Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
B1G R0ME
Kukulkan
Level 135
God Stats
3W - 2L
1,525 SR
Queue Stats
130W - 131L
1,521 Elo+
Solo
Agni
Agni
Laina06
Agni
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 41L
1,387 Elo+
Party 1
Poseidon
Poseidon
MaceWizgo
Poseidon
Level 155
God Stats
7W - 11L
1,453 SR
Queue Stats
194W - 245L
1,488 Elo+
Party 1
Thanatos
Thanatos
NoxUrSoxOff
Thanatos
Level 185
God Stats
7W - 7L
1,436 SR
Queue Stats
1,065W - 1,144L
1,461 Elo+
Solo
Team Averages
Level 140
1,483 SR
1,472 Elo+

VS

Team Averages
Level 144
1,505 SR
1,483 Elo+
Danzaburou
Danzaburou
Blaztaz
Danzaburou
Level 189
God Stats
10W - 10L
1,520 SR
Queue Stats
309W - 340L
1,454 Elo+
Solo
Thor
Thor
HappyXCI
Thor
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 90L
1,494 Elo+
Solo
Jormungandr
Jormungandr
Synthetic_Daddy
Jormungandr
Level 155
God Stats
9W - 7L
1,380 SR
Queue Stats
260W - 279L
1,423 Elo+
Party 2
Hel
Hel
Synthetic_Queen
Hel
Level 125
God Stats
2W - 2L
1,498 SR
Queue Stats
121W - 133L
1,462 Elo+
Party 2
Ymir
Ymir
WhiteS1oth
Ymir
Level 129
God Stats
1W - 0L
1,626 SR
Queue Stats
41W - 22L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
8
0 / 1 / 2
4,902
817
737
2,154
1,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Kukulkan
B1G R0ME
Kukulkan
7
0 / 0 / 0
4,832
805
1,388
374
116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Agni
Laina06
Agni
1
0 / 0 / 0
1,448
241
0
0
0
Poseidon
MaceWizgo
Poseidon
12
4 / 5 / 1
6,351
1,059
2,223
5,191
1,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
NoxUrSoxOff
Thanatos
9
1 / 1 / 1
5,096
849
1,860
1,585
415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Blaztaz
Danzaburou
11
2 / 2 / 3
6,676
1,113
3,461
4,089
1,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
10
1 / 2 / 2
6,159
1,027
283
4,216
1,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Jormungandr
Synthetic_Daddy
Jormungandr
11
3 / 2 / 4
6,985
1,164
2,259
4,129
1,849
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 2 / 3
6,105
1,018
914
2,860
945
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
1 / 2 / 5
6,901
1,150
1,741
5,581
3,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
5
Kills
7
7
Deaths
10
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
1
2
1
L
Kukulkan
B1G R0ME
Kukulkan
0
0
0
0
W
Danzaburou
Blaztaz
Danzaburou
2
2
3
1.75
W
Thor
1
2
2
1
L
Agni
Laina06
Agni
0
0
0
0
L
Poseidon
MaceWizgo
Poseidon
4
5
1
0.9
L
Thanatos
NoxUrSoxOff
Thanatos
1
1
1
1.5
W
Jormungandr
Synthetic_Daddy
Jormungandr
3
2
4
2.5
W
0
2
3
0.75
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,208
Damage
8,658
9,304
Taken
20,875
3,212
Mitigated
9,027
1,895
Healing
4,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
737
307
897
254
2,154
1,230
0
1,036
1,072
2,155
0
L
Kukulkan
B1G R0ME
Kukulkan
1,388
0
69
46
374
116
0
211
163
4,298
0
W
Danzaburou
Blaztaz
Danzaburou
3,461
1,510
228
525
4,089
1,459
882
1,057
2,994
0
13,088
W
Thor
283
65
341
243
4,216
1,662
665
190
4,026
0
2,893
L
Agni
Laina06
Agni
0
0
0
0
0
0
0
0
0
0
0
L
Poseidon
MaceWizgo
Poseidon
2,223
324
49
131
5,191
1,451
0
2,238
2,799
8,722
269
L
Thanatos
NoxUrSoxOff
Thanatos
1,860
0
0
449
1,585
415
0
909
596
0
2,804
W
Jormungandr
Synthetic_Daddy
Jormungandr
2,259
550
49
362
4,129
1,849
1,405
923
3,186
8,269
895
W
914
63
1,816
475
2,860
945
1,749
477
2,383
6,186
0
W
1,741
282
0
272
5,581
3,112
0
1,373
4,086
6,913
95

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,629
Gold Earned
32,826
27
Minions Killed
70
0
Camps Cleared
0
274,973
Distance Traveled
476,733
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,902
817
2
0
0
57,266
0
L
Kukulkan
4,832
805
6
1
0
45,095
0
W
Danzaburou
6,676
1,113
26
4
0
106,558
0
W
Thor
6,159
1,027
4
1
0
108,743
0
L
Agni
1,448
241
0
0
0
0
0
L
Poseidon
6,351
1,059
16
3
0
98,667
0
L
Thanatos
5,096
849
3
1
0
73,945
0
W
Jormungandr
6,985
1,164
11
2
0
83,427
0
W
Hel
6,105
1,018
10
2
0
94,255
0
W
Ymir
6,901
1,150
19
3
0
83,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role