Player Matchup

Skadi
Skadi
Guttaboyswag
Skadi
Level 145
God Stats
9W - 5L
1,636 SR
Queue Stats
87W - 98L
1,465 Elo+
Party 2
Vulcan
Vulcan
ZzOldSkozZ
Vulcan
Level 127
God Stats
203W - 141L
1,690 SR
Queue Stats
538W - 546L
1,606 Elo+
Party 2
Gilgamesh
Gilgamesh
lodidodi713
Gilgamesh
Level 143
God Stats
41W - 29L
1,562 SR
Queue Stats
316W - 328L
1,457 Elo+
Party 2
Team Averages
Level 138
1,629 SR
1,509 Elo+

VS

Team Averages
Level 114
1,662 SR
1,491 Elo+
Izanami
Izanami
MacxAttackx1217
Izanami
Level 158
God Stats
0W - 1L
1,919 SR
Queue Stats
74W - 80L
1,508 Elo+
Solo
Merlin
Merlin
TwitchSp00kY
Merlin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 103L
1,395 Elo+
Party 1
King Arthur
King Arthur
doubl3d3uce22
King Arthur
Level 167
God Stats
3W - 2L
1,567 SR
Queue Stats
105W - 103L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 6
9,178
834
9,137
8,358
2,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Vulcan
ZzOldSkozZ
Vulcan
17
4 / 1 / 5
10,904
991
10,594
7,374
3,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
lodidodi713
Gilgamesh
13
3 / 2 / 5
9,033
821
4,501
10,574
8,956
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 2
9,538
867
6,500
8,901
2,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Merlin
12
0 / 5 / 2
7,503
682
3,002
7,325
1,587
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
doubl3d3uce22
King Arthur
14
1 / 3 / 3
8,367
761
3,917
13,591
12,905
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
10
Kills
5
7
Deaths
10
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
4
6
1.5
L
4
2
2
2.5
L
Merlin
0
5
2
0.2
W
Vulcan
ZzOldSkozZ
Vulcan
4
1
5
6.5
L
King Arthur
doubl3d3uce22
King Arthur
1
3
3
0.83
W
Gilgamesh
lodidodi713
Gilgamesh
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,232
Damage
13,419
26,306
Taken
29,817
14,712
Mitigated
16,926
5,073
Healing
2,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,137
2,952
0
684
8,358
2,609
949
888
7,288
0
27,722
L
6,500
3,801
0
820
8,901
2,434
0
3,131
5,575
0
40,342
L
Merlin
3,002
96
0
41
7,325
1,587
0
2,551
4,548
13,168
0
W
Vulcan
ZzOldSkozZ
Vulcan
10,594
285
0
1,525
7,374
3,147
2,267
85
7,249
45,589
281
L
King Arthur
doubl3d3uce22
King Arthur
3,917
390
0
1,175
13,591
12,905
0
4,101
9,075
584
22,239
W
Gilgamesh
lodidodi713
Gilgamesh
4,501
1,077
0
2,864
10,574
8,956
1,170
2,306
7,926
0
16,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,115
Gold Earned
25,408
137
Minions Killed
136
0
Camps Cleared
0
619,453
Distance Traveled
552,864
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,178
834
40
4
0
180,982
7
L
Izanami
9,538
867
65
6
0
174,758
0
L
Merlin
7,503
682
35
3
0
161,144
0
W
Vulcan
10,904
991
80
7
0
225,147
0
L
King Arthur
8,367
761
36
3
0
216,962
2
W
Gilgamesh
9,033
821
17
2
0
213,324
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role