Player Matchup

The Morrigan
The Morrigan
LazUSMC
The Morrigan
Level 137
God Stats
0W - 2L
1,291 SR
Queue Stats
259W - 235L
1,562 Elo+
Party 2
Jormungandr
Jormungandr
R0YALTY
Jormungandr
Level 54
God Stats
6W - 2L
1,606 SR
Queue Stats
180W - 143L
1,590 Elo+
Party 2
Heimdallr
Heimdallr
UlcerousTulip86
Heimdallr
Level 143
God Stats
0W - 7L
1,083 SR
Queue Stats
302W - 320L
1,500 Elo+
Solo
Anubis
Anubis
llvllaRk13
Anubis
Level 122
God Stats
4W - 2L
1,744 SR
Queue Stats
133W - 130L
1,537 Elo+
Party 3
Ah Puch
Ah Puch
phop07
Ah Puch
Level 126
God Stats
1W - 2L
1,316 SR
Queue Stats
105W - 100L
1,586 Elo+
Party 3
Team Averages
Level 116
1,408 SR
1,555 Elo+

VS

Team Averages
Level 153
1,500 SR
1,534 Elo+
Lancelot
Lancelot
 
Lancelot
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Avvful
Anubis
Level 175
God Stats
1W - 1L
1,500 SR
Queue Stats
217W - 216L
1,546 Elo+
Party 1
Zeus
Zeus
K1loScope
Zeus
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
112W - 102L
1,551 Elo+
Party 1
Shiva
Shiva
Orshaball6
Shiva
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
224W - 236L
1,475 Elo+
Solo
Ullr
Ullr
z3ii
Ullr
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
LazUSMC
The Morrigan
15
4 / 4 / 5
8,407
764
8,544
6,220
2,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
R0YALTY
Jormungandr
14
1 / 4 / 7
7,661
696
4,726
10,286
7,916
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
UlcerousTulip86
Heimdallr
14
1 / 6 / 8
8,451
768
3,605
9,606
2,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
llvllaRk13
Anubis
14
3 / 7 / 6
8,405
764
7,650
9,013
3,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ah Puch
phop07
Ah Puch
14
3 / 7 / 6
8,308
755
9,618
10,909
3,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
2 / 4 / 15
9,094
827
4,133
11,167
10,095
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Avvful
Anubis
16
9 / 3 / 11
10,283
935
9,212
10,129
5,153
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
17
5 / 1 / 14
9,997
909
14,258
4,592
1,485
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
17
7 / 3 / 18
10,589
963
7,664
12,466
12,412
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ullr
z3ii
Ullr
16
5 / 2 / 9
9,498
863
7,729
7,724
2,284
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
95
12
Kills
28
28
Deaths
13
32
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
2
4
15
2.38
W
Anubis
Avvful
Anubis
9
3
11
4.83
W
Zeus
5
1
14
12
L
The Morrigan
LazUSMC
The Morrigan
4
4
5
1.63
W
Shiva
7
3
18
5.33
L
Jormungandr
R0YALTY
Jormungandr
1
4
7
1.13
L
Heimdallr
UlcerousTulip86
Heimdallr
1
6
8
0.83
L
Anubis
llvllaRk13
Anubis
3
7
6
0.86
L
Ah Puch
phop07
Ah Puch
3
7
6
0.86
W
Ullr
z3ii
Ullr
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,143
Damage
42,996
46,034
Taken
46,078
19,802
Mitigated
31,429
6,050
Healing
14,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
4,133
260
1,290
1,624
11,167
10,095
503
6,673
4,494
0
12,045
W
Anubis
Avvful
Anubis
9,212
147
403
3,241
10,129
5,153
1,363
7,592
2,537
28,238
0
W
Zeus
14,258
641
345
551
4,592
1,485
1,620
3,729
863
28,809
0
L
The Morrigan
LazUSMC
The Morrigan
8,544
293
101
806
6,220
2,377
0
1,116
4,948
20,355
627
W
Shiva
7,664
628
2,648
2,586
12,466
12,412
378
6,152
6,314
245
23,139
L
Jormungandr
R0YALTY
Jormungandr
4,726
331
0
0
10,286
7,916
0
6,399
3,725
9,426
582
L
Heimdallr
UlcerousTulip86
Heimdallr
3,605
607
784
1,113
9,606
2,661
0
5,756
3,656
0
12,049
L
Anubis
llvllaRk13
Anubis
7,650
84
286
987
9,013
3,457
0
4,902
3,947
14,101
0
L
Ah Puch
phop07
Ah Puch
9,618
306
714
1,259
10,909
3,391
0
5,515
5,312
21,435
0
W
Ullr
z3ii
Ullr
7,729
2,714
0
1,593
7,724
2,284
2,935
5,365
2,359
0
24,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,232
Gold Earned
49,461
94
Minions Killed
147
0
Camps Cleared
0
848,182
Distance Traveled
971,298
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,094
827
7
1
0
244,147
0
W
Anubis
10,283
935
35
3
0
184,590
0
W
Zeus
9,997
909
40
4
0
138,591
0
L
The Morrigan
8,407
764
21
2
0
184,887
0
W
Shiva
10,589
963
32
3
0
208,819
1
L
Jormungandr
7,661
696
6
1
0
207,761
0
L
Heimdallr
8,451
768
17
2
0
134,733
0
L
Anubis
8,405
764
22
2
0
156,423
0
L
Ah Puch
8,308
755
28
3
0
164,378
0
W
Ullr
9,498
863
33
3
0
195,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role