Player Matchup

Chronos
Chronos
DerpKun
Chronos
Level 124
God Stats
22W - 15L
1,639 SR
Queue Stats
223W - 203L
1,524 Elo+
Solo
Bastet
Bastet
GucciGoooober
Bastet
Level 145
God Stats
2W - 1L
1,681 SR
Queue Stats
22W - 10L
1,764 Elo+
Party 3
Jormungandr
Jormungandr
baconaterso
Jormungandr
Level 86
God Stats
41W - 20L
1,652 SR
Queue Stats
100W - 68L
1,526 Elo+
Party 3
Odin
Odin
crankmudkip
Odin
Level 156
God Stats
4W - 5L
1,500 SR
Queue Stats
176W - 193L
1,482 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
iggs17
Morgan Le Fay
Level 159
God Stats
70W - 59L
1,553 SR
Queue Stats
303W - 315L
1,514 Elo+
Party 1
Team Averages
Level 134
1,605 SR
1,562 Elo+

VS

Team Averages
Level 163
1,523 SR
1,501 Elo+
Ix Chel
Ix Chel
ImmortalMeta
Ix Chel
Level 169
God Stats
21W - 15L
1,616 SR
Queue Stats
204W - 208L
1,511 Elo+
Party 2
Cthulhu
Cthulhu
Increadable
Cthulhu
Level 142
God Stats
28W - 10L
1,566 SR
Queue Stats
267W - 242L
1,440 Elo+
Solo
Serqet
Serqet
Jafeeet
Serqet
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 12L
1,518 Elo+
Solo
Erlang Shen
Erlang Shen
RaginCajun3
Erlang Shen
Level 106
God Stats
5W - 5L
1,374 SR
Queue Stats
56W - 63L
1,537 Elo+
Party 2
Medusa
Medusa
x2eZ MaJiiN x
Medusa
Level 266
God Stats
11W - 9L
1,560 SR
Queue Stats
818W - 896L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DerpKun
Chronos
13
0 / 2 / 1
7,924
528
5,185
7,753
3,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 2 / 0
6,514
434
7,822
11,383
3,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jormungandr
baconaterso
Jormungandr
12
0 / 0 / 1
7,269
485
6,691
7,381
6,049
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
2 / 0 / 0
9,069
605
8,460
13,451
9,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Morgan Le Fay
iggs17
Morgan Le Fay
13
0 / 2 / 0
7,738
516
6,160
6,438
2,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
ImmortalMeta
Ix Chel
13
2 / 0 / 1
6,808
454
4,215
6,766
2,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Increadable
Cthulhu
12
1 / 0 / 3
7,224
482
5,991
11,803
6,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Serqet
Jafeeet
Serqet
13
1 / 1 / 2
6,942
463
6,140
13,937
7,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mace

Mace

+10
Physical Power

Erlang Shen
RaginCajun3
Erlang Shen
13
0 / 2 / 1
7,549
503
5,992
11,954
9,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

14
2 / 1 / 0
7,727
515
4,946
7,992
2,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
4
Kills
6
6
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chronos
DerpKun
Chronos
0
2
1
0.25
L
2
2
0
1
W
Ix Chel
ImmortalMeta
Ix Chel
2
0
1
2.5
W
Cthulhu
Increadable
Cthulhu
1
0
3
2.5
W
Serqet
Jafeeet
Serqet
1
1
2
2
W
Erlang Shen
RaginCajun3
Erlang Shen
0
2
1
0.25
L
Jormungandr
baconaterso
Jormungandr
0
0
1
0.5
L
2
0
0
2
L
Morgan Le Fay
iggs17
Morgan Le Fay
0
2
0
0
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,318
Damage
27,284
46,406
Taken
52,452
25,081
Mitigated
27,344
12,753
Healing
20,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
DerpKun
Chronos
5,185
2,322
0
2,986
7,753
3,145
656
907
6,676
66,982
3,919
L
7,822
1,753
0
2,736
11,383
3,953
0
2,278
8,655
0
44,597
W
Ix Chel
ImmortalMeta
Ix Chel
4,215
266
504
2,260
6,766
2,105
0
3,204
3,514
44,745
783
W
Cthulhu
Increadable
Cthulhu
5,991
261
2,339
3,145
11,803
6,452
0
6,827
4,976
30,224
0
W
Serqet
Jafeeet
Serqet
6,140
1,304
0
4,824
13,937
7,079
0
3,112
10,742
0
50,147
W
Erlang Shen
RaginCajun3
Erlang Shen
5,992
3,197
0
4,830
11,954
9,460
0
597
10,747
0
52,885
L
Jormungandr
baconaterso
Jormungandr
6,691
1,917
0
1,626
7,381
6,049
0
3,109
4,272
30,910
1,368
L
8,460
2,612
0
4,254
13,451
9,615
49
1,404
11,725
218
65,072
L
Morgan Le Fay
iggs17
Morgan Le Fay
6,160
0
0
1,151
6,438
2,319
138
2,281
3,929
70,090
1,711
W
4,946
1,590
0
2,240
7,992
2,248
666
4,271
3,721
0
64,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,514
Gold Earned
36,250
505
Minions Killed
450
0
Camps Cleared
0
1,510,737
Distance Traveled
1,639,599
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,924
528
133
9
0
270,016
0
L
Bastet
6,514
434
62
4
0
347,129
0
W
Ix Chel
6,808
454
74
5
0
327,259
2
W
Cthulhu
7,224
482
68
5
0
350,533
2
W
Serqet
6,942
463
93
6
0
373,180
0
W
Erlang Shen
7,549
503
98
7
0
279,280
3
L
Jormungandr
7,269
485
39
3
0
320,884
5
L
Odin
9,069
605
129
9
0
270,544
0
L
Morgan Le Fay
7,738
516
142
9
0
302,164
2
W
Medusa
7,727
515
117
8
0
309,347
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role