Player Matchup

Mulan
Mulan
AaronMitch
Mulan
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,562 Elo+
Party 1
Anubis
Anubis
BeastlyBrit
Anubis
Level 61
God Stats
4W - 2L
1,529 SR
Queue Stats
33W - 32L
1,528 Elo+
Party 1
Serqet
Serqet
kenotonic
Serqet
Level 85
God Stats
4W - 2L
1,437 SR
Queue Stats
67W - 61L
1,514 Elo+
Party 1
Team Averages
Level 52
1,489 SR
1,535 Elo+

VS

Team Averages
Level 130
1,381 SR
1,455 Elo+
Kuzenbo
Kuzenbo
FarmrBrwn808
Kuzenbo
Level 145
God Stats
3W - 2L
1,866 SR
Queue Stats
72W - 64L
1,543 Elo+
Solo
Thor
Thor
Pibu14
Thor
Level 87
God Stats
1W - 3L
1,134 SR
Queue Stats
51W - 62L
1,328 Elo+
Solo
Ix Chel
Ix Chel
little_monter29
Ix Chel
Level 157
God Stats
0W - 3L
1,142 SR
Queue Stats
214W - 191L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
14
3 / 1 / 6
8,395
840
10,062
8,388
6,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Anubis
13
0 / 1 / 8
7,661
766
3,470
5,092
2,426
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
kenotonic
Serqet
16
7 / 0 / 3
9,522
952
9,057
5,676
3,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
FarmrBrwn808
Kuzenbo
13
1 / 2 / 0
7,373
737
5,221
9,706
8,318
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
Pibu14
Thor
13
0 / 4 / 2
7,415
742
3,351
8,722
2,724
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 4 / 1
7,391
739
4,981
6,644
1,946
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
10
Kills
2
2
Deaths
10
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mulan
3
1
6
6
W
Anubis
0
1
8
4
L
Kuzenbo
FarmrBrwn808
Kuzenbo
1
2
0
0.5
L
Thor
Pibu14
Thor
0
4
2
0.25
W
Serqet
kenotonic
Serqet
7
0
3
8.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,589
Damage
13,553
19,156
Taken
25,072
12,000
Mitigated
12,988
5,219
Healing
3,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
10,062
2,034
0
1,883
8,388
6,457
219
3,252
5,136
0
27,573
W
Anubis
3,470
118
356
1,686
5,092
2,426
0
4,545
547
26,351
0
L
Kuzenbo
FarmrBrwn808
Kuzenbo
5,221
1,999
0
1,293
9,706
8,318
0
2,236
6,413
11,430
0
L
Thor
Pibu14
Thor
3,351
844
0
192
8,722
2,724
0
746
7,289
0
23,003
W
Serqet
kenotonic
Serqet
9,057
2,918
0
1,294
5,676
3,117
220
2,266
3,410
0
27,960
L
4,981
666
468
2,034
6,644
1,946
58
561
5,758
25,268
488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,578
Gold Earned
22,179
143
Minions Killed
105
0
Camps Cleared
0
562,320
Distance Traveled
526,163
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,395
840
49
5
0
190,822
0
W
Anubis
7,661
766
46
5
0
157,114
0
L
Kuzenbo
7,373
737
13
1
0
185,919
0
L
Thor
7,415
742
53
5
0
170,167
0
W
Serqet
9,522
952
48
5
0
214,384
0
L
Ix Chel
7,391
739
39
4
0
170,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role