Player Matchup

Discordia
Discordia
 
Discordia
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
GemeBot4473
Amaterasu
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nike
Nike
billywassup
Nike
Level 69
God Stats
18W - 20L
1,477 SR
Queue Stats
44W - 53L
1,411 Elo+
Solo
Nut
Nut
candysauras
Nut
Level 87
God Stats
4W - 4L
1,391 SR
Queue Stats
40W - 40L
1,432 Elo+
Party 3
Yemoja
Yemoja
mintysoxx
Yemoja
Level 74
God Stats
21W - 20L
1,586 SR
Queue Stats
63W - 55L
1,476 Elo+
Party 3
Team Averages
Level 73
1,491 SR
1,464 Elo+

VS

Team Averages
Level 56
1,354 SR
1,374 Elo+
Danzaburou
Danzaburou
GlockCowboy
Danzaburou
Level 29
God Stats
12W - 13L
1,425 SR
Queue Stats
51W - 72L
1,341 Elo+
Party 1
Aphrodite
Aphrodite
MR PANCAKE69285
Aphrodite
Level 47
God Stats
14W - 16L
1,432 SR
Queue Stats
141W - 135L
1,354 Elo+
Party 2
Kumbhakarna
Kumbhakarna
STSV
Kumbhakarna
Level 61
God Stats
19W - 15L
1,492 SR
Queue Stats
61W - 83L
1,360 Elo+
Party 1
Mercury
Mercury
Sgt tahco
Mercury
Level 102
God Stats
2W - 1L
1,255 SR
Queue Stats
336W - 335L
1,463 Elo+
Solo
Cthulhu
Cthulhu
clarify69
Cthulhu
Level 42
God Stats
3W - 5L
1,168 SR
Queue Stats
97W - 93L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
0 / 4 / 2
6,281
419
8,832
8,479
2,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
GemeBot4473
Amaterasu
6
0 / 4 / 0
4,869
325
762
4,946
1,375
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

12
0 / 4 / 1
6,859
457
7,634
12,708
8,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
6 / 1 / 2
7,864
524
16,987
14,093
5,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
mintysoxx
Yemoja
12
3 / 0 / 5
7,842
523
4,297
11,019
8,143
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GlockCowboy
Danzaburou
11
0 / 3 / 1
6,371
425
8,351
10,420
3,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Aphrodite
MR PANCAKE69285
Aphrodite
15
5 / 0 / 1
9,095
606
6,262
10,435
3,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kumbhakarna
STSV
Kumbhakarna
11
0 / 3 / 1
6,644
443
3,682
13,497
6,925
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
Sgt tahco
Mercury
12
2 / 2 / 0
7,114
474
4,036
11,334
4,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
clarify69
Cthulhu
13
6 / 2 / 2
8,308
554
9,603
19,962
15,751
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
18
9
Kills
13
13
Deaths
10
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
4
2
0.25
L
Amaterasu
GemeBot4473
Amaterasu
0
4
0
0
W
Danzaburou
GlockCowboy
Danzaburou
0
3
1
0.17
W
Aphrodite
MR PANCAKE69285
Aphrodite
5
0
1
5.5
W
Kumbhakarna
STSV
Kumbhakarna
0
3
1
0.17
W
Mercury
Sgt tahco
Mercury
2
2
0
1
L
0
4
1
0.13
L
6
1
2
7
W
Cthulhu
clarify69
Cthulhu
6
2
2
3.5
L
Yemoja
mintysoxx
Yemoja
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,512
Damage
31,934
51,245
Taken
65,648
25,578
Mitigated
34,032
18,779
Healing
27,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
8,832
790
0
0
8,479
2,848
0
5,003
3,286
37,974
0
L
Amaterasu
GemeBot4473
Amaterasu
762
257
0
0
4,946
1,375
0
2,714
2,040
0
8,266
W
Danzaburou
GlockCowboy
Danzaburou
8,351
4,051
0
4,107
10,420
3,258
108
515
9,905
0
42,001
W
Aphrodite
MR PANCAKE69285
Aphrodite
6,262
863
1,388
8,282
10,435
3,851
378
5,193
5,137
52,873
1,789
W
Kumbhakarna
STSV
Kumbhakarna
3,682
124
1,887
3,550
13,497
6,925
0
2,471
10,983
20,709
0
W
Mercury
Sgt tahco
Mercury
4,036
2,005
0
2,502
11,334
4,247
0
1,430
9,904
0
46,519
L
7,634
730
0
3,800
12,708
8,000
0
4,662
7,869
0
52,227
L
16,987
11,103
0
4,064
14,093
5,212
762
4,034
10,007
0
59,082
W
Cthulhu
clarify69
Cthulhu
9,603
971
201
5,717
19,962
15,751
747
2,749
16,667
53,955
1,690
L
Yemoja
mintysoxx
Yemoja
4,297
1,236
7,047
3,868
11,019
8,143
25
2,405
8,614
17,294
2,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,715
Gold Earned
37,532
281
Minions Killed
365
0
Camps Cleared
0
1,202,536
Distance Traveled
1,443,801
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,281
419
68
5
0
253,982
0
L
Amaterasu
4,869
325
13
1
0
172,169
0
W
Danzaburou
6,371
425
63
4
0
272,900
0
W
Aphrodite
9,095
606
100
7
0
262,374
0
W
Kumbhakarna
6,644
443
25
2
0
307,562
1
W
Mercury
7,114
474
78
5
0
323,912
2
L
Nike
6,859
457
72
5
0
283,832
0
L
Nut
7,864
524
93
6
0
239,222
0
W
Cthulhu
8,308
554
99
7
0
277,053
0
L
Yemoja
7,842
523
35
2
0
253,331
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role