Player Matchup

Osiris
Osiris
Coopnhtown
Osiris
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 104L
1,589 Elo+
Party 1
Bellona
Bellona
Cuttyy
Bellona
Level 159
God Stats
1W - 1L
1,710 SR
Queue Stats
48W - 65L
1,451 Elo+
Party 1
Chang'e
Chang'e
DavidCR
Chang'e
Level 138
God Stats
2W - 1L
1,909 SR
Queue Stats
148W - 153L
1,518 Elo+
Solo
Charybdis
Charybdis
JrodTheSimp
Charybdis
Level 149
God Stats
4W - 2L
1,500 SR
Queue Stats
148W - 151L
1,476 Elo+
Solo
Janus
Janus
SaucyEightyFive
Janus
Level 105
God Stats
2W - 4L
1,241 SR
Queue Stats
55W - 65L
1,486 Elo+
Party 1
Team Averages
Level 141
1,572 SR
1,504 Elo+

VS

Team Averages
Level 118
1,567 SR
1,520 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Alostnutt
Zhong Kui
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 41L
1,518 Elo+
Solo
Discordia
Discordia
GoatBalakay
Discordia
Level 138
God Stats
4W - 1L
1,596 SR
Queue Stats
210W - 204L
1,534 Elo+
Solo
Guan Yu
Guan Yu
K1nhx
Guan Yu
Level 132
God Stats
1W - 0L
1,738 SR
Queue Stats
52W - 54L
1,499 Elo+
Party 2
Nut
Nut
Sl8tr
Nut
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 51L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Coopnhtown
Osiris
16
4 / 4 / 9
9,032
753
10,439
17,018
14,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
Cuttyy
Bellona
16
2 / 5 / 13
9,448
787
14,813
18,113
16,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
DavidCR
Chang'e
14
1 / 4 / 8
8,379
698
8,776
13,713
3,688
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
JrodTheSimp
Charybdis
15
5 / 6 / 6
9,258
772
13,897
12,697
3,374
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
4 / 6 / 6
8,733
728
9,398
8,237
2,317
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
5 / 5 / 12
10,079
840
7,592
18,286
17,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
Alostnutt
Zhong Kui
17
6 / 3 / 15
10,484
874
20,226
15,356
14,079
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Discordia
GoatBalakay
Discordia
18
8 / 2 / 10
10,945
912
18,767
7,648
2,720
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
K1nhx
Guan Yu
17
5 / 2 / 16
11,056
921
9,158
14,888
9,939
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nut
Sl8tr
Nut
16
1 / 4 / 15
9,574
798
5,870
10,846
3,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
93
16
Kills
25
25
Deaths
16
42
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
5
5
12
2.2
W
Zhong Kui
Alostnutt
Zhong Kui
6
3
15
4.5
L
Osiris
Coopnhtown
Osiris
4
4
9
2.13
L
Bellona
Cuttyy
Bellona
2
5
13
1.7
L
Chang'e
DavidCR
Chang'e
1
4
8
1.25
W
Discordia
GoatBalakay
Discordia
8
2
10
6.5
L
Charybdis
JrodTheSimp
Charybdis
5
6
6
1.33
W
Guan Yu
K1nhx
Guan Yu
5
2
16
6.5
L
4
6
6
1.17
W
Nut
Sl8tr
Nut
1
4
15
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,323
Damage
61,613
69,778
Taken
67,024
41,052
Mitigated
48,350
24,066
Healing
28,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
7,592
2,566
404
4,301
18,286
17,646
1,023
5,542
11,911
0
10,817
W
Zhong Kui
Alostnutt
Zhong Kui
20,226
1,489
1,275
4,913
15,356
14,079
1,675
4,242
10,724
34,957
0
L
Osiris
Coopnhtown
Osiris
10,439
1,769
1,386
2,743
17,018
14,716
0
10,435
6,497
0
14,002
L
Bellona
Cuttyy
Bellona
14,813
2,475
1,965
3,043
18,113
16,957
83
10,598
7,280
4,846
22,665
L
Chang'e
DavidCR
Chang'e
8,776
394
6,496
5,330
13,713
3,688
189
7,156
6,348
18,691
0
W
Discordia
GoatBalakay
Discordia
18,767
525
102
966
7,648
2,720
1,383
2,462
4,798
42,685
0
L
Charybdis
JrodTheSimp
Charybdis
13,897
6,857
1,089
1,509
12,697
3,374
1,083
8,119
4,462
0
29,106
W
Guan Yu
K1nhx
Guan Yu
9,158
418
7,235
7,229
14,888
9,939
1,269
6,199
8,447
0
16,312
L
9,398
806
355
150
8,237
2,317
20
2,685
5,472
20,817
0
W
Nut
Sl8tr
Nut
5,870
2,415
315
1,413
10,846
3,966
1,550
3,567
6,806
0
23,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,850
Gold Earned
52,138
128
Minions Killed
129
0
Camps Cleared
0
1,025,284
Distance Traveled
1,145,300
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,079
840
3
0
0
227,785
0
W
Zhong Kui
10,484
874
40
3
0
234,543
0
L
Osiris
9,032
753
7
1
0
223,511
0
L
Bellona
9,448
787
27
2
0
208,558
0
L
Chang'e
8,379
698
26
2
0
214,516
0
W
Discordia
10,945
912
44
4
0
231,317
0
L
Charybdis
9,258
772
44
4
0
183,051
0
W
Guan Yu
11,056
921
9
1
0
242,275
0
L
Janus
8,733
728
24
2
0
195,648
0
W
Nut
9,574
798
33
3
0
209,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role