Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
A_FaMe-05
Cu Chulainn
Level 27
God Stats
4W - 3L
1,458 SR
Queue Stats
19W - 27L
1,305 Elo+
Party 2
Kukulkan
Kukulkan
Cadzbah
Kukulkan
Level 126
God Stats
8W - 15L
1,405 SR
Queue Stats
200W - 237L
1,494 Elo+
Solo
Zhong Kui
Zhong Kui
Dmsgmn95
Zhong Kui
Level 93
God Stats
41W - 36L
1,479 SR
Queue Stats
574W - 580L
1,419 Elo+
Solo
Ra
Ra
ajsol02
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 50L
1,298 Elo+
Party 2
Team Averages
Level 72
1,468 SR
1,403 Elo+

VS

Team Averages
Level 77
1,519 SR
1,440 Elo+
Anubis
Anubis
 
Anubis
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
 
Thanatos
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
KINGLEONITUS636
Cliodhna
Level 51
God Stats
5W - 3L
1,626 SR
Queue Stats
76W - 121L
1,301 Elo+
Solo
Ao Kuang
Ao Kuang
PAPIzerk313
Ao Kuang
Level 155
God Stats
10W - 6L
1,568 SR
Queue Stats
233W - 215L
1,488 Elo+
Solo
Danzaburou
Danzaburou
ollie1334
Danzaburou
Level 47
God Stats
26W - 40L
1,399 SR
Queue Stats
77W - 82L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
1 / 3 / 0
5,477
548
2,735
6,577
2,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
A_FaMe-05
Cu Chulainn
8
0 / 5 / 0
4,583
458
1,990
10,985
3,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
Cadzbah
Kukulkan
7
0 / 7 / 0
4,320
432
1,706
5,230
1,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Zhong Kui
Dmsgmn95
Zhong Kui
1
0 / 0 / 0
1,825
183
0
0
0
8
2 / 8 / 0
5,111
511
1,844
7,147
1,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
5 / 0 / 1
6,569
657
7,259
4,255
1,837
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Thanatos
 
Thanatos
3
0 / 1 / 0
3,783
378
0
1,263
237
Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cliodhna
9
1 / 2 / 1
5,212
521
2,026
5,130
1,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Ao Kuang
PAPIzerk313
Ao Kuang
12
10 / 1 / 5
7,367
737
5,820
8,647
2,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
ollie1334
Danzaburou
11
7 / 1 / 4
7,073
707
5,368
6,720
1,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
3
Kills
23
23
Deaths
5
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
3
0
0.33
W
Anubis
 
Anubis
5
0
1
5.5
W
Thanatos
 
Thanatos
0
1
0
0
L
Cu Chulainn
A_FaMe-05
Cu Chulainn
0
5
0
0
L
Kukulkan
Cadzbah
Kukulkan
0
7
0
0
L
Zhong Kui
Dmsgmn95
Zhong Kui
0
0
0
0
W
Cliodhna
1
2
1
0.75
W
Ao Kuang
PAPIzerk313
Ao Kuang
10
1
5
12.5
L
2
8
0
0.25
W
Danzaburou
ollie1334
Danzaburou
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,275
Damage
20,473
29,939
Taken
26,015
8,510
Mitigated
7,879
2,365
Healing
12,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
2,735
633
0
125
6,577
2,466
0
908
5,669
0
29,575
W
Anubis
 
Anubis
7,259
128
0
1,830
4,255
1,837
245
565
3,690
41,069
1,354
W
Thanatos
 
Thanatos
0
0
0
648
1,263
237
0
0
1,263
0
3,572
L
Cu Chulainn
A_FaMe-05
Cu Chulainn
1,990
179
0
1,243
10,985
3,152
0
6,570
4,415
0
19,672
L
Kukulkan
Cadzbah
Kukulkan
1,706
261
0
114
5,230
1,221
0
1,764
3,466
19,089
0
L
Zhong Kui
Dmsgmn95
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
W
Cliodhna
2,026
141
0
190
5,130
1,292
0
0
5,130
0
20,673
W
Ao Kuang
PAPIzerk313
Ao Kuang
5,820
1,328
0
5,795
8,647
2,527
0
795
7,750
35,560
4,373
L
1,844
579
0
883
7,147
1,671
0
3,607
3,540
18,325
1,724
W
Danzaburou
ollie1334
Danzaburou
5,368
2,790
0
4,359
6,720
1,986
905
2,209
4,395
0
40,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,316
Gold Earned
30,004
170
Minions Killed
250
0
Camps Cleared
0
723,270
Distance Traveled
804,805
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,477
548
51
5
0
206,676
0
W
Anubis
6,569
657
70
7
0
193,222
0
W
Thanatos
3,783
378
7
1
0
38,394
0
L
Cu Chulainn
4,583
458
37
4
0
171,100
0
L
Kukulkan
4,320
432
36
4
0
157,760
0
L
Zhong Kui
1,825
183
0
0
0
0
0
W
Cliodhna
5,212
521
38
4
0
186,470
3
W
Ao Kuang
7,367
737
66
7
0
214,653
0
L
Ra
5,111
511
46
5
0
187,734
0
W
Danzaburou
7,073
707
69
7
0
172,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role