Player Matchup

Skadi
Skadi
BananaSmasher04
Skadi
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,233 Elo+
Party 1
Hachiman
Hachiman
CrowdFave
Hachiman
Level 108
God Stats
5W - 3L
1,692 SR
Queue Stats
161W - 157L
1,486 Elo+
Party 2
Ymir
Ymir
Jacquevious
Ymir
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 22L
1,228 Elo+
Party 1
Cthulhu
Cthulhu
PadfootBuster
Cthulhu
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,178 Elo+
Party 1
Zeus
Zeus
Xivulai
Zeus
Level 129
God Stats
3W - 0L
1,834 SR
Queue Stats
153W - 163L
1,503 Elo+
Party 2
Team Averages
Level 85
1,605 SR
1,325 Elo+

VS

Team Averages
Level 119
1,502 SR
1,462 Elo+
Chronos
Chronos
GodivaDoIraja
Chronos
Level 142
God Stats
5W - 3L
1,267 SR
Queue Stats
158W - 153L
1,426 Elo+
Solo
Charybdis
Charybdis
HELLS KNIGHT161
Charybdis
Level 120
God Stats
3W - 2L
1,421 SR
Queue Stats
366W - 359L
1,486 Elo+
Solo
Nox
Nox
Laurent328
Nox
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 68L
1,478 Elo+
Solo
Hun Batz
Hun Batz
boogzbaby45_ttv
Hun Batz
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
353W - 340L
1,446 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
rhythmous
Ah Muzen Cab
Level 140
God Stats
2W - 1L
1,820 SR
Queue Stats
95W - 96L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 5
9,918
992
9,168
7,034
2,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hachiman
CrowdFave
Hachiman
14
2 / 2 / 6
8,549
855
4,596
6,902
2,507
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

12
0 / 4 / 5
8,158
816
1,311
12,433
11,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
15
2 / 2 / 9
9,642
964
4,716
10,107
11,678
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zeus
Xivulai
Zeus
18
7 / 1 / 7
10,541
1,054
12,656
6,105
2,160
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
16
1 / 2 / 5
8,139
814
2,300
6,618
2,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
HELLS KNIGHT161
Charybdis
3
0 / 0 / 1
2,985
299
0
0
0
14
0 / 3 / 6
7,507
751
4,284
7,466
2,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
14
5 / 6 / 2
8,237
824
5,248
10,725
4,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
rhythmous
Ah Muzen Cab
14
3 / 5 / 4
7,568
757
8,731
8,655
2,535
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
27
16
Kills
9
10
Deaths
16
32
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
1
5
7.5
W
Hachiman
CrowdFave
Hachiman
2
2
6
2.5
L
Chronos
1
2
5
1.75
L
Charybdis
HELLS KNIGHT161
Charybdis
0
0
1
0.5
W
0
4
5
0.63
L
0
3
6
1
W
Cthulhu
2
2
9
3.25
W
Zeus
Xivulai
Zeus
7
1
7
10.5
L
Hun Batz
5
6
2
1
L
Ah Muzen Cab
rhythmous
Ah Muzen Cab
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,447
Damage
20,563
42,581
Taken
33,464
30,608
Mitigated
11,470
12,236
Healing
6,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,168
2,378
1,159
477
7,034
2,926
3,147
1,347
5,687
0
32,279
W
Hachiman
CrowdFave
Hachiman
4,596
2,798
615
1,355
6,902
2,507
2,266
972
5,930
0
14,311
L
Chronos
2,300
537
891
1,775
6,618
2,183
0
3,885
2,733
20,203
0
L
Charybdis
HELLS KNIGHT161
Charybdis
0
0
0
0
0
0
0
0
0
0
0
W
1,311
139
791
1,372
12,433
11,337
817
2,288
10,145
3,747
1,225
L
4,284
39
392
2,291
7,466
2,273
0
5,280
2,186
16,580
0
W
Cthulhu
4,716
118
2,380
1,671
10,107
11,678
384
1,001
9,106
16,468
0
W
Zeus
Xivulai
Zeus
12,656
1,486
705
1,711
6,105
2,160
2,460
976
5,129
29,688
0
L
Hun Batz
5,248
128
0
250
10,725
4,479
0
4,860
5,865
0
10,378
L
Ah Muzen Cab
rhythmous
Ah Muzen Cab
8,731
2,529
122
400
8,655
2,535
0
4,584
4,071
0
13,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,808
Gold Earned
34,436
139
Minions Killed
90
0
Camps Cleared
0
908,625
Distance Traveled
730,245
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,918
992
47
5
0
185,545
0
W
Hachiman
8,549
855
20
2
0
185,189
0
L
Chronos
8,139
814
41
4
0
206,945
0
L
Charybdis
2,985
299
0
0
0
0
0
W
Ymir
8,158
816
10
1
0
169,008
0
L
Nox
7,507
751
33
3
0
189,382
0
W
Cthulhu
9,642
964
23
2
0
162,887
0
W
Zeus
10,541
1,054
39
4
0
205,996
0
L
Hun Batz
8,237
824
9
1
0
173,157
0
L
Ah Muzen Cab
7,568
757
7
1
0
160,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role