Player Matchup

Cupid
Cupid
AyeWire
Cupid
Level 156
God Stats
9W - 1L
1,919 SR
Queue Stats
117W - 17L
1,798 Elo+
Party 1
Medusa
Medusa
CasterWolf
Medusa
Level 50
God Stats
3W - 3L
1,369 SR
Queue Stats
6W - 9L
1,296 Elo+
Party 3
Fafnir
Fafnir
Daphin
Fafnir
Level 157
God Stats
3W - 0L
1,835 SR
Queue Stats
233W - 33L
1,830 Elo+
Party 1
Eset
Eset
Fr0stygrawr
Eset
Level 106
God Stats
1W - 0L
1,252 SR
Queue Stats
1W - 1L
1,144 Elo+
Party 3
Jormungandr
Jormungandr
Vansparrow
Jormungandr
Level 109
God Stats
2W - 0L
1,856 SR
Queue Stats
124W - 15L
1,867 Elo+
Party 1
Team Averages
Level 116
1,646 SR
1,587 Elo+

VS

Team Averages
Level 97
1,411 SR
1,388 Elo+
Nike
Nike
ChuckieBoi94
Nike
Level 85
God Stats
4W - 8L
1,481 SR
Queue Stats
98W - 99L
1,426 Elo+
Party 2
Fenrir
Fenrir
DJAYHOOD787
Fenrir
Level 86
God Stats
5W - 5L
1,335 SR
Queue Stats
18W - 32L
1,299 Elo+
Party 2
Maman Brigitte
Maman Brigitte
DivinityPresents
Maman Brigitte
Level 67
God Stats
66W - 60L
1,553 SR
Queue Stats
200W - 243L
1,443 Elo+
Solo
Xbalanque
Xbalanque
Game_KiLL3r2-0
Xbalanque
Level 126
God Stats
9W - 7L
1,245 SR
Queue Stats
104W - 112L
1,413 Elo+
Party 2
Sobek
Sobek
W8ting4theW0rms
Sobek
Level 121
God Stats
11W - 13L
1,443 SR
Queue Stats
286W - 273L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
AyeWire
Cupid
20
24 / 0 / 12
16,958
1,542
41,442
13,129
6,171
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
CasterWolf
Medusa
17
0 / 5 / 10
10,244
931
3,481
12,602
4,633
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Fafnir
Daphin
Fafnir
19
2 / 2 / 26
12,728
1,157
12,277
13,047
18,656
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
4 / 5 / 13
11,898
1,082
8,597
7,853
3,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
Vansparrow
Jormungandr
19
7 / 4 / 18
13,334
1,212
16,989
16,884
14,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 12.5% of all Basic Attack damage back to the attacker as Physical Damage.

Team 1 Tickets

208

VS

Team 2 Tickets

34

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 7
11,276
1,025
11,374
21,812
25,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
16
2 / 12 / 3
10,059
914
9,363
21,400
10,437
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Maman Brigitte
DivinityPresents
Maman Brigitte
16
7 / 7 / 6
11,846
1,077
11,457
12,869
6,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
Game_KiLL3r2-0
Xbalanque
16
1 / 5 / 6
11,370
1,034
18,825
14,379
5,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

16
3 / 6 / 2
11,254
1,023
5,824
21,041
32,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
40
37
Kills
16
16
Deaths
37
79
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cupid
AyeWire
Cupid
24
0
12
30
W
Medusa
CasterWolf
Medusa
0
5
10
1
L
3
7
7
0.93
L
Fenrir
2
12
3
0.29
W
Fafnir
Daphin
Fafnir
2
2
26
7.5
L
Maman Brigitte
DivinityPresents
Maman Brigitte
7
7
6
1.43
W
4
5
13
2.1
L
Xbalanque
Game_KiLL3r2-0
Xbalanque
1
5
6
0.8
W
Jormungandr
Vansparrow
Jormungandr
7
4
18
4
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,786
Damage
56,843
63,515
Taken
91,501
47,165
Mitigated
81,036
12,491
Healing
2,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
AyeWire
Cupid
41,442
24,492
333
7,273
13,129
6,171
0
2,950
10,137
0
69,847
W
Medusa
CasterWolf
Medusa
3,481
1,881
0
176
12,602
4,633
0
5,915
6,648
0
10,146
L
11,374
629
0
0
21,812
25,930
0
7,896
13,646
511
24,147
L
Fenrir
9,363
1,151
0
742
21,400
10,437
0
8,327
12,917
0
18,205
W
Fafnir
Daphin
Fafnir
12,277
3,803
0
1,060
13,047
18,656
0
2,331
10,430
18,537
1,450
L
Maman Brigitte
DivinityPresents
Maman Brigitte
11,457
310
0
0
12,869
6,307
0
4,409
8,460
19,532
0
W
8,597
1,997
737
318
7,853
3,173
0
2,135
5,687
27,987
0
L
Xbalanque
Game_KiLL3r2-0
Xbalanque
18,825
9,642
0
363
14,379
5,547
0
6,764
7,311
0
54,768
W
Jormungandr
Vansparrow
Jormungandr
16,989
4,361
0
2,594
16,884
14,532
0
4,401
12,366
37,874
2,162
L
5,824
762
0
1,561
21,041
32,815
0
7,712
13,074
18,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,162
Gold Earned
55,805
212
Minions Killed
182
10
Camps Cleared
5
944,454
Distance Traveled
828,496
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
16,958
1,542
75
7
7
215,887
0
W
Medusa
10,244
931
7
1
0
164,678
0
L
Nike
11,276
1,025
25
2
1
178,752
0
L
Fenrir
10,059
914
17
2
1
185,632
0
W
Fafnir
12,728
1,157
26
2
1
217,552
0
L
Maman Brigitte
11,846
1,077
17
2
0
150,735
0
W
Eset
11,898
1,082
57
5
0
155,470
0
L
Xbalanque
11,370
1,034
101
9
3
154,219
0
W
Jormungandr
13,334
1,212
47
4
2
190,867
0
L
Sobek
11,254
1,023
22
2
0
159,158
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role