Player Matchup

Discordia
Discordia
Gold IV
Com3HonorBak
Discordia
Gold IV
Level 146
God Stats
0W - 1L
1,863 SR
Queue Stats
9W - 4L
1,602 MMR
Party 1
Gilgamesh
Gilgamesh
Silver I
ReekyDeekyDu
Gilgamesh
Silver I
Level 159
God Stats
0W - 2L
1,658 SR
Queue Stats
22W - 21L
1,513 MMR
Party 1
Chaac
Chaac
Gold IV
mackdaddyvinny1
Chaac
Gold IV
Level 157
God Stats
3W - 1L
1,728 SR
Queue Stats
11W - 6L
1,654 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 154
1,750 SR
1,590 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 144
1,604 SR
1,601 MMR
Cthulhu
Cthulhu
Gold I
 
Cthulhu
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold I
ElDarakuz
Vulcan
Gold I
Level 128
God Stats
14W - 12L
1,614 SR
Queue Stats
44W - 40L
1,689 MMR
Party 2
Charybdis
Charybdis
Platinum IV
RevengerTk
Charybdis
Platinum IV
Level 147
God Stats
13W - 6L
1,698 SR
Queue Stats
53W - 50L
1,615 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Com3HonorBak
Discordia
14
0 / 7 / 1
8,397
700
5,829
9,863
3,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
ReekyDeekyDu
Gilgamesh
14
1 / 2 / 2
8,902
742
9,557
15,964
15,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 5 / 1
9,205
767
7,735
16,750
18,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bans
AtlasNe ZhaKuzenboAchillesBacchus

VS

Bans
MulanCu ChulainnHou YiNikeCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
4 / 0 / 9
10,568
881
13,237
14,270
16,286
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
ElDarakuz
Vulcan
16
1 / 3 / 8
10,153
846
8,962
7,485
3,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
RevengerTk
Charybdis
18
9 / 0 / 2
11,698
975
17,167
8,301
3,610
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
3
Kills
14
14
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
0
9
8.5
L
Discordia
Com3HonorBak
Discordia
0
7
1
0.07
W
Vulcan
ElDarakuz
Vulcan
1
3
8
1.67
L
Gilgamesh
ReekyDeekyDu
Gilgamesh
1
2
2
1
W
Charybdis
RevengerTk
Charybdis
9
0
2
10
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,121
Damage
39,366
42,577
Taken
30,056
36,978
Mitigated
23,380
5,754
Healing
7,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
13,237
802
51
2,365
14,270
16,286
358
3,662
9,577
30,641
3,233
L
Discordia
Com3HonorBak
Discordia
5,829
273
0
505
9,863
3,064
0
6,555
3,031
25,070
0
W
Vulcan
ElDarakuz
Vulcan
8,962
340
0
1,676
7,485
3,484
722
1,823
5,380
33,508
900
L
Gilgamesh
ReekyDeekyDu
Gilgamesh
9,557
2,502
0
1,160
15,964
15,867
0
5,671
9,926
0
27,315
W
Charybdis
RevengerTk
Charybdis
17,167
7,569
0
3,011
8,301
3,610
1,648
890
6,745
0
54,754
L
7,735
270
0
4,089
16,750
18,047
0
7,140
9,230
328
31,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,504
Gold Earned
32,419
124
Minions Killed
166
0
Camps Cleared
0
687,439
Distance Traveled
747,447
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,568
881
35
3
0
274,523
0
L
Discordia
8,397
700
46
4
0
202,606
0
W
Vulcan
10,153
846
59
5
0
247,935
0
L
Gilgamesh
8,902
742
31
3
0
260,315
0
W
Charybdis
11,698
975
72
6
0
224,989
0
L
Chaac
9,205
767
47
4
0
224,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role