Player Matchup

Izanami
Izanami
 
Izanami
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Creatures66
Awilix
Level 145
God Stats
0W - 4L
1,196 SR
Queue Stats
136W - 123L
1,506 Elo+
Party 2
Skadi
Skadi
Nayruuu
Skadi
Level 156
God Stats
20W - 17L
1,571 SR
Queue Stats
294W - 262L
1,553 Elo+
Party 2
Nu Wa
Nu Wa
Stayy__Goldd
Nu Wa
Level 110
God Stats
50W - 31L
1,655 SR
Queue Stats
92W - 85L
1,498 Elo+
Party 2
Maui
Maui
dustyCaddis
Maui
Level 127
God Stats
4W - 5L
1,558 SR
Queue Stats
65W - 78L
1,439 Elo+
Solo
Team Averages
Level 135
1,496 SR
1,499 Elo+

VS

Team Averages
Level 53
1,388 SR
1,413 Elo+
Cthulhu
Cthulhu
CTO BOX
Cthulhu
Level 29
God Stats
8W - 10L
1,445 SR
Queue Stats
22W - 51L
1,370 Elo+
Party 1
Thoth
Thoth
KrAzy805
Thoth
Level 85
God Stats
4W - 4L
1,450 SR
Queue Stats
91W - 90L
1,468 Elo+
Solo
Ratatoskr
Ratatoskr
Nugget fn
Ratatoskr
Level 29
God Stats
4W - 9L
1,243 SR
Queue Stats
52W - 85L
1,356 Elo+
Party 1
Bellona
Bellona
Wackygamez
Bellona
Level 52
God Stats
2W - 8L
1,206 SR
Queue Stats
32W - 72L
1,348 Elo+
Party 1
Danzaburou
Danzaburou
xHARUTOx
Danzaburou
Level 68
God Stats
19W - 14L
1,599 SR
Queue Stats
136W - 145L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
0 / 3 / 0
7,094
473
1,544
8,345
2,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
13
3 / 3 / 1
7,231
482
5,071
12,642
4,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
Nayruuu
Skadi
14
5 / 1 / 1
8,624
575
14,182
11,296
10,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
0 / 5 / 4
6,912
461
4,662
8,880
991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 3 / 2
6,371
425
2,675
10,656
7,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CTO BOX
Cthulhu
13
2 / 0 / 3
8,428
562
7,035
12,883
5,325
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thoth
KrAzy805
Thoth
15
5 / 3 / 1
8,463
564
10,394
7,646
2,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ratatoskr
Nugget fn
Ratatoskr
14
4 / 2 / 0
7,490
499
8,744
11,951
4,625
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Wackygamez
Bellona
10
0 / 3 / 2
6,177
412
3,625
11,963
10,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
xHARUTOx
Danzaburou
15
4 / 0 / 0
9,129
609
8,006
5,286
1,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
8
Kills
15
15
Deaths
8
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
0
0
W
Cthulhu
CTO BOX
Cthulhu
2
0
3
3.5
L
Awilix
3
3
1
1.17
W
Thoth
KrAzy805
Thoth
5
3
1
1.83
L
Skadi
Nayruuu
Skadi
5
1
1
5.5
W
Ratatoskr
Nugget fn
Ratatoskr
4
2
0
2
L
0
5
4
0.4
W
Bellona
Wackygamez
Bellona
0
3
2
0.33
L
0
3
2
0.33
W
Danzaburou
xHARUTOx
Danzaburou
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,134
Damage
37,804
51,819
Taken
49,729
25,857
Mitigated
24,567
10,119
Healing
12,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,544
1,200
0
2,105
8,345
2,667
0
773
7,572
0
52,265
W
Cthulhu
CTO BOX
Cthulhu
7,035
902
2,329
4,185
12,883
5,325
116
1,293
11,376
41,123
1,879
L
Awilix
5,071
1,958
0
830
12,642
4,427
0
2,779
9,863
0
49,167
W
Thoth
KrAzy805
Thoth
10,394
86
0
500
7,646
2,260
0
3,031
4,575
78,856
0
L
Skadi
Nayruuu
Skadi
14,182
4,359
0
4,351
11,296
10,678
0
3,214
8,082
0
57,792
W
Ratatoskr
Nugget fn
Ratatoskr
8,744
3,794
0
1,917
11,951
4,625
0
1,902
9,726
0
53,230
L
4,662
1,006
0
849
8,880
991
0
6,723
2,157
36,186
500
W
Bellona
Wackygamez
Bellona
3,625
942
0
2,170
11,963
10,452
0
276
10,818
0
21,409
L
2,675
692
0
1,984
10,656
7,094
0
3,940
6,716
21,855
2,127
W
Danzaburou
xHARUTOx
Danzaburou
8,006
2,767
0
1,646
5,286
1,905
2,963
671
4,615
0
71,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,232
Gold Earned
39,687
371
Minions Killed
406
0
Camps Cleared
0
1,349,246
Distance Traveled
1,487,475
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,094
473
108
7
0
266,382
0
W
Cthulhu
8,428
562
60
4
0
320,014
2
L
Awilix
7,231
482
71
5
0
306,975
0
W
Thoth
8,463
564
131
9
0
282,489
2
L
Skadi
8,624
575
92
6
0
263,753
2
W
Ratatoskr
7,490
499
74
5
0
350,606
0
L
Nu Wa
6,912
461
64
4
0
249,904
6
W
Bellona
6,177
412
33
2
0
242,476
6
L
Maui
6,371
425
36
2
0
262,232
3
W
Danzaburou
9,129
609
108
7
0
291,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role