Player Matchup

Cupid
Cupid
 
Cupid
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
SmiteSuckMe
Cerberus
Level 55
God Stats
12W - 10L
1,619 SR
Queue Stats
172W - 166L
1,497 Elo+
Solo
Poseidon
Poseidon
Wrarriouse99
Poseidon
Level 28
God Stats
3W - 2L
1,542 SR
Queue Stats
51W - 61L
1,414 Elo+
Party 1
Erlang Shen
Erlang Shen
anani1104
Erlang Shen
Level 51
God Stats
5W - 8L
1,410 SR
Queue Stats
139W - 126L
1,461 Elo+
Party 1
Horus
Horus
g_o_o_p_0_0_0_0
Horus
Level 107
God Stats
6W - 9L
1,362 SR
Queue Stats
351W - 337L
1,475 Elo+
Party 1
Team Averages
Level 55
1,486 SR
1,469 Elo+

VS

Team Averages
Level 94
1,520 SR
1,424 Elo+
Nox
Nox
Hickleberry man
Nox
Level 159
God Stats
3W - 6L
1,520 SR
Queue Stats
110W - 94L
1,498 Elo+
Party 2
Hera
Hera
NoMansBro
Hera
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 51L
1,404 Elo+
Solo
Medusa
Medusa
Spin
Medusa
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,258 Elo+
Solo
Vamana
Vamana
Taboo Turkey
Vamana
Level 167
God Stats
3W - 1L
1,762 SR
Queue Stats
159W - 144L
1,524 Elo+
Party 2
Hun Batz
Hun Batz
cato_18200
Hun Batz
Level 57
God Stats
2W - 2L
1,319 SR
Queue Stats
121W - 139L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
1 / 5 / 1
6,544
503
3,848
9,257
3,018
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
SmiteSuckMe
Cerberus
11
1 / 2 / 2
6,063
466
5,892
11,535
6,736
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
Wrarriouse99
Poseidon
12
2 / 4 / 2
6,670
513
5,560
6,987
1,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
anani1104
Erlang Shen
12
0 / 2 / 0
6,353
489
3,617
10,416
4,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

10
1 / 2 / 1
5,919
455
2,532
9,645
3,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 10
7,549
581
6,596
6,908
5,501
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
12
3 / 3 / 1
6,955
535
5,645
6,194
2,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Spin
Medusa
10
2 / 2 / 1
6,063
466
4,648
7,745
2,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
14
4 / 0 / 2
8,385
645
8,099
8,096
7,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hun Batz
cato_18200
Hun Batz
15
6 / 0 / 3
7,856
604
4,795
10,058
3,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
5
Kills
15
15
Deaths
5
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
5
1
0.3
W
0
0
10
5
W
Hera
3
3
1
1.17
L
Cerberus
SmiteSuckMe
Cerberus
1
2
2
1
W
Medusa
Spin
Medusa
2
2
1
1.25
W
Vamana
4
0
2
5
L
Poseidon
Wrarriouse99
Poseidon
2
4
2
0.75
L
Erlang Shen
anani1104
Erlang Shen
0
2
0
0
W
Hun Batz
cato_18200
Hun Batz
6
0
3
7.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,449
Damage
29,783
47,840
Taken
39,001
19,354
Mitigated
21,148
17,096
Healing
12,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
3,848
2,215
17
3,201
9,257
3,018
0
1,261
7,953
0
44,098
W
6,596
1,563
0
1,669
6,908
5,501
266
3,109
3,739
27,694
1,324
W
Hera
5,645
1,919
0
685
6,194
2,074
198
3,632
2,500
47,390
1,034
L
Cerberus
SmiteSuckMe
Cerberus
5,892
506
0
3,849
11,535
6,736
0
4,656
6,791
34,556
915
W
Medusa
Spin
Medusa
4,648
1,790
0
703
7,745
2,508
0
1,752
5,975
0
29,445
W
Vamana
8,099
2,989
0
2,775
8,096
7,345
98
1,282
6,768
0
65,072
L
Poseidon
Wrarriouse99
Poseidon
5,560
424
0
720
6,987
1,878
0
3,703
3,284
45,739
0
L
Erlang Shen
anani1104
Erlang Shen
3,617
1,740
0
4,529
10,416
4,044
0
367
9,439
0
41,628
W
Hun Batz
cato_18200
Hun Batz
4,795
394
0
6,765
10,058
3,720
0
1,365
8,682
0
63,593
L
2,532
1,062
320
4,460
9,645
3,678
0
1,918
7,537
0
31,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,549
Gold Earned
36,808
384
Minions Killed
399
0
Camps Cleared
0
1,290,451
Distance Traveled
1,346,793
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,544
503
71
5
0
246,793
0
W
Nox
7,549
581
31
2
0
253,612
2
W
Hera
6,955
535
90
7
0
267,275
1
L
Cerberus
6,063
466
102
8
0
269,139
2
W
Medusa
6,063
466
46
4
0
270,105
0
W
Vamana
8,385
645
116
9
0
242,187
0
L
Poseidon
6,670
513
76
6
0
250,288
4
L
Erlang Shen
6,353
489
84
6
0
255,569
0
W
Hun Batz
7,856
604
116
9
0
313,614
0
L
Horus
5,919
455
51
4
0
268,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role