Player Matchup

Ra
Ra
BananaSmasher04
Ra
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 54L
1,490 Elo+
Party 2
Aphrodite
Aphrodite
Jacquevious
Aphrodite
Level 55
God Stats
5W - 4L
1,609 SR
Queue Stats
46W - 43L
1,477 Elo+
Party 2
Artemis
Artemis
NonNex_Of_Lexel
Artemis
Level 155
God Stats
3W - 0L
1,500 SR
Queue Stats
194W - 204L
1,462 Elo+
Party 1
King Arthur
King Arthur
PadfootBuster
King Arthur
Level 65
God Stats
9W - 10L
1,459 SR
Queue Stats
34W - 26L
1,508 Elo+
Party 2
Loki
Loki
Xl-_xaniety_503
Loki
Level 67
God Stats
8W - 7L
1,416 SR
Queue Stats
178W - 194L
1,411 Elo+
Party 1
Team Averages
Level 82
1,497 SR
1,470 Elo+

VS

Team Averages
Level 90
1,434 SR
1,349 Elo+
Anubis
Anubis
BFMShaolinStyle
Anubis
Level 86
God Stats
0W - 5L
1,130 SR
Queue Stats
27W - 53L
1,333 Elo+
Party 3
Kuzenbo
Kuzenbo
DDangIez
Kuzenbo
Level 95
God Stats
0W - 1L
1,517 SR
Queue Stats
32W - 56L
1,355 Elo+
Party 3
Thor
Thor
GreatestLinke24
Thor
Level 100
God Stats
3W - 3L
1,649 SR
Queue Stats
60W - 96L
1,332 Elo+
Party 3
Osiris
Osiris
Papadannn
Osiris
Level 88
God Stats
21W - 17L
1,477 SR
Queue Stats
141W - 125L
1,382 Elo+
Solo
Izanami
Izanami
ScalNJ
Izanami
Level 82
God Stats
19W - 32L
1,398 SR
Queue Stats
34W - 64L
1,343 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 1
7,223
722
3,580
2,632
532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Jacquevious
Aphrodite
10
1 / 0 / 11
6,549
655
2,990
6,906
3,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
11 / 0 / 2
6,958
696
9,141
7,599
2,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
PadfootBuster
King Arthur
9
1 / 2 / 1
5,554
555
5,312
9,946
7,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
2 / 0 / 2
5,458
546
2,412
7,470
2,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
4,949
495
1,776
5,738
1,880
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Kuzenbo
DDangIez
Kuzenbo
7
0 / 4 / 0
4,148
415
3,572
7,352
4,990
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 3 / 0
5,160
516
4,675
8,776
3,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Osiris
Papadannn
Osiris
10
2 / 1 / 0
5,668
567
5,009
7,635
6,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Izanami
ScalNJ
Izanami
7
0 / 7 / 0
4,348
435
4,150
6,667
1,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
20
Kills
2
2
Deaths
20
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
5
0
1
5.5
L
Kuzenbo
DDangIez
Kuzenbo
0
4
0
0
L
0
3
0
0
W
Aphrodite
Jacquevious
Aphrodite
1
0
11
6.5
W
11
0
2
12
W
King Arthur
PadfootBuster
King Arthur
1
2
1
0.75
L
Osiris
Papadannn
Osiris
2
1
0
2
L
Izanami
ScalNJ
Izanami
0
7
0
0
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,435
Damage
19,182
34,553
Taken
36,168
16,396
Mitigated
18,273
15,667
Healing
5,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,776
45
0
1,180
5,738
1,880
0
2,997
2,320
28,182
0
W
3,580
524
168
1,056
2,632
532
0
1,721
911
47,330
925
L
Kuzenbo
DDangIez
Kuzenbo
3,572
1,242
0
362
7,352
4,990
12
1,540
5,812
12,515
0
L
4,675
602
0
1,119
8,776
3,051
0
529
8,247
0
41,473
W
Aphrodite
Jacquevious
Aphrodite
2,990
856
4,527
4,377
6,906
3,383
115
1,546
5,145
17,305
0
W
9,141
4,243
0
1,737
7,599
2,425
343
1,549
5,873
0
41,734
W
King Arthur
PadfootBuster
King Arthur
5,312
1,270
0
0
9,946
7,857
0
0
9,946
0
31,640
L
Osiris
Papadannn
Osiris
5,009
1,810
0
2,127
7,635
6,769
0
0
7,635
0
31,680
L
Izanami
ScalNJ
Izanami
4,150
3,097
0
310
6,667
1,583
0
968
5,699
0
23,740
W
2,412
743
0
3,802
7,470
2,199
0
140
7,330
0
32,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,742
Gold Earned
24,273
310
Minions Killed
229
0
Camps Cleared
0
1,074,998
Distance Traveled
901,063
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,949
495
56
6
0
159,186
2
W
Ra
7,223
722
104
10
0
231,744
1
L
Kuzenbo
4,148
415
13
1
0
170,096
0
L
Thor
5,160
516
65
7
0
195,398
0
W
Aphrodite
6,549
655
36
4
0
188,101
0
W
Artemis
6,958
696
68
7
0
186,995
0
W
King Arthur
5,554
555
39
4
0
213,232
0
L
Osiris
5,668
567
55
6
0
197,043
2
L
Izanami
4,348
435
40
4
0
179,340
0
W
Loki
5,458
546
63
6
0
254,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role