Player Matchup

Charybdis
Charybdis
ColaterolDmg298
Charybdis
Level 83
God Stats
0W - 2L
1,254 SR
Queue Stats
80W - 79L
1,506 Elo+
Party 2
Awilix
Awilix
OG Pikariki
Awilix
Level 125
God Stats
6W - 7L
1,592 SR
Queue Stats
147W - 146L
1,499 Elo+
Party 2
Yemoja
Yemoja
RyTh3FlyGuy
Yemoja
Level 67
God Stats
46W - 15L
1,776 SR
Queue Stats
199W - 183L
1,537 Elo+
Party 2
Anubis
Anubis
Wa1martCart
Anubis
Level 44
God Stats
2W - 4L
1,432 SR
Queue Stats
60W - 66L
1,363 Elo+
Party 2
Sun Wukong
Sun Wukong
h3kxy
Sun Wukong
Level 122
God Stats
19W - 11L
1,643 SR
Queue Stats
406W - 378L
1,495 Elo+
Party 2
Team Averages
Level 88
1,540 SR
1,480 Elo+

VS

Team Averages
Level 60
1,495 SR
1,562 Elo+
Tiamat
Tiamat
FruityPebbles07
Tiamat
Level 64
God Stats
3W - 0L
1,500 SR
Queue Stats
213W - 198L
1,548 Elo+
Party 1
Bakasura
Bakasura
JoseLaWey
Bakasura
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,516 Elo+
Solo
Tsukuyomi
Tsukuyomi
Marz__gy
Tsukuyomi
Level 102
God Stats
2W - 2L
1,477 SR
Queue Stats
102W - 88L
1,480 Elo+
Solo
Skadi
Skadi
binofbuckets
Skadi
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 69L
1,465 Elo+
Party 1
Ymir
Ymir
toohightogank
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,802 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ColaterolDmg298
Charybdis
9
1 / 6 / 1
6,085
406
2,528
8,172
2,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Awilix
13
5 / 3 / 1
7,991
533
6,908
12,274
4,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
11
0 / 2 / 3
7,085
472
6,520
12,076
8,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Anubis
10
1 / 3 / 1
6,869
458
4,177
6,739
2,510
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sun Wukong
h3kxy
Sun Wukong
14
2 / 3 / 3
8,450
563
10,333
16,982
9,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 2
7,951
530
5,560
7,730
3,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
JoseLaWey
Bakasura
13
4 / 1 / 4
8,091
539
7,283
11,281
3,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Tsukuyomi
Marz__gy
Tsukuyomi
13
1 / 4 / 3
8,147
543
7,952
13,220
7,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

14
5 / 2 / 7
8,187
546
8,908
7,518
2,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

14
6 / 1 / 4
8,342
556
9,592
12,547
8,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
9
Kills
17
17
Deaths
9
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Charybdis
ColaterolDmg298
Charybdis
1
6
1
0.25
W
1
1
2
2
W
Bakasura
JoseLaWey
Bakasura
4
1
4
6
W
Tsukuyomi
Marz__gy
Tsukuyomi
1
4
3
0.63
L
Awilix
5
3
1
1.83
L
Yemoja
0
2
3
0.75
L
Anubis
1
3
1
0.5
W
5
2
7
4.25
L
Sun Wukong
h3kxy
Sun Wukong
2
3
3
1.17
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,466
Damage
39,295
56,243
Taken
52,296
27,110
Mitigated
25,597
15,446
Healing
14,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
ColaterolDmg298
Charybdis
2,528
854
0
1,450
8,172
2,058
460
1,715
6,151
0
30,385
W
5,560
775
0
2,459
7,730
3,670
453
2,750
4,980
52,259
1,526
W
Bakasura
JoseLaWey
Bakasura
7,283
4,773
0
3,637
11,281
3,944
0
1,581
9,700
0
43,427
W
Tsukuyomi
Marz__gy
Tsukuyomi
7,952
1,566
0
5,258
13,220
7,146
0
307
12,913
0
53,648
L
Awilix
6,908
2,675
0
2,731
12,274
4,839
0
3,466
8,044
0
51,895
L
Yemoja
6,520
508
1,710
1,704
12,076
8,092
0
4,566
7,174
36,201
1,085
L
Anubis
4,177
191
0
2,632
6,739
2,510
0
1,853
4,512
32,939
666
W
8,908
3,049
0
1,185
7,518
2,141
0
2,191
5,327
0
56,448
L
Sun Wukong
h3kxy
Sun Wukong
10,333
1,945
0
5,219
16,982
9,611
0
2,232
13,177
0
71,234
W
9,592
1,573
0
1,949
12,547
8,696
0
3,573
8,974
46,276
193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,480
Gold Earned
40,718
374
Minions Killed
436
0
Camps Cleared
0
1,311,899
Distance Traveled
1,534,476
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,085
406
56
4
0
178,691
2
W
Tiamat
7,951
530
103
7
0
307,199
0
W
Bakasura
8,091
539
84
6
0
343,149
0
W
Tsukuyomi
8,147
543
93
6
0
262,769
0
L
Awilix
7,991
533
87
6
0
366,990
2
L
Yemoja
7,085
472
44
3
0
267,536
0
L
Anubis
6,869
458
77
5
0
204,957
0
W
Skadi
8,187
546
70
5
0
311,071
2
L
Sun Wukong
8,450
563
110
7
0
293,725
3
W
Ymir
8,342
556
86
6
0
310,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role