Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
DBAKANE
Odin
Level 158
God Stats
4W - 4L
1,249 SR
Queue Stats
378W - 385L
1,540 Elo+
Solo
Hel
Hel
Geccata
Hel
Level 127
God Stats
2W - 1L
1,550 SR
Queue Stats
99W - 85L
1,447 Elo+
Party 1
Atlas
Atlas
Sammik13
Atlas
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 38L
1,443 Elo+
Solo
Ravana
Ravana
sentenzae
Ravana
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 75L
1,446 Elo+
Party 1
Team Averages
Level 71
1,460 SR
1,475 Elo+

VS

Team Averages
Level 123
1,482 SR
1,474 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
AIEXANDER
Raijin
Level 37
God Stats
1W - 2L
1,251 SR
Queue Stats
113W - 119L
1,465 Elo+
Solo
Cerberus
Cerberus
FeercheG
Cerberus
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 17L
1,529 Elo+
Solo
Sun Wukong
Sun Wukong
Maghaus
Sun Wukong
Level 124
God Stats
9W - 9L
1,645 SR
Queue Stats
1,117W - 1,158L
1,415 Elo+
Solo
Aphrodite
Aphrodite
Masquerade7
Aphrodite
Level 226
God Stats
13W - 10L
1,514 SR
Queue Stats
1,198W - 1,190L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
1 / 2 / 5
6,492
927
6,809
6,633
2,412
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
DBAKANE
Odin
12
2 / 1 / 9
7,179
1,026
5,017
8,052
7,774
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hel
13
1 / 0 / 10
7,264
1,038
5,467
5,357
1,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
Sammik13
Atlas
13
3 / 0 / 6
7,697
1,100
7,759
7,163
5,920
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Ravana
sentenzae
Ravana
12
5 / 3 / 5
7,341
1,049
5,951
7,187
4,804
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
0 / 2 / 4
6,374
911
6,072
6,265
2,253
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
AIEXANDER
Raijin
7
0 / 2 / 0
5,030
719
1,623
2,094
578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
FeercheG
Cerberus
12
4 / 5 / 0
6,643
949
5,011
12,933
9,733
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sun Wukong
Maghaus
Sun Wukong
11
2 / 0 / 3
5,981
854
6,905
6,742
6,921
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Aphrodite
Masquerade7
Aphrodite
12
0 / 3 / 2
6,133
876
2,695
6,741
3,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
12
Kills
6
6
Deaths
12
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
1
2
5
1.75
L
Jing Wei
 
Jing Wei
0
2
4
1
L
Raijin
AIEXANDER
Raijin
0
2
0
0
W
Odin
DBAKANE
Odin
2
1
9
6.5
L
Cerberus
FeercheG
Cerberus
4
5
0
0.8
W
Hel
1
0
10
6
L
Sun Wukong
Maghaus
Sun Wukong
2
0
3
3.5
L
Aphrodite
Masquerade7
Aphrodite
0
3
2
0.33
W
Atlas
Sammik13
Atlas
3
0
6
6
W
Ravana
sentenzae
Ravana
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,003
Damage
22,306
34,392
Taken
34,775
22,860
Mitigated
22,833
18,533
Healing
15,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
6,809
3,308
922
1,586
6,633
2,412
874
1,406
5,227
0
14,615
L
Jing Wei
 
Jing Wei
6,072
4,300
438
1,587
6,265
2,253
0
2,959
3,306
0
18,287
L
Raijin
AIEXANDER
Raijin
1,623
107
0
0
2,094
578
0
882
1,212
2,212
0
W
Odin
DBAKANE
Odin
5,017
212
541
604
8,052
7,774
347
1,735
6,317
2,357
7,531
L
Cerberus
FeercheG
Cerberus
5,011
247
175
3,005
12,933
9,733
0
4,444
8,489
8,377
927
W
Hel
5,467
256
8,390
4,430
5,357
1,950
120
1,838
3,519
12,239
1,022
L
Sun Wukong
Maghaus
Sun Wukong
6,905
739
765
1,778
6,742
6,921
0
2,748
3,994
1,690
8,856
L
Aphrodite
Masquerade7
Aphrodite
2,695
176
4,615
3,399
6,741
3,348
0
3,362
3,379
11,395
0
W
Atlas
Sammik13
Atlas
7,759
3,291
607
1,384
7,163
5,920
0
3,054
4,109
18,466
909
W
Ravana
sentenzae
Ravana
5,951
1,183
0
69
7,187
4,804
0
1,914
5,273
0
8,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,973
Gold Earned
30,161
82
Minions Killed
67
0
Camps Cleared
0
770,378
Distance Traveled
571,560
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,492
927
18
3
0
133,312
0
L
Jing Wei
6,374
911
19
3
0
125,752
0
L
Raijin
5,030
719
3
0
0
45,912
0
W
Odin
7,179
1,026
10
1
0
170,057
0
L
Cerberus
6,643
949
13
2
0
124,428
0
W
Hel
7,264
1,038
15
2
0
185,328
0
L
Sun Wukong
5,981
854
8
1
0
144,107
0
L
Aphrodite
6,133
876
24
3
0
131,361
0
W
Atlas
7,697
1,100
29
4
0
146,781
0
W
Ravana
7,341
1,049
10
1
0
134,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role