
180,336
2
W
Bacchus
6,010
601
19
2
0
213,256
3
L
Nut
4,863
486
54
5
0
194,440
0
W
Ra
6,855
686
108
11
0
223,965
3
L
Bacchus
4,968
497
26
3
0
237,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role