Player Matchup

Serqet
Serqet
BetterAim-_-
Serqet
Level 80
God Stats
4W - 3L
1,376 SR
Queue Stats
6W - 5L
1,121 Elo+
Party 2
Nut
Nut
COD-Chiimp_
Nut
Level 119
God Stats
2W - 3L
1,353 SR
Queue Stats
6W - 8L
1,077 Elo+
Party 2
Vulcan
Vulcan
Ichiro_Vague
Vulcan
Level 87
God Stats
3W - 2L
1,624 SR
Queue Stats
6W - 5L
1,121 Elo+
Party 2
Amaterasu
Amaterasu
Wobblytiger
Amaterasu
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 75L
1,514 Elo+
Solo
Sylvanus
Sylvanus
Zerovague08
Sylvanus
Level 47
God Stats
4W - 3L
1,423 SR
Queue Stats
6W - 7L
1,089 Elo+
Party 2
Team Averages
Level 88
1,455 SR
1,185 Elo+

VS

Team Averages
Level 95
1,581 SR
1,506 Elo+
Ne Zha
Ne Zha
Alienblade2
Ne Zha
Level 122
God Stats
15W - 13L
1,613 SR
Queue Stats
75W - 60L
1,592 Elo+
Solo
Nut
Nut
Marilokes
Nut
Level 77
God Stats
0W - 1L
1,717 SR
Queue Stats
3W - 2L
1,718 Elo+
Solo
Erlang Shen
Erlang Shen
Willis2323
Erlang Shen
Level 106
God Stats
5W - 10L
1,385 SR
Queue Stats
182W - 170L
1,470 Elo+
Party 1
Zeus
Zeus
cherrosea
Zeus
Level 125
God Stats
0W - 1L
1,614 SR
Queue Stats
2W - 4L
1,280 Elo+
Solo
Ares
Ares
zachattack9031
Ares
Level 43
God Stats
6W - 5L
1,575 SR
Queue Stats
68W - 59L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
16
6 / 1 / 4
8,359
597
3,148
10,333
4,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

13
6 / 1 / 4
8,101
579
6,156
4,950
1,802
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
12
3 / 1 / 5
7,265
519
11,407
5,534
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Wobblytiger
Amaterasu
14
3 / 1 / 2
8,242
589
6,805
11,400
8,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
Zerovague08
Sylvanus
12
3 / 0 / 11
8,115
580
4,471
9,307
7,831
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
3 / 2 / 0
7,182
513
4,956
10,392
3,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 6 / 0
5,411
387
2,521
8,631
1,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
Willis2323
Erlang Shen
11
1 / 3 / 1
6,559
469
6,958
11,545
7,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
10
0 / 5 / 0
6,062
433
3,717
6,919
1,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 5 / 2
5,889
421
3,189
11,081
6,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
21
Kills
4
4
Deaths
21
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
3
2
0
1.5
W
Serqet
6
1
4
8
W
6
1
4
8
W
Vulcan
3
1
5
5.5
L
0
6
0
0
L
Erlang Shen
Willis2323
Erlang Shen
1
3
1
0.5
W
Amaterasu
Wobblytiger
Amaterasu
3
1
2
4
W
Sylvanus
Zerovague08
Sylvanus
3
0
11
8.5
L
Zeus
0
5
0
0
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,987
Damage
21,341
41,524
Taken
48,568
24,189
Mitigated
20,258
17,139
Healing
10,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
4,956
759
0
2,260
10,392
3,158
0
3,635
6,298
0
41,445
W
Serqet
3,148
394
378
1,337
10,333
4,325
127
1,330
9,003
0
68,600
W
6,156
3,085
0
569
4,950
1,802
497
122
4,712
0
58,351
W
Vulcan
11,407
425
0
920
5,534
1,872
709
1,523
4,011
45,950
876
L
2,521
1,308
0
1,300
8,631
1,803
0
2,379
6,252
0
25,088
L
Erlang Shen
Willis2323
Erlang Shen
6,958
3,890
0
4,104
11,545
7,119
0
1,462
9,955
0
41,344
W
Amaterasu
Wobblytiger
Amaterasu
6,805
3,572
0
4,983
11,400
8,359
0
1,160
9,674
0
53,272
W
Sylvanus
Zerovague08
Sylvanus
4,471
834
3,978
4,974
9,307
7,831
0
2,771
6,278
18,803
2,108
L
Zeus
3,717
529
60
511
6,919
1,496
0
3,975
2,868
39,627
0
L
3,189
363
0
1,962
11,081
6,682
0
4,159
6,737
14,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,082
Gold Earned
31,103
431
Minions Killed
287
0
Camps Cleared
0
1,378,196
Distance Traveled
1,314,438
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,182
513
59
4
0
328,840
0
W
Serqet
8,359
597
111
8
0
338,671
0
W
Nut
8,101
579
113
8
0
234,014
0
W
Vulcan
7,265
519
69
5
0
279,569
5
L
Nut
5,411
387
49
4
0
229,360
4
L
Erlang Shen
6,559
469
77
6
0
266,506
0
W
Amaterasu
8,242
589
105
8
0
282,347
2
W
Sylvanus
8,115
580
33
2
0
243,595
0
L
Zeus
6,062
433
82
6
0
225,707
5
L
Ares
5,889
421
20
1
0
264,025
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role