Player Matchup

Ares
Ares
 
Ares
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Blackstar095
Ra
Level 161
God Stats
5W - 6L
1,470 SR
Queue Stats
85W - 94L
1,446 Elo+
Party 2
Nike
Nike
Edsel36
Nike
Level 84
God Stats
13W - 6L
1,749 SR
Queue Stats
106W - 112L
1,450 Elo+
Party 2
Erlang Shen
Erlang Shen
Feruchiha
Erlang Shen
Level 158
God Stats
2W - 4L
1,516 SR
Queue Stats
141W - 139L
1,440 Elo+
Party 2
Danzaburou
Danzaburou
KingOfTheSkies44
Danzaburou
Level 58
God Stats
23W - 13L
1,528 SR
Queue Stats
244W - 267L
1,438 Elo+
Solo
Team Averages
Level 124
1,552 SR
1,455 Elo+

VS

Team Averages
Level 95
1,563 SR
1,451 Elo+
Cthulhu
Cthulhu
DenisseC
Cthulhu
Level 81
God Stats
43W - 38L
1,630 SR
Queue Stats
168W - 152L
1,549 Elo+
Party 1
Surtr
Surtr
MrShinnyHeadGuy
Surtr
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,335 Elo+
Solo
Loki
Loki
ThenewK
Loki
Level 93
God Stats
8W - 6L
1,660 SR
Queue Stats
138W - 129L
1,466 Elo+
Party 1
Charybdis
Charybdis
UsefulStatistic
Charybdis
Level 154
God Stats
19W - 14L
1,473 SR
Queue Stats
31W - 29L
1,458 Elo+
Solo
Nu Wa
Nu Wa
x13Rose13x
Nu Wa
Level 86
God Stats
52W - 36L
1,552 SR
Queue Stats
208W - 186L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
1 / 0 / 0
6,356
454
4,425
13,854
8,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 4 / 2
7,291
521
6,458
9,053
2,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
Edsel36
Nike
11
0 / 3 / 0
5,899
421
1,682
7,840
5,172
Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Erlang Shen
Feruchiha
Erlang Shen
14
3 / 1 / 2
7,378
527
6,792
15,054
11,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
KingOfTheSkies44
Danzaburou
5
0 / 6 / 0
4,556
325
3,191
7,030
1,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DenisseC
Cthulhu
11
2 / 1 / 4
7,481
534
6,468
13,609
7,613
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 0 / 1
8,298
593
5,399
8,140
5,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Loki
ThenewK
Loki
12
3 / 3 / 4
7,235
517
6,541
9,183
2,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charybdis
UsefulStatistic
Charybdis
14
3 / 1 / 3
8,363
597
11,052
9,190
3,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
12
3 / 2 / 4
7,016
501
6,797
6,455
1,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
5
Kills
13
14
Deaths
7
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
0
0
1
L
1
4
2
0.5
W
Cthulhu
DenisseC
Cthulhu
2
1
4
4
L
Nike
Edsel36
Nike
0
3
0
0
L
Erlang Shen
Feruchiha
Erlang Shen
3
1
2
4
L
Danzaburou
KingOfTheSkies44
Danzaburou
0
6
0
0
W
2
0
1
2.5
W
Loki
ThenewK
Loki
3
3
4
1.67
W
Charybdis
UsefulStatistic
Charybdis
3
1
3
4.5
W
Nu Wa
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,548
Damage
36,257
52,831
Taken
46,577
29,621
Mitigated
21,069
14,774
Healing
17,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
4,425
143
21
4,617
13,854
8,447
0
2,886
10,968
24,805
0
L
6,458
321
96
2,754
9,053
2,958
0
2,977
6,076
51,483
711
W
Cthulhu
DenisseC
Cthulhu
6,468
815
2,669
4,946
13,609
7,613
438
4,675
8,934
23,430
2,096
L
Nike
Edsel36
Nike
1,682
121
0
2,200
7,840
5,172
0
876
6,603
311
32,392
L
Erlang Shen
Feruchiha
Erlang Shen
6,792
4,096
0
4,114
15,054
11,187
0
3,830
11,060
0
65,989
L
Danzaburou
KingOfTheSkies44
Danzaburou
3,191
1,518
0
972
7,030
1,857
0
2,133
4,897
0
17,322
W
5,399
1,738
0
2,447
8,140
5,850
195
187
7,953
470
45,672
W
Loki
ThenewK
Loki
6,541
1,581
0
2,628
9,183
2,701
243
1,909
7,230
0
41,276
W
Charybdis
UsefulStatistic
Charybdis
11,052
5,908
0
4,267
9,190
3,049
1,582
2,417
6,773
0
76,945
W
Nu Wa
6,797
1,526
0
485
6,455
1,856
501
1,731
4,724
32,183
570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,480
Gold Earned
38,393
323
Minions Killed
344
0
Camps Cleared
0
1,195,955
Distance Traveled
1,326,532
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,356
454
28
2
0
276,200
0
L
Ra
7,291
521
108
8
0
268,867
0
W
Cthulhu
7,481
534
36
3
0
289,825
0
L
Nike
5,899
421
76
5
0
224,614
1
L
Erlang Shen
7,378
527
90
6
0
290,808
2
L
Danzaburou
4,556
325
21
2
0
135,466
4
W
Surtr
8,298
593
82
6
0
249,085
0
W
Loki
7,235
517
59
4
0
316,622
0
W
Charybdis
8,363
597
132
9
0
209,181
0
W
Nu Wa
7,016
501
35
3
0
261,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role