Player Matchup

Artemis
Artemis
AS LODBROK
Artemis
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,329 Elo+
Party 4
Cthulhu
Cthulhu
FaUsToC90
Cthulhu
Level 82
God Stats
6W - 4L
1,585 SR
Queue Stats
8W - 14L
1,413 Elo+
Party 4
Xing Tian
Xing Tian
FakeBeret227011
Xing Tian
Level 141
God Stats
31W - 25L
1,566 SR
Queue Stats
112W - 99L
1,529 Elo+
Solo
Ix Chel
Ix Chel
Top50Widow7118
Ix Chel
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 178L
1,446 Elo+
Party 1
Thanatos
Thanatos
Wanderingking21
Thanatos
Level 126
God Stats
34W - 18L
1,644 SR
Queue Stats
107W - 107L
1,534 Elo+
Party 1
Team Averages
Level 112
1,559 SR
1,450 Elo+

VS

Team Averages
Level 111
1,569 SR
1,498 Elo+
Poseidon
Poseidon
 
Poseidon
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
 
Geb
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
HateStove
Skadi
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 82L
1,533 Elo+
Party 3
Thanatos
Thanatos
SavageMyGuy
Thanatos
Level 148
God Stats
190W - 156L
1,611 SR
Queue Stats
430W - 450L
1,484 Elo+
Party 2
Izanami
Izanami
filthynewwwbu
Izanami
Level 141
God Stats
6W - 3L
1,732 SR
Queue Stats
45W - 53L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AS LODBROK
Artemis
10
0 / 3 / 1
5,537
461
2,345
4,427
1,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
FaUsToC90
Cthulhu
10
3 / 2 / 1
6,490
541
3,560
9,129
5,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xing Tian
FakeBeret227011
Xing Tian
13
5 / 0 / 1
7,747
646
5,028
7,865
5,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 3 / 4
6,476
540
2,960
6,839
1,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thanatos
13
6 / 0 / 4
7,115
593
9,462
9,710
3,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
1 / 3 / 1
6,671
556
4,457
5,166
1,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Geb
 
Geb
10
2 / 0 / 3
6,053
504
4,128
8,524
5,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Skadi
HateStove
Skadi
10
2 / 4 / 3
6,119
510
5,530
7,310
1,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
SavageMyGuy
Thanatos
10
2 / 3 / 1
5,737
478
3,507
8,346
2,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
11
1 / 4 / 0
6,463
539
4,013
7,986
2,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
14
Kills
8
8
Deaths
14
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
3
1
0.5
L
Geb
 
Geb
2
0
3
3.5
W
Artemis
AS LODBROK
Artemis
0
3
1
0.17
W
Cthulhu
FaUsToC90
Cthulhu
3
2
1
1.75
W
Xing Tian
FakeBeret227011
Xing Tian
5
0
1
5.5
L
Skadi
HateStove
Skadi
2
4
3
0.88
L
Thanatos
SavageMyGuy
Thanatos
2
3
1
0.83
W
0
3
4
0.67
W
Thanatos
6
0
4
8
L
Izanami
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,355
Damage
21,635
37,970
Taken
37,332
17,762
Mitigated
13,423
15,478
Healing
10,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
4,457
770
0
500
5,166
1,372
0
1,297
3,675
52,331
1,243
L
Geb
 
Geb
4,128
598
0
2,286
8,524
5,126
0
1,985
6,437
26,946
1,629
W
Artemis
AS LODBROK
Artemis
2,345
653
0
1,035
4,427
1,110
916
1,475
2,952
0
26,062
W
Cthulhu
FaUsToC90
Cthulhu
3,560
235
0
2,148
9,129
5,747
234
1,904
7,225
33,501
832
W
Xing Tian
FakeBeret227011
Xing Tian
5,028
127
0
1,105
7,865
5,886
0
791
7,074
35,256
1,598
L
Skadi
HateStove
Skadi
5,530
2,829
0
1,699
7,310
1,823
574
2,148
5,162
0
33,883
L
Thanatos
SavageMyGuy
Thanatos
3,507
564
0
4,582
8,346
2,970
0
882
7,278
0
40,734
W
2,960
91
437
2,187
6,839
1,722
0
2,072
4,767
33,267
1,626
W
Thanatos
9,462
3,842
0
8,566
9,710
3,297
0
2,132
7,578
0
58,510
L
Izanami
4,013
2,601
0
1,279
7,986
2,132
0
3,894
3,560
0
38,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,365
Gold Earned
31,043
312
Minions Killed
345
0
Camps Cleared
0
1,234,212
Distance Traveled
1,193,802
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,671
556
95
8
0
243,684
0
L
Geb
6,053
504
35
3
0
248,000
1
W
Artemis
5,537
461
36
3
0
210,997
2
W
Cthulhu
6,490
541
55
5
0
235,607
2
W
Xing Tian
7,747
646
67
6
0
239,020
4
L
Skadi
6,119
510
59
5
0
210,705
0
L
Thanatos
5,737
478
68
6
0
274,995
0
W
Ix Chel
6,476
540
70
6
0
238,193
0
W
Thanatos
7,115
593
84
7
0
310,395
3
L
Izanami
6,463
539
88
7
0
216,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role