Player Matchup

Sol
Sol
KeeN_Silence
Sol
Level 88
God Stats
0W - 1L
1,825 SR
Queue Stats
45W - 55L
1,418 Elo+
Solo
Artio
Artio
Leifon1ro
Artio
Level 28
God Stats
3W - 8L
1,236 SR
Queue Stats
215W - 254L
1,403 Elo+
Solo
Ares
Ares
MinttChipp
Ares
Level 123
God Stats
0W - 4L
1,097 SR
Queue Stats
151W - 163L
1,504 Elo+
Solo
Cernunnos
Cernunnos
SmiteMyC
Cernunnos
Level 127
God Stats
0W - 2L
1,471 SR
Queue Stats
62W - 60L
1,413 Elo+
Party 1
Rama
Rama
beefiestcake
Rama
Level 22
God Stats
1W - 2L
1,289 SR
Queue Stats
49W - 45L
1,383 Elo+
Party 1
Team Averages
Level 78
1,384 SR
1,424 Elo+

VS

Team Averages
Level 99
1,521 SR
1,451 Elo+
Eset
Eset
BOOMBOOMBADABING
Eset
Level 107
God Stats
2W - 0L
1,703 SR
Queue Stats
52W - 63L
1,353 Elo+
Solo
Cu Chulainn
Cu Chulainn
TeddySlayer2
Cu Chulainn
Level 101
God Stats
4W - 2L
1,551 SR
Queue Stats
120W - 118L
1,542 Elo+
Party 2
Zhong Kui
Zhong Kui
The Cash C0w
Zhong Kui
Level 69
God Stats
8W - 6L
1,583 SR
Queue Stats
140W - 143L
1,497 Elo+
Solo
Jormungandr
Jormungandr
random1039
Jormungandr
Level 106
God Stats
2W - 1L
1,252 SR
Queue Stats
7W - 7L
1,375 Elo+
Party 2
Hera
Hera
tigre_salvaje984
Hera
Level 111
God Stats
14W - 8L
1,516 SR
Queue Stats
612W - 596L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 5
10,081
840
11,814
10,990
3,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
Leifon1ro
Artio
14
1 / 9 / 6
8,628
719
3,100
18,936
13,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
0 / 5 / 3
6,731
561
1,500
7,930
7,197
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cernunnos
SmiteMyC
Cernunnos
14
4 / 7 / 3
8,043
670
10,011
13,170
4,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 7 / 5
7,916
660
5,952
10,685
2,734
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 15
9,334
778
7,922
6,304
2,204
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cu Chulainn
TeddySlayer2
Cu Chulainn
16
5 / 2 / 17
10,220
852
8,908
12,881
14,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
The Cash C0w
Zhong Kui
15
5 / 3 / 7
9,501
792
12,110
11,955
8,917
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Jormungandr
random1039
Jormungandr
18
10 / 5 / 11
11,477
956
14,861
13,779
5,718
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
8 / 1 / 14
10,615
885
14,699
5,296
2,045
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
94
13
Kills
30
30
Deaths
13
22
Assists
64
Player
Kills
Deaths
Assists
KDA
W
2
2
15
4.75
L
7
2
5
4.75
L
Artio
Leifon1ro
Artio
1
9
6
0.44
L
0
5
3
0.3
L
Cernunnos
SmiteMyC
Cernunnos
4
7
3
0.79
W
Cu Chulainn
TeddySlayer2
Cu Chulainn
5
2
17
6.75
W
Zhong Kui
The Cash C0w
Zhong Kui
5
3
7
2.83
L
1
7
5
0.5
W
Jormungandr
random1039
Jormungandr
10
5
11
3.1
W
8
1
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,377
Damage
58,500
61,711
Taken
50,215
31,262
Mitigated
33,234
13,610
Healing
12,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,922
855
595
251
6,304
2,204
1,844
2,676
3,628
24,252
0
L
11,814
2,518
480
5,577
10,990
3,581
0
8,447
2,369
35,839
619
L
Artio
Leifon1ro
Artio
3,100
228
1,354
2,028
18,936
13,481
0
15,664
2,893
7,619
0
L
1,500
219
369
288
7,930
7,197
0
6,170
1,693
3,262
0
L
Cernunnos
SmiteMyC
Cernunnos
10,011
5,288
603
1,544
13,170
4,269
0
10,555
2,566
0
18,843
W
Cu Chulainn
TeddySlayer2
Cu Chulainn
8,908
706
989
2,261
12,881
14,350
333
3,522
9,359
1,069
18,289
W
Zhong Kui
The Cash C0w
Zhong Kui
12,110
1,179
847
2,969
11,955
8,917
2,815
3,572
8,262
19,768
633
L
5,952
3,509
605
762
10,685
2,734
0
8,387
2,170
0
15,254
W
Jormungandr
random1039
Jormungandr
14,861
2,028
846
2,281
13,779
5,718
902
4,723
9,056
23,666
1,203
W
14,699
3,103
403
1,121
5,296
2,045
1,392
1,882
3,414
35,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,399
Gold Earned
51,147
92
Minions Killed
130
0
Camps Cleared
0
816,005
Distance Traveled
1,097,622
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,334
778
31
3
0
214,818
0
L
Sol
10,081
840
51
4
0
209,803
0
L
Artio
8,628
719
3
0
0
183,233
0
L
Ares
6,731
561
1
0
0
86,698
0
L
Cernunnos
8,043
670
18
2
0
158,083
0
W
Cu Chulainn
10,220
852
17
1
0
254,277
0
W
Zhong Kui
9,501
792
19
2
0
197,806
0
L
Rama
7,916
660
19
2
0
178,188
0
W
Jormungandr
11,477
956
25
2
0
208,086
0
W
Hera
10,615
885
38
3
0
222,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role