Player Matchup

Cthulhu
Cthulhu
Stray8716
Cthulhu
Level 18
God Stats
13W - 8L
1,472 SR
Queue Stats
19W - 17L
1,406 Elo+
Party 1
Neith
Neith
howwwlie
Neith
Level 96
God Stats
5W - 5L
1,511 SR
Queue Stats
22W - 19L
1,369 Elo+
Party 1
Nu Wa
Nu Wa
lLucyferl
Nu Wa
Level 16
God Stats
15W - 10L
1,521 SR
Queue Stats
25W - 20L
1,356 Elo+
Party 1
Team Averages
Level 43
1,501 SR
1,377 Elo+

VS

Team Averages
Level 94
1,390 SR
1,408 Elo+
Kuzenbo
Kuzenbo
LoboGrisOmega
Kuzenbo
Level 66
God Stats
0W - 1L
1,333 SR
Queue Stats
9W - 15L
1,414 Elo+
Solo
Discordia
Discordia
RidiculousCurtis
Discordia
Level 78
God Stats
0W - 2L
1,295 SR
Queue Stats
65W - 64L
1,409 Elo+
Solo
Gilgamesh
Gilgamesh
xt_Lone_Star_tx
Gilgamesh
Level 137
God Stats
61W - 53L
1,542 SR
Queue Stats
157W - 163L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Stray8716
Cthulhu
16
2 / 2 / 5
10,378
741
14,025
10,270
7,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
howwwlie
Neith
17
4 / 1 / 2
10,937
781
8,109
8,156
3,072
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
lLucyferl
Nu Wa
16
1 / 1 / 6
10,019
716
11,759
5,326
1,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
15
0 / 3 / 3
8,918
637
3,750
18,618
19,024
Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
17
1 / 2 / 1
9,773
698
8,408
7,157
2,414
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
xt_Lone_Star_tx
Gilgamesh
17
3 / 2 / 1
10,664
762
6,219
14,212
12,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
7
Kills
4
4
Deaths
7
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
0
3
3
0.5
L
Discordia
1
2
1
0.75
W
Cthulhu
Stray8716
Cthulhu
2
2
5
2.25
W
Neith
howwwlie
Neith
4
1
2
5
W
Nu Wa
lLucyferl
Nu Wa
1
1
6
4
L
Gilgamesh
xt_Lone_Star_tx
Gilgamesh
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,893
Damage
18,377
23,752
Taken
39,987
12,702
Mitigated
33,895
2,465
Healing
4,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
3,750
785
0
704
18,618
19,024
0
10,001
7,887
12,786
1,040
L
Discordia
8,408
223
0
644
7,157
2,414
120
4,997
1,673
39,854
1,018
W
Cthulhu
Stray8716
Cthulhu
14,025
1,307
0
0
10,270
7,991
143
4,750
5,181
31,348
360
W
Neith
howwwlie
Neith
8,109
2,784
0
2,215
8,156
3,072
1,630
3,652
4,237
19
42,946
W
Nu Wa
lLucyferl
Nu Wa
11,759
5,177
0
250
5,326
1,639
1,872
3,177
2,061
23,211
535
L
Gilgamesh
xt_Lone_Star_tx
Gilgamesh
6,219
593
0
2,893
14,212
12,457
0
8,693
4,817
0
38,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,334
Gold Earned
29,355
159
Minions Killed
144
0
Camps Cleared
0
753,188
Distance Traveled
696,345
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,918
637
9
1
0
219,225
0
L
Discordia
9,773
698
61
4
0
216,296
0
W
Cthulhu
10,378
741
55
4
0
271,300
0
W
Neith
10,937
781
73
5
0
254,728
0
W
Nu Wa
10,019
716
31
2
0
227,160
0
L
Gilgamesh
10,664
762
74
5
0
260,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role