Player Matchup

Horus
Horus
Asikira
Horus
Level 161
God Stats
1W - 0L
1,582 SR
Queue Stats
76W - 70L
1,550 Elo+
Solo
Ullr
Ullr
NoobReportMe
Ullr
Level 288
God Stats
4W - 4L
1,604 SR
Queue Stats
57W - 56L
1,542 Elo+
Solo
Persephone
Persephone
Valarie78
Persephone
Level 89
God Stats
20W - 16L
1,171 SR
Queue Stats
173W - 170L
1,490 Elo+
Solo
Loki
Loki
iChubss
Loki
Level 129
God Stats
5W - 1L
1,444 SR
Queue Stats
155W - 146L
1,501 Elo+
Solo
Cabrakan
Cabrakan
thealejx
Cabrakan
Level 146
God Stats
3W - 5L
1,373 SR
Queue Stats
48W - 52L
1,451 Elo+
Solo
Team Averages
Level 163
1,435 SR
1,507 Elo+

VS

Team Averages
Level 138
1,661 SR
1,484 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
SZAAMANII
Olorun
Level 123
God Stats
18W - 24L
1,838 SR
Queue Stats
185W - 198L
1,349 Elo+
Solo
Sun Wukong
Sun Wukong
crusaderSC2
Sun Wukong
Level 129
God Stats
34W - 15L
1,766 SR
Queue Stats
436W - 400L
1,527 Elo+
Solo
Tsukuyomi
Tsukuyomi
kalendeer
Tsukuyomi
Level 129
God Stats
27W - 12L
1,700 SR
Queue Stats
350W - 342L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Asikira
Horus
13
3 / 1 / 1
7,296
608
7,715
10,565
7,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 2 / 2
6,931
578
7,357
6,412
2,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
Valarie78
Persephone
14
3 / 0 / 1
8,183
682
4,639
4,509
1,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Loki
iChubss
Loki
14
4 / 1 / 6
7,236
603
6,135
9,247
2,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
thealejx
Cabrakan
8
1 / 2 / 4
5,563
464
1,719
7,329
4,879
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
0 / 3 / 2
7,017
585
5,498
6,658
2,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
 
Bellona
11
0 / 3 / 1
6,246
521
5,619
11,222
8,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Olorun
SZAAMANII
Olorun
10
0 / 5 / 3
5,610
468
3,768
9,167
3,526
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sun Wukong
crusaderSC2
Sun Wukong
10
2 / 0 / 1
6,469
539
3,778
9,469
7,643
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Tsukuyomi
kalendeer
Tsukuyomi
11
4 / 3 / 0
6,312
526
4,827
8,303
2,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
14
Kills
6
6
Deaths
14
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
3
2
0.33
L
Bellona
 
Bellona
0
3
1
0.17
W
Horus
Asikira
Horus
3
1
1
3.5
W
3
2
2
2
L
Olorun
SZAAMANII
Olorun
0
5
3
0.3
W
Persephone
Valarie78
Persephone
3
0
1
3.5
L
Sun Wukong
crusaderSC2
Sun Wukong
2
0
1
2.5
W
Loki
iChubss
Loki
4
1
6
7
L
Tsukuyomi
kalendeer
Tsukuyomi
4
3
0
1.33
W
Cabrakan
thealejx
Cabrakan
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,565
Damage
23,490
38,062
Taken
44,819
18,651
Mitigated
23,422
12,120
Healing
13,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
5,498
0
0
1,688
6,658
2,033
0
1,865
4,643
58,218
0
L
Bellona
 
Bellona
5,619
1,796
0
4,161
11,222
8,032
0
0
10,584
0
36,004
W
Horus
Asikira
Horus
7,715
2,486
80
4,056
10,565
7,518
0
0
10,565
0
48,671
W
7,357
3,565
0
1,256
6,412
2,142
0
2,374
4,038
0
53,997
L
Olorun
SZAAMANII
Olorun
3,768
1,951
160
2,367
9,167
3,526
0
416
8,751
30,921
0
W
Persephone
Valarie78
Persephone
4,639
247
0
729
4,509
1,279
35
1,796
2,509
56,620
0
L
Sun Wukong
crusaderSC2
Sun Wukong
3,778
702
0
2,674
9,469
7,643
0
1,865
7,474
0
30,902
W
Loki
iChubss
Loki
6,135
1,263
0
4,489
9,247
2,833
0
1,925
7,182
0
55,867
L
Tsukuyomi
kalendeer
Tsukuyomi
4,827
1,063
0
2,920
8,303
2,188
0
1,712
6,293
0
33,612
W
Cabrakan
thealejx
Cabrakan
1,719
356
110
1,400
7,329
4,879
0
2,688
4,502
7,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,209
Gold Earned
31,654
387
Minions Killed
366
0
Camps Cleared
0
1,248,639
Distance Traveled
1,165,521
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,017
585
124
10
0
245,147
3
L
Bellona
6,246
521
65
5
0
204,305
4
W
Horus
7,296
608
90
8
0
204,694
2
W
Ullr
6,931
578
73
6
0
240,983
5
L
Olorun
5,610
468
69
6
0
198,456
0
W
Persephone
8,183
682
128
11
0
275,669
0
L
Sun Wukong
6,469
539
42
4
0
273,984
3
W
Loki
7,236
603
91
8
0
288,967
0
L
Tsukuyomi
6,312
526
66
6
0
243,629
0
W
Cabrakan
5,563
464
5
0
0
238,326
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role