Player Matchup

Poseidon
Poseidon
BubbleNut223
Poseidon
Level 16
God Stats
6W - 2L
1,234 SR
Queue Stats
53W - 68L
1,349 Elo+
Party 3
Danzaburou
Danzaburou
DDBSnow
Danzaburou
Level 27
God Stats
9W - 8L
1,483 SR
Queue Stats
122W - 108L
1,472 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Ferpy Merpy
Tsukuyomi
Level 58
God Stats
16W - 10L
1,723 SR
Queue Stats
104W - 108L
1,472 Elo+
Party 1
Bacchus
Bacchus
Scost3722
Bacchus
Level 31
God Stats
5W - 0L
1,911 SR
Queue Stats
68W - 71L
1,472 Elo+
Party 1
Atlas
Atlas
sNaRxcom3tz
Atlas
Level 82
God Stats
17W - 8L
1,617 SR
Queue Stats
127W - 104L
1,458 Elo+
Party 3
Team Averages
Level 43
1,593 SR
1,445 Elo+

VS

Team Averages
Level 45
1,626 SR
1,482 Elo+
Atlas
Atlas
AJ_MAXIMOFF
Atlas
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,419 Elo+
Solo
Thor
Thor
JaIen Ramzey
Thor
Level 85
God Stats
10W - 5L
1,806 SR
Queue Stats
211W - 200L
1,510 Elo+
Party 2
Sun Wukong
Sun Wukong
daimien_3
Sun Wukong
Level 46
God Stats
27W - 20L
1,589 SR
Queue Stats
42W - 47L
1,473 Elo+
Solo
Anhur
Anhur
iVulc
Anhur
Level 26
God Stats
3W - 3L
1,546 SR
Queue Stats
135W - 121L
1,495 Elo+
Party 2
Hades
Hades
reverendryan992
Hades
Level 28
God Stats
43W - 34L
1,686 SR
Queue Stats
160W - 157L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BubbleNut223
Poseidon
13
4 / 3 / 3
7,408
617
5,486
6,003
1,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
DDBSnow
Danzaburou
12
4 / 2 / 1
6,881
573
4,559
7,545
1,866
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
Ferpy Merpy
Tsukuyomi
11
3 / 4 / 8
6,986
582
7,660
9,168
2,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Scost3722
Bacchus
13
1 / 2 / 3
7,150
596
6,673
7,845
5,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
5 / 2 / 3
7,921
660
6,219
9,053
5,619
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 11 / 1
4,373
364
77
8,822
2,109
12
4 / 2 / 2
6,556
546
4,812
7,965
2,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
daimien_3
Sun Wukong
12
3 / 3 / 1
7,397
616
6,257
12,547
7,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
iVulc
Anhur
10
2 / 3 / 2
5,545
462
5,388
8,991
2,636
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
3 / 3 / 3
6,062
505
4,680
7,947
2,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
17
Kills
12
13
Deaths
22
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
11
1
0.05
W
Poseidon
BubbleNut223
Poseidon
4
3
3
1.83
W
Danzaburou
DDBSnow
Danzaburou
4
2
1
2.25
W
Tsukuyomi
Ferpy Merpy
Tsukuyomi
3
4
8
1.75
L
4
2
2
2.5
W
Bacchus
Scost3722
Bacchus
1
2
3
1.25
L
Sun Wukong
daimien_3
Sun Wukong
3
3
1
1.17
L
Anhur
iVulc
Anhur
2
3
2
1
L
3
3
3
1.5
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,597
Damage
21,214
39,614
Taken
46,272
17,081
Mitigated
17,188
12,119
Healing
7,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
77
77
0
0
8,822
2,109
0
2,035
6,787
2,725
0
W
Poseidon
BubbleNut223
Poseidon
5,486
1,437
0
1,210
6,003
1,546
676
1,695
4,308
55,549
981
W
Danzaburou
DDBSnow
Danzaburou
4,559
2,047
0
3,373
7,545
1,866
328
1,086
6,417
0
46,464
W
Tsukuyomi
Ferpy Merpy
Tsukuyomi
7,660
3,076
0
3,673
9,168
2,459
0
735
8,402
0
38,567
L
4,812
1,145
0
139
7,965
2,573
0
2,005
5,960
0
39,153
W
Bacchus
Scost3722
Bacchus
6,673
403
0
1,625
7,845
5,591
0
0
7,372
37,738
2,023
L
Sun Wukong
daimien_3
Sun Wukong
6,257
1,657
0
4,324
12,547
7,720
0
6,641
5,105
0
52,640
L
Anhur
iVulc
Anhur
5,388
1,883
0
2,417
8,991
2,636
0
2,541
6,434
0
29,701
L
4,680
214
74
854
7,947
2,150
0
4,005
3,942
19,075
0
W
6,219
1,911
0
2,238
9,053
5,619
30
1,241
7,812
24,960
251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,346
Gold Earned
29,933
326
Minions Killed
210
0
Camps Cleared
0
1,300,812
Distance Traveled
1,253,805
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
4,373
364
1
0
0
217,870
0
W
Poseidon
7,408
617
76
6
0
236,755
0
W
Danzaburou
6,881
573
77
6
0
255,907
0
W
Tsukuyomi
6,986
582
56
5
0
307,170
2
L
Thor
6,556
546
63
5
0
275,843
0
W
Bacchus
7,150
596
78
7
0
234,521
0
L
Sun Wukong
7,397
616
84
7
0
258,755
1
L
Anhur
5,545
462
37
3
0
242,793
0
L
Hades
6,062
505
25
2
0
258,544
0
W
Atlas
7,921
660
39
3
0
266,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role