Player Matchup

Aphrodite
Aphrodite
ChrisAlex117
Aphrodite
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 13L
1,170 Elo+
Party 3
Janus
Janus
Dozen9
Janus
Level 59
God Stats
5W - 17L
1,291 SR
Queue Stats
5W - 18L
1,321 Elo+
Party 3
Sun Wukong
Sun Wukong
Jhosimart
Sun Wukong
Level 57
God Stats
3W - 7L
1,605 SR
Queue Stats
149W - 144L
1,423 Elo+
Party 1
Ne Zha
Ne Zha
RoninRev
Ne Zha
Level 75
God Stats
0W - 3L
1,195 SR
Queue Stats
2W - 14L
1,170 Elo+
Party 3
Ymir
Ymir
warr1or of rock
Ymir
Level 68
God Stats
20W - 16L
1,557 SR
Queue Stats
185W - 169L
1,462 Elo+
Party 1
Team Averages
Level 64
1,430 SR
1,309 Elo+

VS

Team Averages
Level 90
1,618 SR
1,481 Elo+
Bellona
Bellona
BigBencer
Bellona
Level 125
God Stats
2W - 0L
1,617 SR
Queue Stats
11W - 12L
1,452 Elo+
Party 2
Fafnir
Fafnir
DaAlphaGamer
Fafnir
Level 154
God Stats
5W - 2L
1,654 SR
Queue Stats
30W - 24L
1,524 Elo+
Party 2
Medusa
Medusa
ObamaKoosh
Medusa
Level 69
God Stats
27W - 23L
1,651 SR
Queue Stats
27W - 23L
1,449 Elo+
Party 2
Anubis
Anubis
fatturdspecial
Anubis
Level 24
God Stats
1W - 0L
1,647 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
jaxjace
Kukulkan
Level 80
God Stats
2W - 3L
1,521 SR
Queue Stats
11W - 10L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ChrisAlex117
Aphrodite
13
0 / 3 / 1
7,853
785
2,035
8,277
3,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Janus
Dozen9
Janus
13
0 / 4 / 1
8,379
838
6,618
9,621
2,706
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Jhosimart
Sun Wukong
13
1 / 7 / 1
8,527
853
4,106
11,937
7,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ne Zha
RoninRev
Ne Zha
13
0 / 1 / 0
7,856
786
1,623
5,908
2,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 3 / 1
8,602
860
5,916
11,484
9,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BigBencer
Bellona
15
3 / 0 / 11
9,570
957
6,842
8,423
9,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fafnir
16
3 / 0 / 15
10,629
1,063
5,606
7,539
10,129
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
ObamaKoosh
Medusa
17
8 / 0 / 7
10,319
1,032
17,787
7,648
3,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
1 / 1 / 5
8,672
867
4,372
2,733
1,638
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
jaxjace
Kukulkan
16
3 / 1 / 4
9,628
963
7,746
3,440
1,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
60
2
Kills
18
18
Deaths
2
4
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Bellona
BigBencer
Bellona
3
0
11
8.5
L
Aphrodite
ChrisAlex117
Aphrodite
0
3
1
0.17
W
Fafnir
3
0
15
10.5
L
Janus
Dozen9
Janus
0
4
1
0.13
L
Sun Wukong
Jhosimart
Sun Wukong
1
7
1
0.21
W
Medusa
ObamaKoosh
Medusa
8
0
7
11.5
L
Ne Zha
RoninRev
Ne Zha
0
1
0
0
W
1
1
5
3.5
W
Kukulkan
jaxjace
Kukulkan
3
1
4
5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,298
Damage
42,353
47,227
Taken
29,783
24,639
Mitigated
26,187
7,623
Healing
5,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BigBencer
Bellona
6,842
983
379
1,543
8,423
9,530
176
3,795
4,628
0
21,039
L
Aphrodite
ChrisAlex117
Aphrodite
2,035
172
1,648
2,616
8,277
3,210
0
2,552
5,551
13,856
190
W
Fafnir
5,606
1,182
0
1,566
7,539
10,129
265
3,096
4,443
16,333
576
L
Janus
Dozen9
Janus
6,618
134
170
558
9,621
2,706
0
4,086
5,453
29,075
0
L
Sun Wukong
Jhosimart
Sun Wukong
4,106
59
0
253
11,937
7,005
0
3,660
8,061
0
9,284
W
Medusa
ObamaKoosh
Medusa
17,787
6,181
0
1,151
7,648
3,354
1,479
4,696
2,952
0
44,807
L
Ne Zha
RoninRev
Ne Zha
1,623
59
0
476
5,908
2,074
0
1,616
4,256
0
13,820
W
4,372
196
670
521
2,733
1,638
54
980
1,753
13,530
0
W
Kukulkan
jaxjace
Kukulkan
7,746
607
0
0
3,440
1,536
780
2,002
1,438
34,723
1,141
L
5,916
420
0
1,902
11,484
9,644
0
5,037
6,288
6,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,217
Gold Earned
48,818
129
Minions Killed
209
0
Camps Cleared
0
983,431
Distance Traveled
1,127,836
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,570
957
26
3
0
262,396
0
L
Aphrodite
7,853
785
38
4
0
192,553
0
W
Fafnir
10,629
1,063
26
3
0
207,453
0
L
Janus
8,379
838
52
5
0
194,170
0
L
Sun Wukong
8,527
853
19
2
0
189,951
2
W
Medusa
10,319
1,032
59
6
0
245,027
0
L
Ne Zha
7,856
786
20
2
0
222,385
0
W
Anubis
8,672
867
24
2
0
206,664
0
W
Kukulkan
9,628
963
74
7
0
206,296
0
L
Ymir
8,602
860
0
0
0
184,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role