Player Matchup

Janus
Janus
 
Janus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BigRigButters13
Bellona
Level 27
God Stats
1W - 0L
1,631 SR
Queue Stats
21W - 31L
1,368 Elo+
Party 1
Apollo
Apollo
GreatDreamer784
Apollo
Level 125
God Stats
3W - 5L
1,592 SR
Queue Stats
130W - 132L
1,431 Elo+
Party 1
Ares
Ares
Torres SB
Ares
Level 159
God Stats
5W - 4L
1,348 SR
Queue Stats
108W - 106L
1,459 Elo+
Party 1
Team Averages
Level 120
1,514 SR
1,452 Elo+

VS

Team Averages
Level 135
1,544 SR
1,525 Elo+
Charybdis
Charybdis
ChaosAttractor
Charybdis
Level 157
God Stats
0W - 4L
1,547 SR
Queue Stats
242W - 187L
1,566 Elo+
Solo
King Arthur
King Arthur
Habeebees
King Arthur
Level 140
God Stats
7W - 8L
1,561 SR
Queue Stats
219W - 236L
1,503 Elo+
Solo
The Morrigan
The Morrigan
One Cut
The Morrigan
Level 149
God Stats
1W - 1L
1,683 SR
Queue Stats
28W - 33L
1,527 Elo+
Solo
Charon
Charon
banannanah
Charon
Level 108
God Stats
8W - 10L
1,594 SR
Queue Stats
1,037W - 1,068L
1,476 Elo+
Party 2
Zeus
Zeus
phatttteeee
Zeus
Level 123
God Stats
11W - 16L
1,336 SR
Queue Stats
432W - 452L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
2 / 1 / 9
7,082
1,180
7,378
2,941
1,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
 
Danzaburou
12
3 / 2 / 8
6,816
1,136
9,265
6,009
2,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
3 / 1 / 6
6,423
1,071
2,752
6,334
5,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
5 / 3 / 6
6,659
1,110
5,356
6,930
2,760
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
10
0 / 3 / 9
6,175
1,029
3,222
6,338
5,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ChaosAttractor
Charybdis
13
6 / 2 / 4
7,623
1,271
9,191
5,602
1,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
Habeebees
King Arthur
10
1 / 6 / 8
5,980
997
3,123
8,483
6,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Morrigan
One Cut
The Morrigan
7
0 / 3 / 4
5,132
855
1,951
2,819
724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
banannanah
Charon
13
0 / 2 / 9
6,851
1,142
4,503
11,427
5,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 0 / 4
6,671
1,112
7,181
2,775
896
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
39
13
Kills
10
10
Deaths
13
38
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
1
9
6.5
W
Danzaburou
 
Danzaburou
3
2
8
3.5
W
3
1
6
6
L
Charybdis
ChaosAttractor
Charybdis
6
2
4
4
W
5
3
6
2.67
L
King Arthur
Habeebees
King Arthur
1
6
8
0.83
L
The Morrigan
One Cut
The Morrigan
0
3
4
0.67
W
Ares
0
3
9
1.5
L
Charon
banannanah
Charon
0
2
9
2.25
L
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,973
Damage
25,949
28,552
Taken
31,106
17,090
Mitigated
15,885
10,150
Healing
9,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,378
46
951
284
2,941
1,191
0
1,395
1,546
17,100
0
W
Danzaburou
 
Danzaburou
9,265
2,431
555
2,102
6,009
2,257
0
2,453
3,556
0
20,085
W
2,752
574
298
1,211
6,334
5,759
0
2,885
3,449
0
9,104
L
Charybdis
ChaosAttractor
Charybdis
9,191
3,446
422
1,949
5,602
1,750
108
2,294
3,053
0
18,479
W
5,356
2,987
1,082
1,936
6,930
2,760
0
3,073
3,857
0
9,633
L
King Arthur
Habeebees
King Arthur
3,123
223
197
239
8,483
6,591
0
1,940
6,310
0
4,475
L
The Morrigan
One Cut
The Morrigan
1,951
172
0
596
2,819
724
0
927
1,747
3,358
0
W
Ares
3,222
132
870
861
6,338
5,123
0
3,795
2,543
4,814
0
L
Charon
banannanah
Charon
4,503
378
214
4,622
11,427
5,924
0
4,009
7,035
12,613
34
L
7,181
132
294
992
2,775
896
0
757
1,952
18,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,155
Gold Earned
32,257
68
Minions Killed
67
0
Camps Cleared
0
670,663
Distance Traveled
622,076
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,082
1,180
29
5
0
122,084
0
W
Danzaburou
6,816
1,136
23
4
0
138,156
0
W
Bellona
6,423
1,071
7
1
0
136,955
0
L
Charybdis
7,623
1,271
30
5
0
124,302
0
W
Apollo
6,659
1,110
8
1
0
126,778
0
L
King Arthur
5,980
997
2
0
0
132,636
0
L
The Morrigan
5,132
855
2
0
0
86,930
0
W
Ares
6,175
1,029
1
0
0
146,690
0
L
Charon
6,851
1,142
10
2
0
150,315
0
L
Zeus
6,671
1,112
23
4
0
127,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role