Player Matchup

King Arthur
King Arthur
ForeverRAT
King Arthur
Level 68
God Stats
122W - 135L
1,513 SR
Queue Stats
133W - 149L
1,490 Elo+
Party 1
Olorun
Olorun
Partisan82
Olorun
Level 80
God Stats
26W - 10L
1,732 SR
Queue Stats
204W - 208L
1,548 Elo+
Party 1
Hercules
Hercules
RageofAfrica
Hercules
Level 129
God Stats
1W - 1L
1,730 SR
Queue Stats
201W - 218L
1,549 Elo+
Party 1
Mulan
Mulan
SellingLSDtoKids
Mulan
Level 128
God Stats
19W - 19L
1,617 SR
Queue Stats
144W - 136L
1,556 Elo+
Party 1
Rama
Rama
serioussenpai
Rama
Level 101
God Stats
11W - 8L
1,830 SR
Queue Stats
202W - 139L
1,621 Elo+
Solo
Team Averages
Level 101
1,684 SR
1,553 Elo+

VS

Team Averages
Level 150
1,670 SR
1,617 Elo+
Tyr
Tyr
DemurestElm763
Tyr
Level 159
God Stats
7W - 5L
1,881 SR
Queue Stats
306W - 288L
1,568 Elo+
Solo
Cernunnos
Cernunnos
PLOPERLOLI
Cernunnos
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,819 Elo+
Party 2
Bacchus
Bacchus
bros9
Bacchus
Level 145
God Stats
9W - 8L
1,592 SR
Queue Stats
420W - 409L
1,553 Elo+
Solo
Erlang Shen
Erlang Shen
lSusgodl
Erlang Shen
Level 140
God Stats
3W - 0L
1,910 SR
Queue Stats
51W - 28L
1,641 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
sarcasticmelon
Morgan Le Fay
Level 159
God Stats
4W - 6L
1,469 SR
Queue Stats
145W - 133L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ForeverRAT
King Arthur
12
1 / 4 / 3
7,482
499
8,375
19,559
14,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Olorun
Partisan82
Olorun
12
1 / 2 / 4
7,288
486
4,298
7,555
2,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
RageofAfrica
Hercules
10
3 / 7 / 5
6,762
451
8,056
12,922
4,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
4 / 4 / 3
7,007
467
8,678
14,992
10,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

15
3 / 4 / 2
8,853
590
6,141
12,444
4,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 4
7,920
528
8,233
11,868
4,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cernunnos
PLOPERLOLI
Cernunnos
14
3 / 3 / 2
8,355
557
6,938
9,961
3,468
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bacchus
bros9
Bacchus
12
0 / 3 / 11
7,453
497
7,033
11,793
10,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erlang Shen
lSusgodl
Erlang Shen
16
6 / 1 / 2
9,564
638
12,543
14,168
11,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
sarcasticmelon
Morgan Le Fay
16
8 / 2 / 6
9,845
656
15,855
7,654
2,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
46
12
Kills
21
21
Deaths
12
17
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
3
4
2
L
King Arthur
ForeverRAT
King Arthur
1
4
3
0.63
W
Cernunnos
PLOPERLOLI
Cernunnos
3
3
2
1.33
L
Olorun
Partisan82
Olorun
1
2
4
1.5
L
Hercules
RageofAfrica
Hercules
3
7
5
0.79
L
4
4
3
1.38
W
Bacchus
bros9
Bacchus
0
3
11
1.83
W
Erlang Shen
lSusgodl
Erlang Shen
6
1
2
7
W
Morgan Le Fay
sarcasticmelon
Morgan Le Fay
8
2
6
5.5
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,548
Damage
50,602
67,472
Taken
55,444
36,933
Mitigated
32,082
17,213
Healing
18,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,233
696
0
5,408
11,868
4,372
0
326
11,542
0
48,191
L
King Arthur
ForeverRAT
King Arthur
8,375
1,435
0
5,006
19,559
14,953
0
4,058
15,277
0
48,249
W
Cernunnos
PLOPERLOLI
Cernunnos
6,938
3,298
0
3,462
9,961
3,468
1,052
346
9,615
0
55,270
L
Olorun
Partisan82
Olorun
4,298
3,177
312
1,924
7,555
2,492
0
3,112
4,409
48,554
0
L
Hercules
RageofAfrica
Hercules
8,056
3,123
0
3,622
12,922
4,801
0
4,797
7,863
0
29,442
L
8,678
1,626
0
1,004
14,992
10,592
0
4,032
10,805
0
35,926
W
Bacchus
bros9
Bacchus
7,033
850
0
1,087
11,793
10,165
15
2,800
8,993
21,360
0
W
Erlang Shen
lSusgodl
Erlang Shen
12,543
7,667
0
7,368
14,168
11,404
0
987
13,181
0
69,679
W
Morgan Le Fay
sarcasticmelon
Morgan Le Fay
15,855
2,597
0
1,317
7,654
2,673
72
0
7,294
67,692
710
L
6,141
3,526
0
5,345
12,444
4,095
0
5,702
6,402
0
76,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,392
Gold Earned
43,137
400
Minions Killed
422
0
Camps Cleared
0
1,495,707
Distance Traveled
1,617,115
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,920
528
77
5
0
355,687
0
L
King Arthur
7,482
499
85
6
0
294,695
0
W
Cernunnos
8,355
557
86
6
0
286,638
0
L
Olorun
7,288
486
80
5
0
298,452
5
L
Hercules
6,762
451
41
3
0
323,040
6
L
Mulan
7,007
467
47
3
0
299,949
5
W
Bacchus
7,453
497
21
1
0
340,099
6
W
Erlang Shen
9,564
638
106
7
0
296,639
0
W
Morgan Le Fay
9,845
656
132
9
0
338,052
6
L
Rama
8,853
590
147
10
0
279,571
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role