Player Matchup

Merlin
Merlin
LGBTrump
Merlin
Level 86
God Stats
19W - 18L
1,560 SR
Queue Stats
407W - 373L
1,618 Elo+
Solo
Bakasura
Bakasura
LukenGooood
Bakasura
Level 158
God Stats
3W - 2L
1,500 SR
Queue Stats
268W - 235L
1,464 Elo+
Party 1
Cthulhu
Cthulhu
RMacNBittys
Cthulhu
Level 158
God Stats
4W - 8L
1,423 SR
Queue Stats
150W - 150L
1,493 Elo+
Party 1
Ne Zha
Ne Zha
RavenNoir5
Ne Zha
Level 150
God Stats
4W - 5L
1,436 SR
Queue Stats
111W - 114L
1,505 Elo+
Party 3
Charybdis
Charybdis
Syncrо
Charybdis
Level 129
God Stats
1W - 0L
1,770 SR
Queue Stats
62W - 83L
1,522 Elo+
Party 3
Team Averages
Level 136
1,538 SR
1,520 Elo+

VS

Team Averages
Level 131
1,633 SR
1,545 Elo+
Xing Tian
Xing Tian
Chiwita
Xing Tian
Level 140
God Stats
2W - 1L
1,897 SR
Queue Stats
70W - 78L
1,548 Elo+
Party 2
Xbalanque
Xbalanque
Forsio99
Xbalanque
Level 97
God Stats
4W - 4L
1,583 SR
Queue Stats
489W - 482L
1,540 Elo+
Party 2
Chang'e
Chang'e
Generic13
Chang'e
Level 157
God Stats
7W - 5L
1,624 SR
Queue Stats
129W - 130L
1,515 Elo+
Solo
Hun Batz
Hun Batz
Spxctruum
Hun Batz
Level 101
God Stats
3W - 2L
1,653 SR
Queue Stats
134W - 107L
1,599 Elo+
Solo
Geb
Geb
TurningTheStorm
Geb
Level 159
God Stats
2W - 3L
1,409 SR
Queue Stats
363W - 351L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
LGBTrump
Merlin
16
2 / 1 / 1
9,488
527
7,931
5,638
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
LukenGooood
Bakasura
15
3 / 4 / 2
8,481
471
8,582
19,091
10,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cthulhu
RMacNBittys
Cthulhu
14
1 / 5 / 2
9,099
506
13,493
19,548
12,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
RavenNoir5
Ne Zha
15
0 / 2 / 5
8,032
446
7,119
14,887
10,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
Syncrо
Charybdis
18
10 / 2 / 1
10,785
599
16,130
12,106
5,049
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Chiwita
Xing Tian
11
3 / 5 / 4
8,382
466
8,704
16,577
9,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xbalanque
Forsio99
Xbalanque
13
0 / 6 / 1
7,714
429
3,431
12,636
3,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Generic13
Chang'e
17
0 / 0 / 4
10,244
569
10,320
9,475
2,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hun Batz
Spxctruum
Hun Batz
17
10 / 2 / 0
9,731
541
13,166
15,711
5,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

15
0 / 3 / 7
9,414
523
13,789
19,085
14,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
29
16
Kills
13
14
Deaths
16
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Chiwita
Xing Tian
3
5
4
1
L
Xbalanque
Forsio99
Xbalanque
0
6
1
0.08
L
Chang'e
Generic13
Chang'e
0
0
4
2
W
Merlin
LGBTrump
Merlin
2
1
1
2.5
W
Bakasura
LukenGooood
Bakasura
3
4
2
1
W
Cthulhu
RMacNBittys
Cthulhu
1
5
2
0.4
W
Ne Zha
RavenNoir5
Ne Zha
0
2
5
1.25
L
Hun Batz
Spxctruum
Hun Batz
10
2
0
5
W
Charybdis
Syncrо
Charybdis
10
2
1
5.25
L
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,255
Damage
49,410
71,270
Taken
73,484
39,776
Mitigated
35,248
17,958
Healing
22,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Chiwita
Xing Tian
8,704
766
0
2,577
16,577
9,645
0
2,956
12,861
24,201
0
L
Xbalanque
Forsio99
Xbalanque
3,431
1,783
0
3,766
12,636
3,311
0
1,619
11,017
0
49,087
L
Chang'e
Generic13
Chang'e
10,320
206
1,545
6,063
9,475
2,513
511
3,810
5,379
84,947
1,969
W
Merlin
LGBTrump
Merlin
7,931
200
0
1,040
5,638
1,675
0
2,898
2,488
78,910
0
W
Bakasura
LukenGooood
Bakasura
8,582
6,132
0
6,962
19,091
10,398
0
6,663
11,958
0
47,502
W
Cthulhu
RMacNBittys
Cthulhu
13,493
1,324
0
3,310
19,548
12,080
0
10,014
8,488
61,314
0
W
Ne Zha
RavenNoir5
Ne Zha
7,119
709
0
1,153
14,887
10,574
0
6,973
7,590
0
53,404
L
Hun Batz
Spxctruum
Hun Batz
13,166
5,498
0
5,160
15,711
5,247
0
2,737
12,317
0
72,952
W
Charybdis
Syncrо
Charybdis
16,130
10,458
0
5,493
12,106
5,049
888
3,669
8,386
0
102,280
L
13,789
1,198
0
3,584
19,085
14,532
0
7,854
8,770
59,185
4,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,885
Gold Earned
45,485
591
Minions Killed
501
0
Camps Cleared
0
1,817,698
Distance Traveled
1,902,582
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,382
466
35
2
0
358,194
2
L
Xbalanque
7,714
429
79
4
0
330,752
4
L
Chang'e
10,244
569
183
10
0
415,066
7
W
Merlin
9,488
527
151
8
0
330,374
3
W
Bakasura
8,481
471
99
6
0
391,788
0
W
Cthulhu
9,099
506
116
6
0
344,054
0
W
Ne Zha
8,032
446
66
4
0
384,754
1
L
Hun Batz
9,731
541
95
5
0
432,240
0
W
Charybdis
10,785
599
159
9
0
366,728
0
L
Geb
9,414
523
109
6
0
366,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role