Player Matchup

Eset
Eset
Gold IV
IFuzzReloaded
Eset
Gold IV
Level 114
God Stats
9W - 7L
1,564 SR
Queue Stats
82W - 98L
1,558 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,564 SR
1,558 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 123
1,383 SR
1,119 MMR
Janus
Janus
Silver V
Dandruff
Janus
Silver V
Level 123
God Stats
0W - 2L
1,383 SR
Queue Stats
5W - 16L
1,119 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 0
19,826
1,043
19,134
18,865
11,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Bans
Ah Muzen CabAnhurThe MorriganUllrBellona

VS

Bans
AnubisMulanSkadiChronosHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dandruff
Janus
20
1 / 8 / 0
16,749
882
11,045
21,966
20,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
8
Kills
1
1
Deaths
8
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Janus
Dandruff
Janus
1
8
0
0.13
W
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,134
Damage
11,045
18,865
Taken
21,966
11,241
Mitigated
20,469
6,326
Healing
1,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Dandruff
Janus
11,045
828
0
1,040
21,966
20,469
800
19,457
2,509
95,500
671
W
19,134
1,319
0
6,326
18,865
11,241
1,633
11,067
7,798
119,528
2,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,826
Gold Earned
16,749
204
Minions Killed
165
6
Camps Cleared
8
338,613
Distance Traveled
332,977
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
16,749
882
165
9
8
332,977
0
W
Eset
19,826
1,043
204
11
6
338,613
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role