Player Matchup

Cthulhu
Cthulhu
Tpickle8186
Cthulhu
Level 65
God Stats
2W - 1L
1,609 SR
Queue Stats
4W - 2L
1,706 Elo+
Party 2
Vulcan
Vulcan
belennn
Vulcan
Level 152
God Stats
12W - 6L
1,699 SR
Queue Stats
402W - 420L
1,450 Elo+
Solo
Amaterasu
Amaterasu
epic chicken24
Amaterasu
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,478 Elo+
Party 2
Team Averages
Level 108
1,603 SR
1,545 Elo+

VS

Team Averages
Level 126
1,406 SR
1,571 Elo+
Jormungandr
Jormungandr
Yuky gdi
Jormungandr
Level 118
God Stats
13W - 8L
1,434 SR
Queue Stats
204W - 224L
1,500 Elo+
Party 1
Artemis
Artemis
lobo51
Artemis
Level 122
God Stats
15W - 10L
1,498 SR
Queue Stats
319W - 310L
1,490 Elo+
Party 1
Sol
Sol
madame woe
Sol
Level 137
God Stats
1W - 0L
1,285 SR
Queue Stats
2W - 0L
1,724 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Tpickle8186
Cthulhu
14
2 / 5 / 4
9,001
750
16,037
15,575
6,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vulcan
belennn
Vulcan
14
3 / 4 / 1
9,229
769
5,822
9,611
3,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Amaterasu
epic chicken24
Amaterasu
14
1 / 4 / 4
8,709
726
6,999
17,180
12,138
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Yuky gdi
Jormungandr
16
4 / 5 / 7
10,466
872
12,409
15,705
5,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
lobo51
Artemis
17
6 / 1 / 7
10,836
903
14,621
11,861
4,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 1 / 6
10,466
872
9,681
10,509
3,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
6
Kills
13
13
Deaths
7
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Tpickle8186
Cthulhu
2
5
4
0.8
W
Jormungandr
Yuky gdi
Jormungandr
4
5
7
1.5
L
Vulcan
belennn
Vulcan
3
4
1
0.88
L
Amaterasu
epic chicken24
Amaterasu
1
4
4
0.75
W
Artemis
lobo51
Artemis
6
1
7
9.5
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,858
Damage
36,711
42,366
Taken
38,075
21,558
Mitigated
13,320
8,445
Healing
10,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Tpickle8186
Cthulhu
16,037
656
247
3,191
15,575
6,206
0
6,097
8,662
30,914
0
W
Jormungandr
Yuky gdi
Jormungandr
12,409
1,992
93
713
15,705
5,254
0
8,541
6,541
25,234
2,885
L
Vulcan
belennn
Vulcan
5,822
448
0
2,224
9,611
3,214
0
5,837
2,927
26,914
621
L
Amaterasu
epic chicken24
Amaterasu
6,999
2,977
0
2,783
17,180
12,138
0
6,743
9,826
0
26,201
W
Artemis
lobo51
Artemis
14,621
6,738
0
3,432
11,861
4,753
1,702
7,230
4,044
0
41,849
W
9,681
3,995
0
6,447
10,509
3,313
1,956
4,259
5,768
45,002
4,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,939
Gold Earned
31,768
115
Minions Killed
183
0
Camps Cleared
0
617,738
Distance Traveled
621,787
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,001
750
35
3
0
208,811
3
W
Jormungandr
10,466
872
41
3
0
212,924
0
L
Vulcan
9,229
769
44
4
0
180,568
0
L
Amaterasu
8,709
726
36
3
0
228,359
0
W
Artemis
10,836
903
56
5
0
207,814
0
W
Sol
10,466
872
86
7
0
201,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role