Player Matchup

Sobek
Sobek
BaeRock
Sobek
Level 116
God Stats
5W - 6L
1,554 SR
Queue Stats
289W - 280L
1,581 Elo+
Solo
Ne Zha
Ne Zha
ExpParadise
Ne Zha
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,620 Elo+
Party 1
Baron Samedi
Baron Samedi
įßackştaß
Baron Samedi
Level 142
God Stats
2W - 0L
1,761 SR
Queue Stats
9W - 5L
1,435 Elo+
Party 1
Team Averages
Level 128
1,605 SR
1,545 Elo+

VS

Team Averages
Level 91
1,401 SR
1,536 Elo+
Baron Samedi
Baron Samedi
DJgeronimo746
Baron Samedi
Level 145
God Stats
4W - 9L
1,398 SR
Queue Stats
82W - 77L
1,509 Elo+
Solo
Sylvanus
Sylvanus
FireballRLS
Sylvanus
Level 88
God Stats
30W - 40L
1,492 SR
Queue Stats
226W - 212L
1,557 Elo+
Solo
Izanami
Izanami
Haaddock
Izanami
Level 39
God Stats
0W - 2L
1,314 SR
Queue Stats
40W - 43L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BaeRock
Sobek
18
3 / 3 / 15
11,553
825
9,740
18,649
24,571
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
20
12 / 2 / 6
13,252
947
15,845
11,097
5,187
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
įßackştaß
Baron Samedi
18
3 / 3 / 14
11,874
848
12,433
11,175
5,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DJgeronimo746
Baron Samedi
16
0 / 9 / 7
10,588
756
7,735
14,110
6,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
FireballRLS
Sylvanus
15
3 / 4 / 5
10,322
737
9,933
16,705
20,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Izanami
Haaddock
Izanami
16
5 / 6 / 2
10,694
764
10,550
14,281
4,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
22
18
Kills
8
8
Deaths
19
35
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sobek
BaeRock
Sobek
3
3
15
3.5
L
Baron Samedi
DJgeronimo746
Baron Samedi
0
9
7
0.39
W
Ne Zha
12
2
6
7.5
L
Sylvanus
FireballRLS
Sylvanus
3
4
5
1.38
L
Izanami
Haaddock
Izanami
5
6
2
1
W
Baron Samedi
įßackştaß
Baron Samedi
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,018
Damage
28,218
40,921
Taken
45,096
34,795
Mitigated
31,382
16,437
Healing
6,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
BaeRock
Sobek
9,740
811
0
4,603
18,649
24,571
610
7,051
11,588
23,636
880
L
Baron Samedi
DJgeronimo746
Baron Samedi
7,735
438
386
1,739
14,110
6,511
0
7,064
6,982
41,039
0
W
Ne Zha
15,845
6,188
0
4,265
11,097
5,187
2,226
4,529
6,559
0
49,141
L
Sylvanus
FireballRLS
Sylvanus
9,933
1,533
884
2,694
16,705
20,420
90
8,624
7,969
23,615
0
L
Izanami
Haaddock
Izanami
10,550
7,165
0
1,208
14,281
4,451
158
5,644
8,485
0
42,760
W
Baron Samedi
įßackştaß
Baron Samedi
12,433
1,000
2,599
4,970
11,175
5,037
1,264
6,106
5,060
49,275
597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,679
Gold Earned
31,604
162
Minions Killed
167
0
Camps Cleared
0
782,526
Distance Traveled
583,316
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,553
825
41
3
0
266,600
2
L
Baron Samedi
10,588
756
74
5
0
206,465
2
W
Ne Zha
13,252
947
41
3
0
286,086
5
L
Sylvanus
10,322
737
31
2
0
182,572
0
L
Izanami
10,694
764
62
4
0
194,279
0
W
Baron Samedi
11,874
848
80
6
0
229,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role