Player Matchup

Skadi
Skadi
 
Skadi
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
CREEPER lD
Kuzenbo
Level 155
God Stats
19W - 60L
1,274 SR
Queue Stats
214W - 827L
1,214 Elo+
Party 2
Sol
Sol
Some1Sweaty
Sol
Level 14
God Stats
0W - 4L
1,144 SR
Queue Stats
0W - 5L
1,115 Elo+
Party 2
Merlin
Merlin
babbit93
Merlin
Level 183
God Stats
1W - 5L
1,639 SR
Queue Stats
49W - 92L
1,400 Elo+
Party 2
Ao Kuang
Ao Kuang
squrrel2
Ao Kuang
Level 91
God Stats
3W - 4L
1,485 SR
Queue Stats
248W - 254L
1,432 Elo+
Party 2
Team Averages
Level 123
1,408 SR
1,332 Elo+

VS

Team Averages
Level 69
1,541 SR
1,457 Elo+
Ares
Ares
Coleooy26
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 3
He Bo
He Bo
Lebailed Out
He Bo
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,269 Elo+
Party 1
Lancelot
Lancelot
Ramen Empire
Lancelot
Level 132
God Stats
13W - 13L
1,460 SR
Queue Stats
376W - 352L
1,530 Elo+
Party 1
Janus
Janus
URBANNATOR10
Janus
Level 101
God Stats
29W - 20L
1,523 SR
Queue Stats
237W - 220L
1,521 Elo+
Party 1
Cupid
Cupid
xN06unaga
Cupid
Level 99
God Stats
52W - 22L
1,723 SR
Queue Stats
147W - 113L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
4 / 2 / 1
7,672
548
9,622
7,754
2,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kuzenbo
CREEPER lD
Kuzenbo
12
2 / 1 / 4
7,963
569
5,776
9,246
8,476
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

7
0 / 2 / 0
5,296
378
1,544
4,235
893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Merlin
babbit93
Merlin
14
1 / 2 / 1
8,383
599
1,940
5,474
1,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ao Kuang
squrrel2
Ao Kuang
12
2 / 5 / 2
7,127
509
4,413
10,967
3,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
0 / 4 / 1
6,864
490
3,270
9,987
6,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
5 / 1 / 5
8,898
636
10,107
10,333
2,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Lancelot
Ramen Empire
Lancelot
15
2 / 0 / 1
9,231
659
3,145
6,688
4,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
2 / 3 / 3
8,869
634
2,175
5,893
1,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
xN06unaga
Cupid
13
3 / 1 / 1
7,632
545
6,494
10,186
3,301
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
9
Kills
12
12
Deaths
9
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
4
2
1
2.25
L
Kuzenbo
CREEPER lD
Kuzenbo
2
1
4
4
W
Ares
0
4
1
0.13
W
5
1
5
7.5
W
Lancelot
Ramen Empire
Lancelot
2
0
1
2.5
L
0
2
0
0
W
2
3
3
1.17
L
Merlin
babbit93
Merlin
1
2
1
0.75
L
Ao Kuang
squrrel2
Ao Kuang
2
5
2
0.6
W
Cupid
xN06unaga
Cupid
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,295
Damage
25,191
37,676
Taken
43,087
16,956
Mitigated
18,721
8,642
Healing
16,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
9,622
3,678
0
1,942
7,754
2,694
0
3,282
4,458
0
64,953
L
Kuzenbo
CREEPER lD
Kuzenbo
5,776
1,887
0
1,924
9,246
8,476
0
3,210
5,994
19,341
0
W
Ares
3,270
169
0
981
9,987
6,551
0
3,642
6,345
11,667
0
W
10,107
421
0
6,763
10,333
2,974
254
2,766
7,567
81,584
0
W
Lancelot
Ramen Empire
Lancelot
3,145
514
0
1,110
6,688
4,025
43
2,255
4,433
0
63,783
L
1,544
613
0
1,998
4,235
893
0
734
3,501
15,103
2,916
W
2,175
86
0
1,075
5,893
1,870
66
2,454
3,439
66,436
1,091
L
Merlin
babbit93
Merlin
1,940
0
0
663
5,474
1,433
853
3,512
1,842
63,836
128
L
Ao Kuang
squrrel2
Ao Kuang
4,413
1,216
0
2,115
10,967
3,460
0
4,585
6,342
49,510
1,054
W
Cupid
xN06unaga
Cupid
6,494
3,355
424
6,325
10,186
3,301
0
2,919
7,267
0
61,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,441
Gold Earned
41,494
357
Minions Killed
502
0
Camps Cleared
0
1,297,957
Distance Traveled
1,529,057
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,672
548
98
7
0
282,277
2
L
Kuzenbo
7,963
569
20
1
0
266,485
1
W
Ares
6,864
490
12
1
0
274,771
0
W
He Bo
8,898
636
112
8
0
339,352
3
W
Lancelot
9,231
659
120
9
0
309,493
0
L
Sol
5,296
378
32
2
0
140,696
0
W
Janus
8,869
634
136
10
0
310,413
0
L
Merlin
8,383
599
131
9
0
295,718
1
L
Ao Kuang
7,127
509
76
5
0
312,781
0
W
Cupid
7,632
545
122
9
0
295,028
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role