Player Matchup

Kuzenbo
Kuzenbo
Gold V
Deneault12
Kuzenbo
Gold V
Level 195
God Stats
34W - 35L
1,552 SR
Queue Stats
293W - 308L
1,380 MMR
Party 1
Janus
Janus
Bronze III
HIFO KING
Janus
Bronze III
Level 109
God Stats
1W - 5L
1,334 SR
Queue Stats
3W - 9L
1,359 MMR
Solo
King Arthur
King Arthur
Gold V
PaulZCerebral
King Arthur
Gold V
Level 141
God Stats
0W - 1L
1,284 SR
Queue Stats
76W - 71L
1,423 MMR
Solo
Ullr
Ullr
Gold III
RlPPlN420
Ullr
Gold III
Level 177
God Stats
26W - 29L
1,479 SR
Queue Stats
357W - 359L
1,392 MMR
Solo
Freya
Freya
Gold IV
tin_tinX
Freya
Gold IV
Level 164
God Stats
1W - 5L
1,364 SR
Queue Stats
380W - 376L
1,546 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 157
1,403 SR
1,420 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,539 SR
1,410 MMR
Fenrir
Fenrir
Gold III
 
Fenrir
Gold III
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
BadSheerBooch
Cu Chulainn
Gold IV
Level 150
God Stats
1W - 1L
1,492 SR
Queue Stats
24W - 25L
1,465 MMR
Solo
Cerberus
Cerberus
Silver II
Quickiiii
Cerberus
Silver II
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 119L
1,115 MMR
Solo
Vulcan
Vulcan
Gold I
lisersoer
Vulcan
Gold I
Level 229
God Stats
96W - 103L
1,563 SR
Queue Stats
347W - 348L
1,494 MMR
Solo
Medusa
Medusa
Gold III
psssssh
Medusa
Gold III
Level 87
God Stats
16W - 11L
1,638 SR
Queue Stats
190W - 185L
1,474 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Deneault12
Kuzenbo
14
1 / 3 / 0
8,331
438
3,603
13,303
12,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
HIFO KING
Janus
16
1 / 3 / 1
8,929
470
7,124
10,144
3,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
PaulZCerebral
King Arthur
14
1 / 7 / 1
8,793
463
9,024
28,122
22,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ullr
14
2 / 4 / 1
8,310
437
7,884
14,458
4,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
tin_tinX
Freya
12
0 / 5 / 1
7,850
413
2,449
9,591
2,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Bans
MulanArtioThanatosAgni

VS

Bans
ThorAresKaliAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
6 / 1 / 4
10,340
544
7,332
16,618
7,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
BadSheerBooch
Cu Chulainn
18
6 / 1 / 2
12,183
641
17,601
15,034
15,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Cerberus
Quickiiii
Cerberus
16
1 / 3 / 7
10,206
537
6,566
20,444
17,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Vulcan
lisersoer
Vulcan
17
0 / 1 / 6
11,139
586
9,448
7,769
2,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Medusa
psssssh
Medusa
19
9 / 0 / 1
12,471
656
14,672
12,923
5,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
5
Kills
22
22
Deaths
6
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
1
4
8
W
Cu Chulainn
BadSheerBooch
Cu Chulainn
6
1
2
7
L
Kuzenbo
Deneault12
Kuzenbo
1
3
0
0.33
L
Janus
HIFO KING
Janus
1
3
1
0.5
L
King Arthur
PaulZCerebral
King Arthur
1
7
1
0.21
W
Cerberus
Quickiiii
Cerberus
1
3
7
1.5
L
Ullr
2
4
1
0.63
W
Vulcan
lisersoer
Vulcan
0
1
6
3
W
Medusa
psssssh
Medusa
9
0
1
9.5
L
Freya
tin_tinX
Freya
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,084
Damage
55,619
75,618
Taken
72,788
44,773
Mitigated
47,584
13,833
Healing
27,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,332
1,708
0
7,672
16,618
7,096
0
3,398
13,070
0
85,337
W
Cu Chulainn
BadSheerBooch
Cu Chulainn
17,601
2,963
0
4,560
15,034
15,144
250
308
14,646
20,729
74,967
L
Kuzenbo
Deneault12
Kuzenbo
3,603
1,328
0
2,786
13,303
12,594
109
1,912
11,391
33,369
0
L
Janus
HIFO KING
Janus
7,124
252
0
845
10,144
3,155
0
4,820
5,324
75,555
0
L
King Arthur
PaulZCerebral
King Arthur
9,024
850
0
3,870
28,122
22,047
0
6,404
21,718
0
62,320
W
Cerberus
Quickiiii
Cerberus
6,566
431
0
8,187
20,444
17,447
83
4,365
15,510
46,942
2,345
L
Ullr
7,884
2,923
0
5,151
14,458
4,334
0
3,434
11,024
0
58,043
W
Vulcan
lisersoer
Vulcan
9,448
269
0
1,213
7,769
2,837
1,105
2,691
4,828
103,038
1,404
W
Medusa
psssssh
Medusa
14,672
5,407
0
5,736
12,923
5,060
2,131
2,538
10,069
0
104,432
L
Freya
tin_tinX
Freya
2,449
345
0
1,181
9,591
2,643
0
2,629
6,962
37,279
1,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,213
Gold Earned
56,339
502
Minions Killed
726
0
Camps Cleared
0
1,757,729
Distance Traveled
1,981,611
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,340
544
119
6
0
427,356
6
W
Cu Chulainn
12,183
641
158
8
0
388,740
0
L
Kuzenbo
8,331
438
52
3
0
316,506
4
L
Janus
8,929
470
156
8
0
369,741
0
L
King Arthur
8,793
463
107
6
0
373,863
3
W
Cerberus
10,206
537
122
6
0
381,991
2
L
Ullr
8,310
437
96
5
0
352,450
2
W
Vulcan
11,139
586
170
9
0
398,438
0
W
Medusa
12,471
656
157
8
0
385,086
10
L
Freya
7,850
413
91
5
0
345,169
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role