Player Matchup

Tyr
Tyr
ACM47
Tyr
Level 142
God Stats
1W - 0L
1,272 SR
Queue Stats
17W - 19L
1,491 Elo+
Party 1
Cthulhu
Cthulhu
NotExtinct
Cthulhu
Level 106
God Stats
3W - 1L
1,672 SR
Queue Stats
5W - 10L
1,387 Elo+
Party 1
Charybdis
Charybdis
TheYandere
Charybdis
Level 108
God Stats
1W - 1L
1,300 SR
Queue Stats
12W - 14L
1,461 Elo+
Party 1
Team Averages
Level 119
1,415 SR
1,447 Elo+

VS

Team Averages
Level 134
1,280 SR
1,585 Elo+
Awilix
Awilix
UnityIsGamingTv
Awilix
Level 149
God Stats
0W - 1L
1,192 SR
Queue Stats
3W - 8L
1,756 Elo+
Solo
Xing Tian
Xing Tian
crimsonsonmoon
Xing Tian
Level 129
God Stats
0W - 3L
1,090 SR
Queue Stats
83W - 84L
1,526 Elo+
Solo
Sol
Sol
kendrIckLEMUR96
Sol
Level 123
God Stats
17W - 18L
1,558 SR
Queue Stats
318W - 326L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
ACM47
Tyr
15
4 / 0 / 4
9,586
959
7,246
10,409
7,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
NotExtinct
Cthulhu
13
1 / 3 / 6
7,908
791
4,983
7,438
3,866
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Charybdis
TheYandere
Charybdis
14
3 / 1 / 5
8,721
872
6,696
3,539
1,147
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 3
7,622
762
3,165
6,863
2,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
crimsonsonmoon
Xing Tian
12
1 / 1 / 2
7,238
724
3,751
9,152
8,720
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 3 / 2
7,144
714
2,505
7,024
2,223
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
8
Kills
2
4
Deaths
8
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tyr
ACM47
Tyr
4
0
4
6
W
Cthulhu
NotExtinct
Cthulhu
1
3
6
1.33
W
Charybdis
TheYandere
Charybdis
3
1
5
5.5
L
1
4
3
0.63
L
Xing Tian
crimsonsonmoon
Xing Tian
1
1
2
2
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,925
Damage
9,421
21,386
Taken
23,039
12,881
Mitigated
13,256
6,875
Healing
3,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
ACM47
Tyr
7,246
1,594
0
5,232
10,409
7,868
0
2,430
7,979
0
39,418
W
Cthulhu
NotExtinct
Cthulhu
4,983
261
132
1,140
7,438
3,866
0
2,268
5,170
18,336
0
W
Charybdis
TheYandere
Charybdis
6,696
3,551
0
371
3,539
1,147
960
1,350
2,189
0
32,431
L
3,165
1,066
0
175
6,863
2,313
0
1,409
5,261
0
18,065
L
Xing Tian
crimsonsonmoon
Xing Tian
3,751
89
0
1,497
9,152
8,720
0
1,448
7,440
18,949
120
L
2,505
800
0
2,146
7,024
2,223
214
2,022
4,779
10,799
1,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,215
Gold Earned
22,004
129
Minions Killed
81
0
Camps Cleared
0
629,333
Distance Traveled
514,617
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,586
959
56
6
0
232,747
6
W
Cthulhu
7,908
791
25
3
0
205,497
2
W
Charybdis
8,721
872
48
5
0
191,089
0
L
Awilix
7,622
762
34
3
0
203,444
0
L
Xing Tian
7,238
724
25
3
0
155,709
2
L
Sol
7,144
714
22
2
0
155,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role