Player Matchup

Skadi
Skadi
 
Skadi
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
MirrOn60FPS
Kuzenbo
Level 127
God Stats
6W - 3L
1,538 SR
Queue Stats
163W - 279L
1,510 Elo+
Party 1
The Morrigan
The Morrigan
Sh4dowSn4k3
The Morrigan
Level 126
God Stats
5W - 2L
1,390 SR
Queue Stats
261W - 322L
1,413 Elo+
Party 3
Chang'e
Chang'e
SunKingTtv
Chang'e
Level 117
God Stats
6W - 8L
1,610 SR
Queue Stats
179W - 246L
1,477 Elo+
Party 3
Serqet
Serqet
TimeCrisis3
Serqet
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
251W - 232L
1,570 Elo+
Solo
Team Averages
Level 127
1,508 SR
1,494 Elo+

VS

Team Averages
Level 127
1,559 SR
1,493 Elo+
Thor
Thor
 
Thor
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Artamion
Ix Chel
Level 138
God Stats
2W - 2L
1,394 SR
Queue Stats
68W - 59L
1,520 Elo+
Party 2
Fafnir
Fafnir
Hakase Ishi
Fafnir
Level 117
God Stats
3W - 4L
1,577 SR
Queue Stats
37W - 45L
1,369 Elo+
Party 2
Bake Kujira
Bake Kujira
RichardCheese2
Bake Kujira
Level 157
God Stats
4W - 2L
1,680 SR
Queue Stats
149W - 130L
1,507 Elo+
Party 2
Danzaburou
Danzaburou
iF6at10min
Danzaburou
Level 144
God Stats
20W - 12L
1,644 SR
Queue Stats
1,000W - 939L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
2 / 3 / 2
7,338
564
5,470
7,401
2,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kuzenbo
MirrOn60FPS
Kuzenbo
11
3 / 1 / 6
7,230
556
6,058
9,509
11,869
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
Sh4dowSn4k3
The Morrigan
12
3 / 1 / 5
6,867
528
3,750
6,922
2,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chang'e
SunKingTtv
Chang'e
15
5 / 1 / 2
8,497
654
8,438
7,279
2,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Serqet
14
3 / 1 / 2
7,675
590
4,905
9,713
6,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
4 / 3 / 0
7,240
557
5,087
10,174
3,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
Artamion
Ix Chel
11
0 / 6 / 0
6,398
492
3,312
8,917
2,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fafnir
9
0 / 0 / 1
6,116
470
939
5,135
4,566
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bake Kujira
RichardCheese2
Bake Kujira
11
1 / 5 / 1
6,974
536
6,097
12,050
7,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
iF6at10min
Danzaburou
13
2 / 2 / 2
7,844
603
8,273
9,023
3,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
16
Kills
7
7
Deaths
16
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
3
2
1
L
Thor
 
Thor
4
3
0
1.33
L
Ix Chel
Artamion
Ix Chel
0
6
0
0
L
Fafnir
0
0
1
0.5
W
Kuzenbo
MirrOn60FPS
Kuzenbo
3
1
6
6
L
Bake Kujira
RichardCheese2
Bake Kujira
1
5
1
0.3
W
The Morrigan
Sh4dowSn4k3
The Morrigan
3
1
5
5.5
W
Chang'e
SunKingTtv
Chang'e
5
1
2
6
W
Serqet
3
1
2
4
L
Danzaburou
iF6at10min
Danzaburou
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,621
Damage
23,708
40,824
Taken
45,299
25,674
Mitigated
21,043
13,935
Healing
15,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
5,470
1,660
0
1,809
7,401
2,427
30
410
6,991
0
62,761
L
Thor
 
Thor
5,087
992
0
4,367
10,174
3,163
0
3,329
6,771
0
55,968
L
Ix Chel
Artamion
Ix Chel
3,312
328
100
1,624
8,917
2,478
0
6,184
2,224
40,434
1,185
L
Fafnir
939
184
191
1,923
5,135
4,566
78
2,297
2,722
6,196
1,258
W
Kuzenbo
MirrOn60FPS
Kuzenbo
6,058
2,177
0
1,925
9,509
11,869
0
1,879
7,545
21,374
1,281
L
Bake Kujira
RichardCheese2
Bake Kujira
6,097
2,899
0
2,856
12,050
7,781
22
2,634
8,365
43,150
1,721
W
The Morrigan
Sh4dowSn4k3
The Morrigan
3,750
714
0
3,399
6,922
2,352
0
1,124
5,746
39,631
1,083
W
Chang'e
SunKingTtv
Chang'e
8,438
330
265
4,477
7,279
2,253
306
2,617
4,300
63,546
1,405
W
Serqet
4,905
1,534
0
2,060
9,713
6,773
0
3,590
6,123
0
54,156
L
Danzaburou
iF6at10min
Danzaburou
8,273
3,942
0
4,763
9,023
3,055
462
1,652
7,371
0
68,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,607
Gold Earned
34,572
423
Minions Killed
409
0
Camps Cleared
0
1,373,472
Distance Traveled
1,252,354
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,338
564
104
8
0
251,824
3
L
Thor
7,240
557
99
8
0
275,044
0
L
Ix Chel
6,398
492
93
7
0
235,199
0
L
Fafnir
6,116
470
18
1
0
267,303
0
W
Kuzenbo
7,230
556
28
2
0
275,326
3
L
Bake Kujira
6,974
536
81
6
0
224,414
2
W
The Morrigan
6,867
528
66
5
0
275,879
0
W
Chang'e
8,497
654
138
11
0
292,848
2
W
Serqet
7,675
590
87
7
0
277,595
0
L
Danzaburou
7,844
603
118
9
0
250,394
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role