Player Matchup

Ares
Ares
Ars0n_1S_FuN
Ares
Level 95
God Stats
1W - 1L
1,866 SR
Queue Stats
7W - 9L
1,328 Elo+
Party 1
Nu Wa
Nu Wa
ItzIllusionz
Nu Wa
Level 48
God Stats
5W - 7L
1,559 SR
Queue Stats
128W - 130L
1,353 Elo+
Solo
Cernunnos
Cernunnos
Saymoonn
Cernunnos
Level 48
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 11L
1,177 Elo+
Solo
Nike
Nike
Sweepy Goon
Nike
Level 58
God Stats
0W - 4L
1,539 SR
Queue Stats
19W - 31L
1,428 Elo+
Party 1
Susano
Susano
TheLostLord
Susano
Level 49
God Stats
5W - 3L
1,777 SR
Queue Stats
120W - 104L
1,462 Elo+
Party 1
Team Averages
Level 60
1,648 SR
1,350 Elo+

VS

Team Averages
Level 91
1,471 SR
1,420 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Angel068607
Ymir
Level 30
God Stats
21W - 26L
1,468 SR
Queue Stats
81W - 100L
1,390 Elo+
Party 2
Izanami
Izanami
OneB88bH88ker
Izanami
Level 126
God Stats
3W - 3L
1,386 SR
Queue Stats
145W - 142L
1,408 Elo+
Solo
Cthulhu
Cthulhu
capitanpene345
Cthulhu
Level 62
God Stats
38W - 33L
1,507 SR
Queue Stats
150W - 156L
1,407 Elo+
Party 2
Anubis
Anubis
xXSTYL3RXx5375
Anubis
Level 34
God Stats
42W - 41L
1,493 SR
Queue Stats
90W - 106L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 3
5,886
453
5,266
10,918
8,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
3 / 5 / 3
7,467
574
9,026
8,060
1,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Saymoonn
Cernunnos
11
2 / 2 / 1
6,463
497
5,797
6,676
1,694
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 8 / 0
6,494
500
3,257
10,364
4,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
12
4 / 5 / 2
7,068
544
6,964
11,364
3,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
9 / 2 / 0
8,698
669
5,964
9,211
2,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
1 / 2 / 6
6,437
495
6,727
9,823
3,596
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
11
4 / 2 / 2
7,224
556
4,294
6,891
1,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
7 / 2 / 3
8,886
684
9,632
9,943
8,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
4 / 4 / 4
8,329
641
6,714
9,822
3,475
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
11
Kills
25
25
Deaths
12
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
9
2
0
4.5
W
1
2
6
2
L
1
5
3
0.5
L
3
5
3
0.9
W
Izanami
4
2
2
2.5
L
Cernunnos
Saymoonn
Cernunnos
2
2
1
1.25
L
1
8
0
0.13
L
Susano
4
5
2
1
W
7
2
3
4.25
W
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,310
Damage
33,331
47,382
Taken
45,690
19,251
Mitigated
20,532
6,756
Healing
12,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
5,964
1,330
0
4,121
9,211
2,979
268
1,946
7,225
0
64,205
W
6,727
1,350
0
329
9,823
3,596
190
3,051
6,772
26,330
0
L
5,266
550
0
594
10,918
8,331
0
4,281
6,637
22,088
0
L
9,026
1,629
0
0
8,060
1,527
0
4,992
3,004
44,199
0
W
Izanami
4,294
2,707
0
923
6,891
1,891
0
3,130
3,761
0
36,092
L
Cernunnos
Saymoonn
Cernunnos
5,797
2,123
0
2,236
6,676
1,694
0
3,459
3,217
0
39,868
L
3,257
310
0
318
10,364
4,427
80
4,943
4,887
0
29,075
L
Susano
6,964
1,737
0
3,608
11,364
3,272
0
4,493
6,671
0
46,186
W
9,632
573
0
1,648
9,943
8,591
0
1,721
7,872
51,979
1,144
W
6,714
589
0
5,268
9,822
3,475
930
4,444
5,378
59,281
741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,378
Gold Earned
39,574
285
Minions Killed
398
0
Camps Cleared
0
1,213,782
Distance Traveled
1,305,844
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,698
669
106
8
0
312,818
0
W
Ymir
6,437
495
29
2
0
274,695
0
L
Ares
5,886
453
24
2
0
247,214
0
L
Nu Wa
7,467
574
59
5
0
226,049
0
W
Izanami
7,224
556
62
5
0
257,726
5
L
Cernunnos
6,463
497
73
6
0
232,752
0
L
Nike
6,494
500
54
4
0
254,816
0
L
Susano
7,068
544
75
6
0
252,951
2
W
Cthulhu
8,886
684
95
7
0
208,811
1
W
Anubis
8,329
641
106
8
0
251,794
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role