Player Matchup

Awilix
Awilix
Silver I
 
Awilix
Silver I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Surtr
Surtr
Silver II
Cry Grind
Surtr
Silver II
Level 110
God Stats
17W - 12L
1,657 SR
Queue Stats
57W - 67L
1,061 MMR
Solo
Loki
Loki
Silver I
LokeyMyLokiOP
Loki
Silver I
Level 58
God Stats
46W - 46L
1,527 SR
Queue Stats
111W - 135L
1,079 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
Wheel00
Cu Chulainn
Silver II
Level 129
God Stats
28W - 27L
1,578 SR
Queue Stats
66W - 83L
1,020 MMR
Party 3
Rama
Rama
Silver II
adesolas
Rama
Silver II
Level 123
God Stats
4W - 2L
1,585 SR
Queue Stats
79W - 90L
1,090 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,569 SR
1,150 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 120
1,540 SR
1,196 MMR
Cerberus
Cerberus
Bronze I
 
Cerberus
Bronze I
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver I
Itsfrmarcus
Agni
Silver I
Level 102
God Stats
2W - 1L
1,822 SR
Queue Stats
336W - 356L
1,177 MMR
Party 1
Arachne
Arachne
Silver II
SheluzJD
Arachne
Silver II
Level 124
God Stats
4W - 3L
1,575 SR
Queue Stats
68W - 86L
1,108 MMR
Party 2
Danzaburou
Danzaburou
Silver III
TTV_Apostllee_
Danzaburou
Silver III
Level 126
God Stats
24W - 27L
1,330 SR
Queue Stats
701W - 718L
1,043 MMR
Party 1
Shiva
Shiva
Silver II
TrellTheGoat631
Shiva
Silver II
Level 110
God Stats
2W - 4L
1,471 SR
Queue Stats
181W - 201L
1,151 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
5 / 1 / 5
7,159
597
6,892
6,399
2,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Surtr
Cry Grind
Surtr
14
3 / 1 / 2
8,011
668
8,137
12,886
6,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

13
6 / 2 / 3
7,915
660
6,850
10,687
3,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cu Chulainn
Wheel00
Cu Chulainn
11
2 / 1 / 8
6,974
581
7,165
8,958
5,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
12
7 / 2 / 3
7,627
636
5,754
5,760
1,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AnhurNu WaSerqetAthenaLancelot

VS

Bans
JanusMedusaFreyaCthulhuPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
0 / 7 / 3
5,568
464
2,536
11,096
8,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
0 / 5 / 1
6,457
538
4,947
6,609
2,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
SheluzJD
Arachne
10
3 / 5 / 2
6,752
563
4,186
12,472
4,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Danzaburou
TTV_Apostllee_
Danzaburou
13
1 / 3 / 2
7,268
606
2,161
6,719
2,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
3 / 3 / 0
7,781
648
7,935
12,986
7,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
23
Kills
7
7
Deaths
23
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
5
1
5
7.5
L
Cerberus
 
Cerberus
0
7
3
0.21
W
Surtr
Cry Grind
Surtr
3
1
2
4
L
0
5
1
0.1
W
6
2
3
3.75
L
Arachne
SheluzJD
Arachne
3
5
2
0.8
L
Danzaburou
TTV_Apostllee_
Danzaburou
1
3
2
0.67
L
3
3
0
1
W
Cu Chulainn
Wheel00
Cu Chulainn
2
1
8
6
W
Rama
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,798
Damage
21,765
44,690
Taken
49,882
19,182
Mitigated
24,621
11,037
Healing
10,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
6,892
2,851
0
549
6,399
2,445
924
701
5,604
0
41,644
L
Cerberus
 
Cerberus
2,536
248
0
1,201
11,096
8,529
0
86
11,010
19,485
487
W
Surtr
Cry Grind
Surtr
8,137
3,264
0
3,792
12,886
6,885
0
453
12,433
1,308
59,062
L
4,947
76
0
260
6,609
2,106
0
0
6,609
38,693
0
W
6,850
1,659
0
3,435
10,687
3,161
940
3,125
7,158
0
44,114
L
Arachne
SheluzJD
Arachne
4,186
2,733
0
3,071
12,472
4,179
0
52
12,420
0
34,571
L
Danzaburou
TTV_Apostllee_
Danzaburou
2,161
903
0
3,236
6,719
2,072
1,376
0
6,719
0
53,718
L
7,935
847
0
2,455
12,986
7,735
0
148
12,838
0
52,292
W
Cu Chulainn
Wheel00
Cu Chulainn
7,165
1,336
0
1,831
8,958
5,071
595
1,241
7,633
0
35,962
W
Rama
5,754
3,690
0
1,430
5,760
1,620
1,182
1,160
4,600
0
49,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,686
Gold Earned
33,826
400
Minions Killed
377
0
Camps Cleared
0
1,321,596
Distance Traveled
1,294,260
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,159
597
76
6
0
303,657
0
L
Cerberus
5,568
464
43
4
0
232,167
0
W
Surtr
8,011
668
101
8
0
264,576
0
L
Agni
6,457
538
85
7
0
256,942
0
W
Loki
7,915
660
87
7
0
254,480
0
L
Arachne
6,752
563
61
5
0
290,159
1
L
Danzaburou
7,268
606
100
8
0
257,282
1
L
Shiva
7,781
648
88
7
0
257,710
2
W
Cu Chulainn
6,974
581
52
4
0
267,376
0
W
Rama
7,627
636
84
7
0
231,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role