Player Matchup

Sol
Sol
Alexis21Malafe
Sol
Level 62
God Stats
0W - 3L
1,381 SR
Queue Stats
36W - 145L
1,174 Elo+
Party 4
Scylla
Scylla
Deaconn8
Scylla
Level 159
God Stats
4W - 7L
1,500 SR
Queue Stats
146W - 158L
1,492 Elo+
Party 3
Nut
Nut
DublEdg3Swrd
Nut
Level 142
God Stats
1W - 1L
1,476 SR
Queue Stats
101W - 119L
1,453 Elo+
Solo
Danzaburou
Danzaburou
Icemanqt
Danzaburou
Level 114
God Stats
6W - 7L
1,588 SR
Queue Stats
306W - 328L
1,482 Elo+
Party 3
Amaterasu
Amaterasu
ShackminSupport
Amaterasu
Level 86
God Stats
0W - 1L
1,308 SR
Queue Stats
37W - 148L
1,167 Elo+
Party 4
Team Averages
Level 113
1,451 SR
1,354 Elo+

VS

Team Averages
Level 73
1,560 SR
1,420 Elo+
Ao Kuang
Ao Kuang
Aranidael
Ao Kuang
Level 35
God Stats
2W - 1L
1,500 SR
Queue Stats
162W - 151L
1,380 Elo+
Party 1
The Morrigan
The Morrigan
Gers820
The Morrigan
Level 124
God Stats
2W - 0L
1,689 SR
Queue Stats
366W - 360L
1,439 Elo+
Solo
King Arthur
King Arthur
JustGoCrybaby
King Arthur
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 99L
1,406 Elo+
Party 2
Skadi
Skadi
ZackFairCC23
Skadi
Level 149
God Stats
3W - 1L
1,610 SR
Queue Stats
132W - 139L
1,426 Elo+
Party 1
Chernobog
Chernobog
iPhluent
Chernobog
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 118L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 3
9,907
619
6,925
11,907
3,160
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
Deaconn8
Scylla
20
5 / 3 / 8
11,563
723
21,023
7,916
2,819
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

17
3 / 6 / 8
10,594
662
10,251
12,641
4,732
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Icemanqt
Danzaburou
19
3 / 4 / 7
10,796
675
8,854
12,417
4,881
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
ShackminSupport
Amaterasu
13
1 / 8 / 8
9,025
564
5,543
20,672
14,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Aranidael
Ao Kuang
17
8 / 5 / 13
11,906
744
10,529
15,081
7,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

The Morrigan
Gers820
The Morrigan
19
2 / 2 / 12
11,564
723
7,609
11,548
3,671
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
JustGoCrybaby
King Arthur
18
0 / 5 / 19
11,407
713
7,572
21,721
26,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
11 / 5 / 11
13,055
816
22,131
12,260
4,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chernobog
iPhluent
Chernobog
20
7 / 2 / 15
12,722
795
13,285
10,469
3,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
98
15
Kills
28
28
Deaths
19
34
Assists
70
Player
Kills
Deaths
Assists
KDA
L
3
7
3
0.64
W
Ao Kuang
Aranidael
Ao Kuang
8
5
13
2.9
L
Scylla
Deaconn8
Scylla
5
3
8
3
L
3
6
8
1.17
W
The Morrigan
Gers820
The Morrigan
2
2
12
4
L
Danzaburou
Icemanqt
Danzaburou
3
4
7
1.63
W
King Arthur
JustGoCrybaby
King Arthur
0
5
19
1.9
L
Amaterasu
ShackminSupport
Amaterasu
1
8
8
0.63
W
11
5
11
3.3
W
Chernobog
iPhluent
Chernobog
7
2
15
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,596
Damage
61,126
65,553
Taken
71,079
30,518
Mitigated
46,504
14,798
Healing
19,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,925
1,118
0
1,536
11,907
3,160
0
2,795
9,112
14,047
0
W
Ao Kuang
Aranidael
Ao Kuang
10,529
3,128
1,013
3,198
15,081
7,573
123
4,257
10,713
16,456
1,256
L
Scylla
Deaconn8
Scylla
21,023
559
558
665
7,916
2,819
0
2,047
5,869
57,749
0
L
10,251
4,526
1,141
1,527
12,641
4,732
0
2,778
9,815
0
25,260
W
The Morrigan
Gers820
The Morrigan
7,609
1,393
1,735
3,221
11,548
3,671
2,806
5,729
5,129
26,440
2,501
L
Danzaburou
Icemanqt
Danzaburou
8,854
1,761
931
4,163
12,417
4,881
0
2,568
9,849
0
27,614
W
King Arthur
JustGoCrybaby
King Arthur
7,572
930
467
1,369
21,721
26,882
521
7,002
14,525
985
24,692
L
Amaterasu
ShackminSupport
Amaterasu
5,543
1,087
542
3,735
20,672
14,926
0
7,348
13,324
0
7,708
W
22,131
8,016
862
1,697
12,260
4,438
1,019
5,442
6,672
0
42,606
W
Chernobog
iPhluent
Chernobog
13,285
6,362
1,334
4,784
10,469
3,940
4,427
4,939
5,530
0
37,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,885
Gold Earned
60,654
168
Minions Killed
194
0
Camps Cleared
0
1,205,234
Distance Traveled
1,373,483
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,907
619
20
1
0
213,717
0
W
Ao Kuang
11,906
744
8
1
0
267,469
0
L
Scylla
11,563
723
86
5
0
227,505
0
L
Nut
10,594
662
27
2
0
234,298
0
W
The Morrigan
11,564
723
63
4
0
318,850
0
L
Danzaburou
10,796
675
33
2
0
340,530
0
W
King Arthur
11,407
713
42
3
0
243,931
0
L
Amaterasu
9,025
564
2
0
0
189,184
0
W
Skadi
13,055
816
34
2
0
245,989
0
W
Chernobog
12,722
795
47
3
0
297,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role