Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AgentMiniMoose
Ah Muzen Cab
Level 48
God Stats
6W - 6L
1,443 SR
Queue Stats
66W - 85L
1,395 Elo+
Party 1
Hercules
Hercules
PFN Dame
Hercules
Level 67
God Stats
7W - 5L
1,486 SR
Queue Stats
152W - 158L
1,431 Elo+
Solo
Cthulhu
Cthulhu
TheSassyKingg
Cthulhu
Level 107
God Stats
23W - 18L
1,673 SR
Queue Stats
279W - 339L
1,454 Elo+
Party 1
Chaac
Chaac
ThisGameSucks001
Chaac
Level 117
God Stats
3W - 2L
1,341 SR
Queue Stats
180W - 180L
1,476 Elo+
Solo
Ah Puch
Ah Puch
WZRD210
Ah Puch
Level 156
God Stats
13W - 11L
1,400 SR
Queue Stats
66W - 74L
1,418 Elo+
Party 1
Team Averages
Level 99
1,469 SR
1,435 Elo+

VS

Team Averages
Level 74
1,601 SR
1,469 Elo+
Nut
Nut
FireFlamingous
Nut
Level 48
God Stats
15W - 15L
1,571 SR
Queue Stats
104W - 94L
1,507 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MehLazlooo
Morgan Le Fay
Level 119
God Stats
1W - 1L
1,758 SR
Queue Stats
99W - 82L
1,507 Elo+
Party 2
Chaac
Chaac
Rockymancr
Chaac
Level 27
God Stats
15W - 15L
1,503 SR
Queue Stats
54W - 68L
1,401 Elo+
Party 3
Zeus
Zeus
arkthebestxxprey
Zeus
Level 107
God Stats
4W - 2L
1,686 SR
Queue Stats
578W - 559L
1,519 Elo+
Solo
Loki
Loki
xXKevin23Xx
Loki
Level 71
God Stats
3W - 3L
1,485 SR
Queue Stats
118W - 120L
1,409 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AgentMiniMoose
Ah Muzen Cab
11
0 / 3 / 2
6,403
493
5,081
7,978
2,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
PFN Dame
Hercules
12
2 / 2 / 6
7,135
549
5,221
11,036
4,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
11
2 / 2 / 7
7,707
593
5,513
11,272
10,155
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
11 / 0 / 1
9,724
748
11,245
10,065
7,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
WZRD210
Ah Puch
13
7 / 2 / 2
8,179
629
8,969
7,547
2,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,517
501
3,458
9,535
3,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morgan Le Fay
MehLazlooo
Morgan Le Fay
13
4 / 4 / 0
6,894
530
5,659
8,363
2,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chaac
10
0 / 8 / 0
6,006
462
6,003
16,267
6,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

10
2 / 4 / 1
6,327
487
6,517
9,822
5,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 4 / 2
6,425
494
4,379
8,808
2,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
22
Kills
9
9
Deaths
22
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AgentMiniMoose
Ah Muzen Cab
0
3
2
0.33
L
1
2
0
0.5
L
Morgan Le Fay
MehLazlooo
Morgan Le Fay
4
4
0
1
W
Hercules
PFN Dame
Hercules
2
2
6
2.5
L
Chaac
0
8
0
0
W
Cthulhu
2
2
7
2.75
W
11
0
1
11.5
W
Ah Puch
WZRD210
Ah Puch
7
2
2
4
L
2
4
1
0.63
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,029
Damage
26,016
47,898
Taken
52,795
26,867
Mitigated
20,415
9,697
Healing
15,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AgentMiniMoose
Ah Muzen Cab
5,081
1,099
0
0
7,978
2,678
0
2,061
5,864
0
41,444
L
3,458
1,760
0
4,675
9,535
3,233
0
1,858
7,677
0
41,411
L
Morgan Le Fay
MehLazlooo
Morgan Le Fay
5,659
513
0
1,801
8,363
2,721
0
4,606
3,413
36,414
764
W
Hercules
PFN Dame
Hercules
5,221
1,118
0
2,756
11,036
4,402
546
2,965
8,071
0
43,692
L
Chaac
6,003
849
0
3,327
16,267
6,387
0
1,049
15,160
0
41,157
W
Cthulhu
5,513
206
0
1,584
11,272
10,155
28
3,857
7,129
31,708
2,729
W
11,245
1,718
0
3,398
10,065
7,059
52
592
9,473
0
71,523
W
Ah Puch
WZRD210
Ah Puch
8,969
507
0
1,959
7,547
2,573
215
2,293
5,185
47,314
0
L
6,517
1,298
114
1,347
9,822
5,806
0
2,795
6,952
32,858
0
L
4,379
919
0
3,988
8,808
2,268
0
3,427
5,163
0
33,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,148
Gold Earned
32,169
400
Minions Killed
349
0
Camps Cleared
0
1,398,967
Distance Traveled
1,283,727
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,403
493
68
5
0
265,097
0
L
Nut
6,517
501
83
6
0
233,408
0
L
Morgan Le Fay
6,894
530
85
7
0
259,764
3
W
Hercules
7,135
549
66
5
0
304,867
0
L
Chaac
6,006
462
59
5
0
265,515
0
W
Cthulhu
7,707
593
58
4
0
306,239
0
W
Chaac
9,724
748
126
10
0
284,119
0
W
Ah Puch
8,179
629
82
6
0
238,645
1
L
Zeus
6,327
487
46
4
0
226,372
0
L
Loki
6,425
494
76
6
0
298,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role