Player Matchup

Charybdis
Charybdis
Isoya_Tadayoshi
Charybdis
Level 155
God Stats
1W - 4L
1,480 SR
Queue Stats
84W - 87L
1,475 Elo+
Party 1
Hades
Hades
JIGSAW229
Hades
Level 36
God Stats
8W - 10L
977 SR
Queue Stats
9W - 14L
1,179 Elo+
Party 1
Sun Wukong
Sun Wukong
PARZIVAL_Gabo
Sun Wukong
Level 121
God Stats
1W - 4L
1,392 SR
Queue Stats
37W - 36L
1,391 Elo+
Solo
Team Averages
Level 104
1,283 SR
1,349 Elo+

VS

Team Averages
Level 170
1,664 SR
1,669 Elo+
Arachne
Arachne
DivineBrotato
Arachne
Level 144
God Stats
7W - 5L
1,481 SR
Queue Stats
266W - 264L
1,375 Elo+
Solo
Nu Wa
Nu Wa
Elyfana
Nu Wa
Level 214
God Stats
126W - 63L
1,643 SR
Queue Stats
204W - 134L
1,561 Elo+
Solo
Ullr
Ullr
LoCoBuRRiTo22
Ullr
Level 152
God Stats
16W - 0L
1,869 SR
Queue Stats
1,736W - 92L
2,072 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Isoya_Tadayoshi
Charybdis
15
2 / 5 / 1
9,288
774
5,270
11,481
3,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Hades
JIGSAW229
Hades
15
2 / 5 / 1
8,699
725
5,368
11,616
5,403
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sun Wukong
PARZIVAL_Gabo
Sun Wukong
7
0 / 2 / 0
6,883
574
510
3,248
1,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
16
4 / 3 / 6
10,045
837
2,973
7,297
2,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
Elyfana
Nu Wa
16
3 / 1 / 7
10,306
859
7,622
4,066
1,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 1 / 7
11,115
926
11,134
7,351
2,876
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
4
Kills
12
12
Deaths
5
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Arachne
4
3
6
2.33
W
Nu Wa
Elyfana
Nu Wa
3
1
7
6.5
L
Charybdis
Isoya_Tadayoshi
Charybdis
2
5
1
0.5
L
Hades
JIGSAW229
Hades
2
5
1
0.5
W
5
1
7
8.5
L
Sun Wukong
PARZIVAL_Gabo
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,148
Damage
21,729
26,345
Taken
18,714
10,363
Mitigated
6,759
5,296
Healing
3,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
2,973
2,172
0
998
7,297
2,732
255
2,328
4,969
0
19,184
W
Nu Wa
Elyfana
Nu Wa
7,622
2,857
0
1,431
4,066
1,151
1,771
1,527
2,506
46,302
1,052
L
Charybdis
Isoya_Tadayoshi
Charybdis
5,270
1,816
0
2,401
11,481
3,774
0
3,323
8,081
0
42,928
L
Hades
JIGSAW229
Hades
5,368
313
201
2,599
11,616
5,403
0
2,238
9,326
24,917
705
W
11,134
3,705
0
1,447
7,351
2,876
1,585
1,554
5,766
0
51,201
L
Sun Wukong
PARZIVAL_Gabo
Sun Wukong
510
0
0
95
3,248
1,186
0
2,001
1,223
0
2,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,870
Gold Earned
31,466
113
Minions Killed
189
0
Camps Cleared
0
364,388
Distance Traveled
621,335
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,045
837
23
2
0
211,335
0
W
Nu Wa
10,306
859
71
6
0
197,678
6
L
Charybdis
9,288
774
58
5
0
170,735
0
L
Hades
8,699
725
53
4
0
163,204
0
W
Ullr
11,115
926
95
8
0
212,322
1
L
Sun Wukong
6,883
574
2
0
0
30,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role