Player Matchup

Thoth
Thoth
RoyalTimothy
Thoth
Level 81
God Stats
2W - 3L
1,630 SR
Queue Stats
50W - 52L
1,431 Elo+
Party 3
Charybdis
Charybdis
WAIFU1027
Charybdis
Level 65
God Stats
4W - 3L
1,651 SR
Queue Stats
144W - 171L
1,554 Elo+
Party 2
Arachne
Arachne
ZexionTheBloody
Arachne
Level 81
God Stats
4W - 2L
1,298 SR
Queue Stats
45W - 39L
1,451 Elo+
Party 3
Cthulhu
Cthulhu
lDardo
Cthulhu
Level 105
God Stats
0W - 3L
1,343 SR
Queue Stats
251W - 281L
1,567 Elo+
Party 2
Surtr
Surtr
lordtouchm3
Surtr
Level 68
God Stats
13W - 13L
1,562 SR
Queue Stats
33W - 34L
1,418 Elo+
Party 3
Team Averages
Level 80
1,497 SR
1,484 Elo+

VS

Team Averages
Level 121
1,525 SR
1,502 Elo+
Sun Wukong
Sun Wukong
Cieloh
Sun Wukong
Level 81
God Stats
13W - 12L
1,593 SR
Queue Stats
280W - 250L
1,458 Elo+
Solo
Ah Puch
Ah Puch
IQGreatness
Ah Puch
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
221W - 195L
1,472 Elo+
Party 1
Kuzenbo
Kuzenbo
RockyBear01
Kuzenbo
Level 180
God Stats
24W - 20L
1,584 SR
Queue Stats
225W - 214L
1,541 Elo+
Party 4
Bakasura
Bakasura
Zempii
Bakasura
Level 67
God Stats
2W - 4L
1,388 SR
Queue Stats
120W - 113L
1,474 Elo+
Party 1
Medusa
Medusa
skater18650
Medusa
Level 152
God Stats
10W - 10L
1,560 SR
Queue Stats
392W - 387L
1,567 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 1
7,673
512
4,350
8,838
2,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
WAIFU1027
Charybdis
16
1 / 2 / 2
8,471
565
8,090
11,711
3,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
4 / 2 / 0
7,719
515
4,611
12,299
4,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
lDardo
Cthulhu
10
0 / 3 / 3
6,922
461
8,901
14,436
8,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 4 / 1
9,026
602
14,828
15,223
13,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cieloh
Sun Wukong
16
3 / 3 / 1
9,750
650
9,148
17,314
12,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
IQGreatness
Ah Puch
14
4 / 3 / 4
8,279
552
10,306
9,974
3,475
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kuzenbo
RockyBear01
Kuzenbo
11
0 / 1 / 5
7,373
492
4,248
10,827
9,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
Zempii
Bakasura
15
3 / 2 / 1
8,062
537
5,978
13,548
5,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
16
7 / 0 / 3
9,718
648
13,865
9,897
3,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
9
Kills
17
17
Deaths
9
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Cieloh
Sun Wukong
3
3
1
1.17
W
Ah Puch
IQGreatness
Ah Puch
4
3
4
2
W
Kuzenbo
RockyBear01
Kuzenbo
0
1
5
2.5
L
1
6
1
0.25
L
Charybdis
WAIFU1027
Charybdis
1
2
2
1
W
Bakasura
Zempii
Bakasura
3
2
1
1.75
L
4
2
0
2
L
Cthulhu
lDardo
Cthulhu
0
3
3
0.5
L
3
4
1
0.88
W
Medusa
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,780
Damage
43,545
62,507
Taken
61,560
31,445
Mitigated
33,910
20,691
Healing
23,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Cieloh
Sun Wukong
9,148
2,483
0
6,181
17,314
12,116
0
990
15,420
0
83,446
W
Ah Puch
IQGreatness
Ah Puch
10,306
930
0
3,172
9,974
3,475
239
4,466
5,248
56,884
1,985
W
Kuzenbo
RockyBear01
Kuzenbo
4,248
1,808
2,001
2,965
10,827
9,003
85
3,584
7,093
17,691
440
L
4,350
211
0
1,418
8,838
2,191
187
2,757
5,801
54,986
88
L
Charybdis
WAIFU1027
Charybdis
8,090
4,735
0
4,966
11,711
3,250
353
2,696
8,875
0
81,783
W
Bakasura
Zempii
Bakasura
5,978
4,351
0
6,737
13,548
5,478
0
1,986
11,231
0
53,734
L
4,611
3,184
0
3,420
12,299
4,135
0
3,457
8,842
0
43,171
L
Cthulhu
lDardo
Cthulhu
8,901
905
1,840
3,687
14,436
8,835
0
5,200
9,074
28,505
0
L
14,828
7,105
0
5,360
15,223
13,034
304
383
14,325
3,137
67,594
W
Medusa
13,865
5,905
0
2,882
9,897
3,838
653
2,716
7,159
0
86,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,811
Gold Earned
43,182
473
Minions Killed
544
0
Camps Cleared
0
1,477,273
Distance Traveled
1,557,549
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,750
650
160
11
0
282,404
0
W
Ah Puch
8,279
552
102
7
0
282,365
1
W
Kuzenbo
7,373
492
22
1
0
301,547
0
L
Thoth
7,673
512
115
8
0
277,536
5
L
Charybdis
8,471
565
139
9
0
297,805
1
W
Bakasura
8,062
537
112
7
0
360,038
0
L
Arachne
7,719
515
76
5
0
341,096
3
L
Cthulhu
6,922
461
37
2
0
272,990
0
L
Surtr
9,026
602
106
7
0
287,846
0
W
Medusa
9,718
648
148
10
0
331,195
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role