Player Matchup

Fafnir
Fafnir
Kaisereich
Fafnir
Level 120
God Stats
4W - 3L
1,501 SR
Queue Stats
96W - 85L
1,589 Elo+
Party 3
Ne Zha
Ne Zha
PlzFixMatchMakin
Ne Zha
Level 69
God Stats
8W - 7L
1,749 SR
Queue Stats
245W - 209L
1,599 Elo+
Solo
Hun Batz
Hun Batz
Rhabbi
Hun Batz
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 45L
1,596 Elo+
Party 3
Poseidon
Poseidon
TheSimpleBagel
Poseidon
Level 108
God Stats
24W - 18L
1,847 SR
Queue Stats
627W - 531L
1,609 Elo+
Solo
Loki
Loki
toromax0406
Loki
Level 137
God Stats
19W - 15L
1,538 SR
Queue Stats
208W - 176L
1,542 Elo+
Solo
Team Averages
Level 103
1,627 SR
1,587 Elo+

VS

Team Averages
Level 133
1,596 SR
1,552 Elo+
Neith
Neith
Ecsstacy
Neith
Level 107
God Stats
1W - 3L
1,617 SR
Queue Stats
84W - 97L
1,518 Elo+
Party 2
Tyr
Tyr
Nipsyyy
Tyr
Level 127
God Stats
1W - 3L
1,550 SR
Queue Stats
412W - 387L
1,556 Elo+
Party 2
Ganesha
Ganesha
VenusaurFarted
Ganesha
Level 155
God Stats
5W - 7L
1,494 SR
Queue Stats
132W - 100L
1,591 Elo+
Party 1
Camazotz
Camazotz
WholeLottaPP
Camazotz
Level 141
God Stats
1W - 2L
1,571 SR
Queue Stats
124W - 100L
1,546 Elo+
Party 1
Agni
Agni
jjfridayy
Agni
Level 135
God Stats
9W - 5L
1,749 SR
Queue Stats
258W - 254L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Kaisereich
Fafnir
11
0 / 3 / 5
6,479
432
5,690
11,827
9,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
6 / 1 / 0
9,172
611
11,337
11,507
5,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hun Batz
Rhabbi
Hun Batz
12
0 / 3 / 4
6,900
460
3,045
10,687
3,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Poseidon
16
6 / 0 / 3
10,258
684
8,136
5,225
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
1 / 1 / 2
8,426
562
8,216
13,545
6,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ecsstacy
Neith
14
3 / 4 / 0
7,628
509
6,899
11,278
3,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tyr
14
1 / 1 / 1
8,221
548
9,154
15,348
12,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 3 / 7
7,469
498
4,761
12,544
11,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Camazotz
WholeLottaPP
Camazotz
13
3 / 1 / 3
7,237
482
7,116
11,302
4,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
13
1 / 4 / 2
7,306
487
6,386
6,871
1,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
13
Kills
8
8
Deaths
13
14
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
Ecsstacy
Neith
3
4
0
0.75
W
Fafnir
Kaisereich
Fafnir
0
3
5
0.83
L
Tyr
1
1
1
1.5
W
6
1
0
6
W
Hun Batz
Rhabbi
Hun Batz
0
3
4
0.67
W
Poseidon
6
0
3
7.5
L
0
3
7
1.17
L
Camazotz
WholeLottaPP
Camazotz
3
1
3
4.5
L
Agni
1
4
2
0.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,424
Damage
34,316
52,791
Taken
57,343
26,734
Mitigated
34,427
15,733
Healing
14,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Ecsstacy
Neith
6,899
1,928
0
2,161
11,278
3,838
0
1,525
9,753
0
62,041
W
Fafnir
Kaisereich
Fafnir
5,690
1,649
0
1,773
11,827
9,055
0
5,655
5,901
16,713
0
L
Tyr
9,154
1,869
0
4,879
15,348
12,940
17
2,554
12,794
448
67,770
W
11,337
3,758
0
4,624
11,507
5,726
370
824
10,683
0
72,171
W
Hun Batz
Rhabbi
Hun Batz
3,045
748
0
4,474
10,687
3,537
0
1,258
9,341
0
49,114
W
Poseidon
8,136
1,078
0
706
5,225
1,443
0
2,214
2,827
86,874
785
L
4,761
610
0
2,739
12,544
11,255
0
4,732
7,812
26,007
0
L
Camazotz
WholeLottaPP
Camazotz
7,116
2,256
0
3,940
11,302
4,453
0
1,540
9,762
0
54,668
L
Agni
6,386
637
0
441
6,871
1,941
0
3,405
3,466
53,852
0
W
8,216
2,176
0
4,156
13,545
6,973
0
1,475
12,059
0
63,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,235
Gold Earned
37,861
480
Minions Killed
465
0
Camps Cleared
0
1,605,189
Distance Traveled
1,499,281
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,628
509
121
8
0
255,175
0
W
Fafnir
6,479
432
9
1
0
299,156
0
L
Tyr
8,221
548
125
8
0
291,579
1
W
Ne Zha
9,172
611
109
7
0
316,335
5
W
Hun Batz
6,900
460
69
5
0
329,735
0
W
Poseidon
10,258
684
171
11
0
333,933
7
L
Ganesha
7,469
498
1
0
0
297,484
2
L
Camazotz
7,237
482
78
5
0
349,373
0
L
Agni
7,306
487
140
9
0
305,670
3
W
Loki
8,426
562
122
8
0
326,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role