Player Matchup

Sol
Sol
Brutelity
Sol
Level 205
God Stats
2W - 3L
1,629 SR
Queue Stats
128W - 145L
1,495 Elo+
Party 1
Cupid
Cupid
CatGirlGaymer69
Cupid
Level 109
God Stats
12W - 11L
1,485 SR
Queue Stats
130W - 135L
1,529 Elo+
Party 1
Thanatos
Thanatos
ImNito
Thanatos
Level 104
God Stats
19W - 17L
1,490 SR
Queue Stats
512W - 488L
1,520 Elo+
Party 1
Hercules
Hercules
KillerMido
Hercules
Level 66
God Stats
7W - 8L
1,747 SR
Queue Stats
9W - 11L
1,701 Elo+
Solo
Aphrodite
Aphrodite
LillyZean
Aphrodite
Level 86
God Stats
5W - 2L
1,638 SR
Queue Stats
143W - 145L
1,454 Elo+
Solo
Team Averages
Level 114
1,598 SR
1,540 Elo+

VS

Team Averages
Level 94
1,536 SR
1,516 Elo+
Chaac
Chaac
 
Chaac
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
coco真coooool
Yemoja
Level 48
God Stats
2W - 3L
1,515 SR
Queue Stats
38W - 40L
1,476 Elo+
Solo
Hun Batz
Hun Batz
赵可心心
Hun Batz
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 58L
1,518 Elo+
Party 2
Poseidon
Poseidon
风吹茉夏
Poseidon
Level 12
God Stats
1W - 3L
1,665 SR
Queue Stats
9W - 10L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
6,127
613
2,882
4,885
1,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
3 / 1 / 6
6,254
625
5,341
5,432
1,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
ImNito
Thanatos
10
3 / 0 / 1
5,511
551
2,174
6,450
2,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
KillerMido
Hercules
10
7 / 1 / 2
5,932
593
8,801
8,133
6,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Aphrodite
LillyZean
Aphrodite
9
0 / 1 / 0
4,927
493
113
5,048
3,481
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
0 / 0 / 1
6,211
621
4,418
6,667
4,364
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
 
Cupid
9
1 / 6 / 1
5,168
517
4,662
8,989
2,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 3 / 1
5,375
538
2,108
8,239
4,785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hun Batz
赵可心心
Hun Batz
11
1 / 3 / 2
5,549
555
3,002
7,525
2,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
风吹茉夏
Poseidon
10
1 / 1 / 0
5,704
570
1,612
4,644
1,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
13
Kills
4
4
Deaths
13
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
0
1
0.5
L
Cupid
 
Cupid
1
6
1
0.25
W
0
1
1
0.5
W
3
1
6
6
W
Thanatos
ImNito
Thanatos
3
0
1
3.5
W
Hercules
KillerMido
Hercules
7
1
2
8
W
Aphrodite
LillyZean
Aphrodite
0
1
0
0
L
1
3
1
0.5
L
Hun Batz
赵可心心
Hun Batz
1
3
2
0.67
L
Poseidon
风吹茉夏
Poseidon
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,311
Damage
15,802
29,948
Taken
36,064
14,405
Mitigated
15,210
16,801
Healing
11,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,418
235
0
2,279
6,667
4,364
0
113
6,554
0
43,320
L
Cupid
 
Cupid
4,662
2,683
240
1,579
8,989
2,790
0
0
8,769
0
32,800
W
2,882
390
0
1,855
4,885
1,349
990
1,105
3,780
42,286
4,022
W
5,341
3,436
604
2,473
5,432
1,529
0
668
4,764
0
37,019
W
Thanatos
ImNito
Thanatos
2,174
376
0
6,130
6,450
2,041
0
370
6,080
0
26,281
W
Hercules
KillerMido
Hercules
8,801
2,756
0
2,478
8,133
6,005
0
1,577
6,556
0
19,596
W
Aphrodite
LillyZean
Aphrodite
113
28
192
3,069
5,048
3,481
0
0
5,048
22,057
0
L
2,108
716
1,834
2,826
8,239
4,785
0
0
7,972
9,556
0
L
Hun Batz
赵可心心
Hun Batz
3,002
290
0
1,915
7,525
2,145
0
329
7,162
0
42,808
L
Poseidon
风吹茉夏
Poseidon
1,612
170
0
497
4,644
1,126
26
2,374
2,270
34,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,751
Gold Earned
28,007
250
Minions Killed
295
0
Camps Cleared
0
1,075,998
Distance Traveled
969,911
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,211
621
67
7
0
164,591
0
L
Cupid
5,168
517
66
7
0
180,999
0
W
Sol
6,127
613
77
8
0
207,989
0
W
Cupid
6,254
625
64
6
0
201,512
0
W
Thanatos
5,511
551
52
5
0
255,261
3
W
Hercules
5,932
593
20
2
0
234,430
1
W
Aphrodite
4,927
493
37
4
0
176,806
0
L
Yemoja
5,375
538
11
1
0
167,445
0
L
Hun Batz
5,549
555
72
7
0
234,834
0
L
Poseidon
5,704
570
79
8
0
222,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role