Player Matchup

Nu Wa
Nu Wa
BananaSmasher04
Nu Wa
Level 68
God Stats
4W - 1L
1,563 SR
Queue Stats
65W - 54L
1,497 Elo+
Party 2
Serqet
Serqet
Its zAJ
Serqet
Level 133
God Stats
3W - 1L
1,498 SR
Queue Stats
117W - 110L
1,488 Elo+
Solo
Aphrodite
Aphrodite
Jacquevious
Aphrodite
Level 55
God Stats
5W - 4L
1,674 SR
Queue Stats
46W - 43L
1,485 Elo+
Party 2
Hou Yi
Hou Yi
JoezyTV
Hou Yi
Level 128
God Stats
45W - 52L
1,588 SR
Queue Stats
160W - 157L
1,546 Elo+
Solo
King Arthur
King Arthur
PadfootBuster
King Arthur
Level 65
God Stats
9W - 10L
1,491 SR
Queue Stats
34W - 26L
1,515 Elo+
Party 2
Team Averages
Level 90
1,563 SR
1,506 Elo+

VS

Team Averages
Level 69
1,656 SR
1,504 Elo+
Skadi
Skadi
CrabMeat69
Skadi
Level 87
God Stats
22W - 22L
1,525 SR
Queue Stats
320W - 312L
1,517 Elo+
Solo
Zeus
Zeus
DusT727
Zeus
Level 87
God Stats
52W - 34L
1,639 SR
Queue Stats
394W - 378L
1,434 Elo+
Party 1
Ymir
Ymir
EXCALIBURBOSS
Ymir
Level 56
God Stats
12W - 6L
1,718 SR
Queue Stats
48W - 27L
1,632 Elo+
Solo
Yemoja
Yemoja
StewphidDumi
Yemoja
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
236W - 225L
1,494 Elo+
Solo
Arachne
Arachne
flowpastyou
Arachne
Level 54
God Stats
15W - 5L
1,900 SR
Queue Stats
181W - 169L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
7,508
626
6,190
5,484
1,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
Its zAJ
Serqet
14
7 / 0 / 1
8,160
680
5,333
8,363
3,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
Jacquevious
Aphrodite
10
0 / 1 / 4
6,534
545
1,222
6,911
3,331
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
JoezyTV
Hou Yi
13
5 / 1 / 2
7,500
625
10,352
9,673
3,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
PadfootBuster
King Arthur
10
1 / 3 / 1
6,243
520
4,462
14,068
9,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
9
0 / 7 / 1
5,383
449
4,373
10,861
2,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zeus
DusT727
Zeus
13
2 / 3 / 1
6,785
565
5,632
8,048
2,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 2 / 0
6,784
565
9,103
7,835
3,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
6
0 / 0 / 0
4,555
380
1,839
4,414
1,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Arachne
flowpastyou
Arachne
12
1 / 2 / 1
5,957
496
6,251
11,360
4,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
14
Kills
6
6
Deaths
14
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
L
Skadi
0
7
1
0.07
L
Zeus
DusT727
Zeus
2
3
1
0.83
L
3
2
0
1.5
W
Serqet
Its zAJ
Serqet
7
0
1
7.5
W
Aphrodite
Jacquevious
Aphrodite
0
1
4
2
W
Hou Yi
JoezyTV
Hou Yi
5
1
2
6
W
King Arthur
PadfootBuster
King Arthur
1
3
1
0.5
L
Yemoja
0
0
0
0
L
Arachne
flowpastyou
Arachne
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,559
Damage
27,198
44,499
Taken
42,518
20,359
Mitigated
14,432
14,654
Healing
11,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,190
1,210
0
978
5,484
1,432
57
2,130
3,354
59,165
0
L
Skadi
4,373
2,154
0
850
10,861
2,686
0
1,015
9,662
0
29,517
L
Zeus
DusT727
Zeus
5,632
744
0
3,324
8,048
2,329
0
1,535
6,339
61,818
0
L
9,103
1,155
0
1,049
7,835
3,254
0
732
6,919
41,967
2,356
W
Serqet
Its zAJ
Serqet
5,333
1,012
0
1,677
8,363
3,225
517
2,402
5,961
0
52,021
W
Aphrodite
Jacquevious
Aphrodite
1,222
309
3,211
3,882
6,911
3,331
518
2,055
4,856
18,617
0
W
Hou Yi
JoezyTV
Hou Yi
10,352
4,921
0
3,977
9,673
3,325
1,523
2,639
7,034
0
59,666
W
King Arthur
PadfootBuster
King Arthur
4,462
484
0
929
14,068
9,046
0
6,946
7,122
0
31,955
L
Yemoja
1,839
203
325
1,217
4,414
1,639
0
1,040
3,374
10,162
0
L
Arachne
flowpastyou
Arachne
6,251
3,701
0
4,413
11,360
4,524
0
3,090
8,270
0
44,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,945
Gold Earned
29,464
388
Minions Killed
334
0
Camps Cleared
0
1,210,271
Distance Traveled
1,058,319
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,508
626
106
9
0
237,224
2
L
Skadi
5,383
449
56
5
0
192,597
0
L
Zeus
6,785
565
113
9
0
223,560
0
L
Ymir
6,784
565
77
6
0
239,560
0
W
Serqet
8,160
680
92
8
0
307,931
1
W
Aphrodite
6,534
545
31
3
0
226,028
2
W
Hou Yi
7,500
625
108
9
0
199,378
0
W
King Arthur
6,243
520
51
4
0
239,710
0
L
Yemoja
4,555
380
21
2
0
103,078
1
L
Arachne
5,957
496
67
6
0
299,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role