Player Matchup

Tsukuyomi
Tsukuyomi
Falloutprime321
Tsukuyomi
Level 26
God Stats
1W - 3L
1,628 SR
Queue Stats
8W - 10L
1,531 Elo+
Party 1
Pele
Pele
PaulaUnderwood
Pele
Level 80
God Stats
0W - 2L
1,488 SR
Queue Stats
6W - 16L
1,385 Elo+
Party 1
Horus
Horus
PieceOfSkitt
Horus
Level 79
God Stats
20W - 25L
1,475 SR
Queue Stats
32W - 45L
1,456 Elo+
Party 1
Izanami
Izanami
SirCapnBatman
Izanami
Level 74
God Stats
2W - 4L
1,480 SR
Queue Stats
30W - 48L
1,449 Elo+
Party 1
Ah Puch
Ah Puch
l2345678910
Ah Puch
Level 111
God Stats
1W - 6L
1,465 SR
Queue Stats
53W - 63L
1,509 Elo+
Party 1
Team Averages
Level 74
1,507 SR
1,466 Elo+

VS

Team Averages
Level 124
1,774 SR
1,587 Elo+
Nu Wa
Nu Wa
AlexxOzZ
Nu Wa
Level 157
God Stats
44W - 23L
1,641 SR
Queue Stats
391W - 346L
1,618 Elo+
Party 3
Athena
Athena
NyneRanger
Athena
Level 97
God Stats
4W - 8L
1,702 SR
Queue Stats
137W - 151L
1,576 Elo+
Party 2
Surtr
Surtr
Schnoidle
Surtr
Level 127
God Stats
3W - 1L
1,869 SR
Queue Stats
311W - 278L
1,581 Elo+
Party 2
Sun Wukong
Sun Wukong
ZynKara
Sun Wukong
Level 129
God Stats
4W - 1L
1,731 SR
Queue Stats
350W - 293L
1,590 Elo+
Party 3
Cupid
Cupid
manwithaplan77
Cupid
Level 108
God Stats
9W - 8L
1,926 SR
Queue Stats
205W - 191L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Falloutprime321
Tsukuyomi
12
1 / 5 / 1
6,805
454
8,269
13,754
3,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
0 / 4 / 1
7,093
473
4,624
12,604
6,835
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

11
1 / 3 / 2
6,799
453
4,320
14,612
10,147
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
12
1 / 4 / 0
7,104
474
4,942
9,094
2,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
l2345678910
Ah Puch
12
1 / 12 / 0
6,788
453
4,895
13,775
3,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AlexxOzZ
Nu Wa
15
6 / 1 / 8
9,258
617
17,735
4,584
1,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Athena
NyneRanger
Athena
14
1 / 3 / 12
8,641
576
6,103
13,375
13,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Surtr
Schnoidle
Surtr
16
4 / 0 / 4
10,175
678
10,470
10,289
11,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sun Wukong
ZynKara
Sun Wukong
16
9 / 0 / 1
9,306
620
7,238
13,559
6,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

17
7 / 0 / 3
9,500
633
11,079
10,764
3,657
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
55
4
Kills
27
28
Deaths
4
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AlexxOzZ
Nu Wa
6
1
8
10
L
Tsukuyomi
Falloutprime321
Tsukuyomi
1
5
1
0.3
W
Athena
NyneRanger
Athena
1
3
12
2.33
L
0
4
1
0.13
L
1
3
2
0.67
W
Surtr
Schnoidle
Surtr
4
0
4
6
L
Izanami
1
4
0
0.25
W
Sun Wukong
ZynKara
Sun Wukong
9
0
1
9.5
L
Ah Puch
l2345678910
Ah Puch
1
12
0
0.08
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,050
Damage
52,625
63,839
Taken
52,571
26,626
Mitigated
36,823
15,686
Healing
23,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AlexxOzZ
Nu Wa
17,735
7,057
0
1,315
4,584
1,488
565
2,161
2,423
64,838
997
L
Tsukuyomi
Falloutprime321
Tsukuyomi
8,269
1,011
0
4,728
13,754
3,677
0
4,330
9,001
0
59,479
W
Athena
NyneRanger
Athena
6,103
1,391
0
3,024
13,375
13,353
435
2,119
11,256
24,476
2,093
L
4,624
1,513
0
3,976
12,604
6,835
0
2,061
9,959
0
53,630
L
4,320
1,460
448
4,117
14,612
10,147
0
6,592
7,624
0
16,446
W
Surtr
Schnoidle
Surtr
10,470
3,551
0
3,811
10,289
11,522
238
190
10,099
3,001
70,179
L
Izanami
4,942
2,985
0
1,167
9,094
2,634
0
1,282
7,647
0
52,281
W
Sun Wukong
ZynKara
Sun Wukong
7,238
1,721
0
8,194
13,559
6,803
264
182
13,377
0
75,227
L
Ah Puch
l2345678910
Ah Puch
4,895
253
0
1,250
13,775
3,333
0
8,799
4,413
49,614
962
W
11,079
6,711
288
6,842
10,764
3,657
2,034
118
10,646
0
87,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,589
Gold Earned
46,880
438
Minions Killed
568
0
Camps Cleared
0
1,500,984
Distance Traveled
1,539,287
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,258
617
118
8
0
271,832
0
L
Tsukuyomi
6,805
454
106
7
0
362,638
0
W
Athena
8,641
576
42
3
0
308,158
4
L
Pele
7,093
473
105
7
0
306,916
3
L
Horus
6,799
453
20
1
0
316,815
0
W
Surtr
10,175
678
148
10
0
296,274
3
L
Izanami
7,104
474
114
8
0
279,591
2
W
Sun Wukong
9,306
620
115
8
0
369,918
0
L
Ah Puch
6,788
453
93
6
0
235,024
3
W
Cupid
9,500
633
145
10
0
293,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role