Player Matchup

Baron Samedi
Baron Samedi
TrippinRican
Baron Samedi
Level 193
God Stats
42W - 34L
1,690 SR
Queue Stats
299W - 312L
1,546 Elo+
Party 2
Mulan
Mulan
dotyplug
Mulan
Level 62
God Stats
14W - 7L
1,496 SR
Queue Stats
256W - 268L
1,473 Elo+
Party 2
Ullr
Ullr
hdmiroach
Ullr
Level 89
God Stats
0W - 1L
1,712 SR
Queue Stats
118W - 112L
1,522 Elo+
Party 2
Team Averages
Level 115
1,633 SR
1,514 Elo+

VS

Team Averages
Level 136
1,472 SR
1,649 Elo+
Fenrir
Fenrir
AnyaForger
Fenrir
Level 120
God Stats
8W - 6L
1,577 SR
Queue Stats
279W - 166L
1,719 Elo+
Party 1
Charon
Charon
AshenWitch
Charon
Level 146
God Stats
3W - 7L
1,369 SR
Queue Stats
270W - 157L
1,720 Elo+
Party 1
Chang'e
Chang'e
pimpamtraca
Chang'e
Level 142
God Stats
3W - 3L
1,471 SR
Queue Stats
99W - 94L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
TrippinRican
Baron Samedi
14
1 / 3 / 2
8,130
813
5,086
10,053
4,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
dotyplug
Mulan
12
2 / 5 / 1
7,648
765
6,009
10,894
8,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ullr
12
0 / 6 / 3
7,252
725
3,763
10,763
2,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AnyaForger
Fenrir
17
8 / 1 / 6
10,070
1,007
11,103
9,465
6,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
AshenWitch
Charon
15
1 / 1 / 10
8,702
870
7,797
9,958
8,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Chang'e
pimpamtraca
Chang'e
16
5 / 1 / 8
9,762
976
9,354
8,759
3,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
3
Kills
14
14
Deaths
3
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AnyaForger
Fenrir
8
1
6
11
W
Charon
AshenWitch
Charon
1
1
10
6
L
Baron Samedi
TrippinRican
Baron Samedi
1
3
2
0.67
L
Mulan
dotyplug
Mulan
2
5
1
0.5
L
Ullr
0
6
3
0.25
W
Chang'e
pimpamtraca
Chang'e
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,858
Damage
28,254
31,710
Taken
28,182
15,446
Mitigated
18,904
3,565
Healing
11,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AnyaForger
Fenrir
11,103
2,667
0
3,302
9,465
6,551
841
1,498
7,609
0
36,550
W
Charon
AshenWitch
Charon
7,797
851
0
2,807
9,958
8,856
442
2,383
7,506
27,694
0
L
Baron Samedi
TrippinRican
Baron Samedi
5,086
186
242
2,033
10,053
4,091
0
4,657
4,766
25,927
0
L
Mulan
dotyplug
Mulan
6,009
594
0
618
10,894
8,434
0
3,809
6,441
0
14,103
L
Ullr
3,763
1,399
0
672
10,763
2,921
0
7,064
2,904
0
19,524
W
Chang'e
pimpamtraca
Chang'e
9,354
451
2,451
3,040
8,759
3,497
0
1,283
7,382
33,313
980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,030
Gold Earned
28,534
100
Minions Killed
155
0
Camps Cleared
0
527,010
Distance Traveled
622,773
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,070
1,007
45
5
0
217,974
0
W
Charon
8,702
870
42
4
0
201,801
0
L
Baron Samedi
8,130
813
51
5
0
166,809
1
L
Mulan
7,648
765
12
1
0
190,229
0
L
Ullr
7,252
725
37
4
0
169,972
0
W
Chang'e
9,762
976
68
7
0
202,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role