Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Danzaburou
Danzaburou
ShinySet7796
Danzaburou
Level 8
God Stats
3W - 3L
1,771 SR
Queue Stats
30W - 35L
1,404 Elo+
Party 4
Ra
Ra
VaiNDoxxy
Ra
Level 20
God Stats
7W - 5L
1,238 SR
Queue Stats
83W - 78L
1,376 Elo+
Party 1
Neith
Neith
cousinvinny5681
Neith
Level 88
God Stats
4W - 9L
1,608 SR
Queue Stats
313W - 333L
1,445 Elo+
Solo
Surtr
Surtr
wheels08cf
Surtr
Level 62
God Stats
38W - 20L
1,215 SR
Queue Stats
110W - 87L
1,429 Elo+
Party 1
Team Averages
Level 49
1,466 SR
1,431 Elo+

VS

Team Averages
Level 52
1,365 SR
1,368 Elo+
Athena
Athena
 
Athena
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
 
Izanami
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
A_FaMe-05
Cu Chulainn
Level 27
God Stats
4W - 3L
1,239 SR
Queue Stats
19W - 27L
1,256 Elo+
Party 2
Thoth
Thoth
MetooSun54
Thoth
Level 54
God Stats
3W - 10L
1,316 SR
Queue Stats
165W - 179L
1,337 Elo+
Party 3
Nemesis
Nemesis
Smithboys420
Nemesis
Level 26
God Stats
21W - 25L
1,268 SR
Queue Stats
68W - 82L
1,249 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
2
0 / 0 / 0
2,583
517
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
ShinySet7796
Danzaburou
6
0 / 0 / 0
3,460
692
1,016
2,374
530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
0 / 2 / 2
3,932
786
834
2,821
753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 0 / 0
3,568
714
2,891
3,126
762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Surtr
5
2 / 0 / 0
3,674
735
987
2,545
847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
6
0 / 0 / 0
3,647
729
984
3,892
2,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
 
Izanami
6
0 / 0 / 0
3,523
705
432
1,956
435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cu Chulainn
A_FaMe-05
Cu Chulainn
6
0 / 0 / 0
3,590
718
907
2,707
1,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thoth
6
2 / 2 / 0
3,687
737
1,307
3,049
621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Nemesis
Smithboys420
Nemesis
7
0 / 0 / 2
3,624
725
1,304
2,562
765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
2
Kills
2
2
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
0
0
0
W
Athena
 
Athena
0
0
0
0
W
Izanami
 
Izanami
0
0
0
0
W
Cu Chulainn
A_FaMe-05
Cu Chulainn
0
0
0
0
W
Thoth
2
2
0
1
L
Danzaburou
ShinySet7796
Danzaburou
0
0
0
0
W
Nemesis
Smithboys420
Nemesis
0
0
2
1
L
0
2
2
0.5
L
0
0
0
0
L
Surtr
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,728
Damage
4,934
10,866
Taken
14,166
2,892
Mitigated
5,735
5,463
Healing
3,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0
W
Athena
 
Athena
984
464
0
1,121
3,892
2,677
0
70
3,822
10,771
0
W
Izanami
 
Izanami
432
312
0
671
1,956
435
0
0
1,956
0
20,013
W
Cu Chulainn
A_FaMe-05
Cu Chulainn
907
80
0
809
2,707
1,237
0
0
2,707
0
14,426
W
Thoth
1,307
45
0
1,070
3,049
621
0
570
2,479
15,631
670
L
Danzaburou
ShinySet7796
Danzaburou
1,016
380
0
1,072
2,374
530
0
0
2,374
0
12,369
W
Nemesis
Smithboys420
Nemesis
1,304
294
0
154
2,562
765
0
299
2,263
0
18,894
L
834
90
228
788
2,821
753
0
1,170
1,651
18,393
0
L
2,891
1,081
0
1,885
3,126
762
0
843
2,283
0
21,249
L
Surtr
987
452
0
1,490
2,545
847
0
271
2,274
178
8,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,217
Gold Earned
18,071
119
Minions Killed
132
0
Camps Cleared
0
473,760
Distance Traveled
525,053
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
2,583
517
0
0
0
24,178
0
W
Athena
3,647
729
15
3
0
116,502
2
W
Izanami
3,523
705
42
8
0
102,338
0
W
Cu Chulainn
3,590
718
22
4
0
90,477
2
W
Thoth
3,687
737
23
5
0
90,082
0
L
Danzaburou
3,460
692
21
4
0
109,906
0
W
Nemesis
3,624
725
30
6
0
125,654
2
L
Ra
3,932
786
42
8
0
124,723
0
L
Neith
3,568
714
44
9
0
97,407
0
L
Surtr
3,674
735
12
2
0
117,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role